Player Matchup

Chernobog
Chernobog
AXEBALANQUE
Chernobog
Level 143
God Stats
5W - 2L
1,529 SR
Queue Stats
388W - 266L
1,694 Elo+
Party 1
Cerberus
Cerberus
Bnegative247
Cerberus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 19L
1,709 Elo+
Party 1
Hera
Hera
BoltonWanderer
Hera
Level 157
God Stats
6W - 0L
1,862 SR
Queue Stats
203W - 209L
1,492 Elo+
Solo
Atlas
Atlas
DR Zeuss7876
Atlas
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 11L
1,811 Elo+
Party 1
Thanatos
Thanatos
Obi1iKenobi
Thanatos
Level 158
God Stats
1W - 1L
1,339 SR
Queue Stats
248W - 167L
1,606 Elo+
Party 1
Team Averages
Level 103
1,546 SR
1,662 Elo+

VS

Team Averages
Level 47
1,550 SR
1,469 Elo+
Nu Wa
Nu Wa
DJMoDz
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Eset
Eset
FaintestSquid12
Eset
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,475 Elo+
Solo
Chaac
Chaac
Guywithafishy
Chaac
Level 29
God Stats
1W - 1L
1,749 SR
Queue Stats
48W - 52L
1,476 Elo+
Solo
Achilles
Achilles
KollynnHurst
Achilles
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,391 Elo+
Solo
Odin
Odin
TOTOGORDO
Odin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AXEBALANQUE
Chernobog
15
6 / 4 / 9
8,914
810
8,566
10,194
5,340
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
Bnegative247
Cerberus
15
3 / 4 / 15
9,507
864
7,898
18,754
21,591
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 3 / 12
9,878
898
13,021
8,125
3,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
5 / 2 / 19
10,322
938
16,548
14,273
14,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Obi1iKenobi
Thanatos
14
7 / 5 / 5
9,324
848
10,105
10,831
5,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DJMoDz
Nu Wa
14
1 / 5 / 5
7,944
722
11,533
8,681
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 7 / 6
7,703
700
4,053
11,242
4,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
4 / 3 / 8
9,182
835
9,850
14,740
17,006
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
KollynnHurst
Achilles
15
5 / 3 / 6
8,434
767
8,878
16,481
16,878
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
16
5 / 8 / 8
9,328
848
9,024
14,827
17,005
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
49
26
Kills
16
18
Deaths
26
60
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AXEBALANQUE
Chernobog
6
4
9
2.63
W
Cerberus
Bnegative247
Cerberus
3
4
15
2.63
W
5
3
12
3.67
L
Nu Wa
DJMoDz
Nu Wa
1
5
5
0.7
W
5
2
19
7.25
L
1
7
6
0.57
L
4
3
8
2.67
L
Achilles
KollynnHurst
Achilles
5
3
6
2.67
W
Thanatos
Obi1iKenobi
Thanatos
7
5
5
1.9
L
Odin
5
8
8
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,138
Damage
43,338
62,177
Taken
65,971
50,370
Mitigated
60,347
25,451
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AXEBALANQUE
Chernobog
8,566
5,464
571
1,559
10,194
5,340
1,414
2,417
7,777
0
13,592
W
Cerberus
Bnegative247
Cerberus
7,898
481
1,162
6,659
18,754
21,591
556
4,546
14,208
14,057
0
W
13,021
4,932
963
1,901
8,125
3,928
1,223
3,034
5,091
39,182
0
L
Nu Wa
DJMoDz
Nu Wa
11,533
2,855
0
0
8,681
4,548
312
4,857
3,824
24,082
0
W
16,548
5,903
2,459
3,807
14,273
14,001
500
4,219
10,054
30,097
0
L
4,053
258
214
1,750
11,242
4,910
0
5,762
5,480
10,881
0
L
9,850
919
745
4,238
14,740
17,006
0
8,568
5,688
0
25,678
L
Achilles
KollynnHurst
Achilles
8,878
1,923
314
1,772
16,481
16,878
274
10,525
5,487
0
14,326
W
Thanatos
Obi1iKenobi
Thanatos
10,105
1,801
1,265
5,105
10,831
5,510
887
2,473
8,358
0
13,152
L
Odin
9,024
2,162
802
1,053
14,827
17,005
0
6,123
8,025
2,495
17,304

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,945
Gold Earned
42,591
128
Minions Killed
111
0
Camps Cleared
0
953,243
Distance Traveled
924,565
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,914
810
15
1
0
164,665
2
W
Cerberus
9,507
864
19
2
0
203,074
0
W
Hera
9,878
898
65
6
0
172,766
0
L
Nu Wa
7,944
722
33
3
0
141,508
2
W
Atlas
10,322
938
25
2
0
218,468
12
L
Eset
7,703
700
17
2
0
160,032
0
L
Chaac
9,182
835
38
3
0
232,498
0
L
Achilles
8,434
767
10
1
0
213,224
0
W
Thanatos
9,324
848
4
0
0
194,270
0
L
Odin
9,328
848
13
1
0
177,303
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role