Player Matchup

Ne Zha
Ne Zha
ShadowMemory539
Ne Zha
Level 149
God Stats
2W - 1L
1,533 SR
Queue Stats
22W - 29L
1,388 Elo+
Party 4
Cupid
Cupid
The Staff King
Cupid
Level 56
God Stats
1W - 1L
1,202 SR
Queue Stats
43W - 61L
1,359 Elo+
Party 4
Anhur
Anhur
ZootedGamble
Anhur
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,514 Elo+
Party 3
Tiamat
Tiamat
eG Deliverance
Tiamat
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 26L
1,434 Elo+
Party 3
Hercules
Hercules
lviohazardl
Hercules
Level 126
God Stats
1W - 1L
1,542 SR
Queue Stats
39W - 46L
1,431 Elo+
Party 3
Team Averages
Level 109
1,456 SR
1,425 Elo+

VS

Team Averages
Level 99
1,540 SR
1,373 Elo+
Jormungandr
Jormungandr
OnePunchLuffy-
Jormungandr
Level 124
God Stats
5W - 1L
1,618 SR
Queue Stats
139W - 145L
1,375 Elo+
Party 1
Scylla
Scylla
THExREALxSNUGS
Scylla
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 35L
1,420 Elo+
Party 2
Thanatos
Thanatos
Tzilla420
Thanatos
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 60L
1,455 Elo+
Party 2
Hachiman
Hachiman
YWG-_-Jmoney
Hachiman
Level 128
God Stats
1W - 1L
1,582 SR
Queue Stats
40W - 33L
1,509 Elo+
Party 1
Olorun
Olorun
jayyynsd
Olorun
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,103 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 8 / 7
12,478
734
24,989
19,164
12,038
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 5 / 8
11,309
665
12,038
15,394
8,294
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 6 / 9
11,031
649
12,420
20,234
11,701
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
6 / 1 / 15
13,123
772
25,725
11,382
8,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
lviohazardl
Hercules
20
5 / 4 / 15
13,112
771
12,622
27,202
38,391
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
OnePunchLuffy-
Jormungandr
20
7 / 6 / 16
13,336
784
20,056
30,235
53,621
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 6 / 15
11,049
650
18,087
14,725
5,908
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Tzilla420
Thanatos
17
5 / 6 / 12
10,720
631
8,201
16,755
16,517
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
YWG-_-Jmoney
Hachiman
18
5 / 5 / 11
11,178
658
21,247
16,962
9,038
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
jayyynsd
Olorun
18
5 / 5 / 13
11,001
647
11,339
21,266
10,786
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
91
28
Kills
24
24
Deaths
28
54
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
OnePunchLuffy-
Jormungandr
7
6
16
2.5
W
11
8
7
1.81
L
2
6
15
1.58
W
3
5
8
1.4
L
Thanatos
Tzilla420
Thanatos
5
6
12
1.83
L
Hachiman
YWG-_-Jmoney
Hachiman
5
5
11
2.1
W
3
6
9
1.25
W
6
1
15
13.5
L
Olorun
jayyynsd
Olorun
5
5
13
2.3
W
Hercules
lviohazardl
Hercules
5
4
15
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,794
Damage
78,930
93,376
Taken
99,943
78,823
Mitigated
95,870
32,261
Healing
36,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
OnePunchLuffy-
Jormungandr
20,056
4,044
4,144
6,176
30,235
53,621
309
4,992
25,243
40,134
0
W
24,989
3,219
906
3,566
19,164
12,038
0
11,089
8,075
0
39,705
L
18,087
1,900
1,213
1,358
14,725
5,908
843
3,422
11,303
37,898
0
W
12,038
4,933
2,687
3,211
15,394
8,294
1,576
8,719
6,675
0
25,255
L
Thanatos
Tzilla420
Thanatos
8,201
1,715
2,179
6,925
16,755
16,517
366
4,248
12,507
0
12,515
L
Hachiman
YWG-_-Jmoney
Hachiman
21,247
8,818
2,488
2,770
16,962
9,038
160
5,045
11,917
0
35,164
W
12,420
5,618
1,767
4,211
20,234
11,701
1,394
11,391
8,843
0
24,333
W
25,725
1,266
917
3,997
11,382
8,399
1,601
6,105
5,277
51,006
0
L
Olorun
jayyynsd
Olorun
11,339
6,168
2,102
6,688
21,266
10,786
0
8,525
12,741
20,442
0
W
Hercules
lviohazardl
Hercules
12,622
3,722
3,074
7,925
27,202
38,391
1,148
12,178
15,024
961
25,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,053
Gold Earned
57,284
169
Minions Killed
148
0
Camps Cleared
0
1,469,104
Distance Traveled
1,362,002
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,336
784
36
2
0
254,462
0
W
Ne Zha
12,478
734
18
1
0
260,422
0
L
Scylla
11,049
650
40
2
0
270,344
0
W
Cupid
11,309
665
35
2
0
294,190
0
L
Thanatos
10,720
631
18
1
0
286,832
0
L
Hachiman
11,178
658
34
2
0
281,594
0
W
Anhur
11,031
649
37
2
0
292,293
0
W
Tiamat
13,123
772
48
3
0
348,656
0
L
Olorun
11,001
647
20
1
0
268,770
0
W
Hercules
13,112
771
31
2
0
273,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role