Player Matchup

Loki
Loki
 
Loki
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
PhatieMatty
Cupid
Level 82
God Stats
5W - 2L
1,500 SR
Queue Stats
369W - 391L
1,500 Elo+
Solo
Mulan
Mulan
TaylorMONKEYS
Mulan
Level 104
God Stats
2W - 1L
1,333 SR
Queue Stats
52W - 41L
1,522 Elo+
Party 3
Atlas
Atlas
abusingzero89
Atlas
Level 129
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 41L
1,473 Elo+
Solo
Cliodhna
Cliodhna
classics25
Cliodhna
Level 118
God Stats
1W - 8L
1,039 SR
Queue Stats
40W - 38L
1,506 Elo+
Party 3
Team Averages
Level 109
1,375 SR
1,500 Elo+

VS

Team Averages
Level 105
1,617 SR
1,552 Elo+
Susano
Susano
DeathInGeneral
Susano
Level 125
God Stats
1W - 1L
1,533 SR
Queue Stats
39W - 32L
1,593 Elo+
Party 1
Sobek
Sobek
LethalB
Sobek
Level 83
God Stats
16W - 10L
1,637 SR
Queue Stats
37W - 27L
1,588 Elo+
Party 1
Ra
Ra
MaSSiVe_NuuDiSt
Ra
Level 105
God Stats
14W - 10L
1,631 SR
Queue Stats
215W - 188L
1,534 Elo+
Solo
Danzaburou
Danzaburou
lnsaneDr
Danzaburou
Level 86
God Stats
2W - 3L
1,644 SR
Queue Stats
363W - 372L
1,473 Elo+
Party 2
Osiris
Osiris
streakingpickle
Osiris
Level 124
God Stats
8W - 6L
1,641 SR
Queue Stats
99W - 77L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 1
6,005
546
5,067
7,790
2,990
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 0 / 0
6,491
590
5,312
6,079
2,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

11
1 / 0 / 1
6,104
555
8,558
10,627
6,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

9
0 / 0 / 4
5,745
522
3,926
6,596
4,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cliodhna
classics25
Cliodhna
10
4 / 1 / 0
6,046
550
7,954
8,027
2,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,531
503
4,335
10,388
4,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
LethalB
Sobek
7
0 / 1 / 0
4,757
432
3,594
10,150
6,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
0 / 3 / 0
5,424
493
3,052
6,725
2,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
lnsaneDr
Danzaburou
9
0 / 2 / 0
5,660
515
3,100
9,141
2,852
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,986
544
8,373
10,967
6,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
10
Kills
1
2
Deaths
10
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
1
2.5
L
1
2
0
0.5
L
Sobek
LethalB
Sobek
0
1
0
0
L
0
3
0
0
W
3
0
0
3
W
1
0
1
1.5
W
0
0
4
2
W
Cliodhna
classics25
Cliodhna
4
1
0
4
L
Danzaburou
lnsaneDr
Danzaburou
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,817
Damage
22,454
39,119
Taken
47,371
19,309
Mitigated
21,664
15,040
Healing
18,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,067
1,014
0
1,915
7,790
2,990
0
2,135
5,485
0
46,947
L
4,335
706
0
2,802
10,388
4,035
0
571
9,772
0
29,531
L
Sobek
LethalB
Sobek
3,594
751
164
4,358
10,150
6,111
0
1,661
8,399
11,915
4,212
L
3,052
349
159
1,974
6,725
2,309
0
94
6,631
35,985
0
W
5,312
3,625
0
4,492
6,079
2,150
0
987
5,052
0
46,388
W
8,558
2,324
0
5,363
10,627
6,426
0
486
10,141
0
42,531
W
3,926
1,615
0
2,230
6,596
4,911
0
1,496
5,076
13,926
1,625
W
Cliodhna
classics25
Cliodhna
7,954
1,099
0
1,040
8,027
2,832
0
749
7,204
0
39,442
L
Danzaburou
lnsaneDr
Danzaburou
3,100
834
0
3,460
9,141
2,852
0
785
8,356
0
38,937
L
8,373
4,353
0
5,310
10,967
6,357
0
319
9,897
0
44,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,391
Gold Earned
27,358
330
Minions Killed
317
0
Camps Cleared
0
1,086,471
Distance Traveled
1,128,985
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,005
546
84
8
0
224,438
1
L
Susano
5,531
503
56
5
0
253,377
0
L
Sobek
4,757
432
25
2
0
225,158
4
L
Ra
5,424
493
76
7
0
221,918
1
W
Cupid
6,491
590
77
7
0
188,292
0
W
Mulan
6,104
555
82
7
0
202,020
1
W
Atlas
5,745
522
17
2
0
211,078
2
W
Cliodhna
6,046
550
70
6
0
260,643
1
L
Danzaburou
5,660
515
81
7
0
214,038
6
L
Osiris
5,986
544
79
7
0
214,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role