Player Matchup

Ymir
Ymir
K SLay1818
Ymir
Level 68
God Stats
1W - 7L
1,500 SR
Queue Stats
5W - 9L
1,493 Elo+
Party 2
Freya
Freya
Old Dirte
Freya
Level 65
God Stats
0W - 1L
1,749 SR
Queue Stats
3W - 5L
1,493 Elo+
Party 2
Ishtar
Ishtar
Wiiinters
Ishtar
Level 128
God Stats
9W - 20L
1,390 SR
Queue Stats
435W - 613L
1,314 Elo+
Solo
Team Averages
Level 87
1,547 SR
1,434 Elo+

VS

Team Averages
Level 77
1,473 SR
1,350 Elo+
Janus
Janus
Th3_MaCCdaDDY
Janus
Level 63
God Stats
107W - 168L
1,386 SR
Queue Stats
360W - 425L
1,401 Elo+
Solo
Bacchus
Bacchus
YodaQC28
Bacchus
Level 63
God Stats
15W - 17L
1,410 SR
Queue Stats
20W - 29L
1,300 Elo+
Party 1
Bastet
Bastet
minibeauch
Bastet
Level 106
God Stats
3W - 1L
1,622 SR
Queue Stats
164W - 191L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 3
11,299
665
6,410
21,919
26,660
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Freya
Old Dirte
Freya
15
3 / 7 / 2
10,473
616
7,072
17,797
7,323
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Wiiinters
Ishtar
14
0 / 4 / 5
9,860
580
10,759
12,328
5,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 3 / 7
12,523
737
23,970
11,072
5,800
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bacchus
YodaQC28
Bacchus
16
2 / 1 / 12
12,314
724
9,505
17,144
24,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
minibeauch
Bastet
18
8 / 2 / 7
12,765
751
12,361
10,745
4,939
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
42
5
Kills
16
16
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
Freya
Old Dirte
Freya
3
7
2
0.57
W
6
3
7
3.17
L
Ishtar
Wiiinters
Ishtar
0
4
5
0.63
W
Bacchus
YodaQC28
Bacchus
2
1
12
8
W
Bastet
minibeauch
Bastet
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,241
Damage
45,836
52,044
Taken
38,961
39,097
Mitigated
34,857
7,486
Healing
9,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,410
884
2,720
2,361
21,919
26,660
0
14,915
6,526
27,422
0
L
Freya
Old Dirte
Freya
7,072
3,219
0
1,651
17,797
7,323
0
11,606
5,833
29,378
0
W
23,970
2,186
0
943
11,072
5,800
1,102
5,906
5,166
82,950
0
L
Ishtar
Wiiinters
Ishtar
10,759
4,002
0
754
12,328
5,114
0
6,119
6,063
0
36,401
W
Bacchus
YodaQC28
Bacchus
9,505
1,184
647
3,379
17,144
24,118
1,101
5,444
11,700
23,944
0
W
Bastet
minibeauch
Bastet
12,361
2,795
795
3,600
10,745
4,939
480
3,366
7,379
0
35,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,632
Gold Earned
37,602
160
Minions Killed
211
6
Camps Cleared
9
814,162
Distance Traveled
921,662
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,299
665
33
2
0
250,465
0
L
Freya
10,473
616
59
3
2
280,482
0
W
Janus
12,523
737
143
8
6
286,996
0
L
Ishtar
9,860
580
68
4
4
283,215
6
W
Bacchus
12,314
724
20
1
0
319,824
1
W
Bastet
12,765
751
48
3
3
314,842
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role