Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
CaptainPakistan
Maui
Level 109
God Stats
5W - 5L
1,646 SR
Queue Stats
51W - 39L
1,563 Elo+
Party 1
Skadi
Skadi
MrMaracas
Skadi
Level 142
God Stats
1W - 1L
1,612 SR
Queue Stats
89W - 79L
1,554 Elo+
Party 1
Mercury
Mercury
ZacPrim3
Mercury
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 56L
1,588 Elo+
Party 1
Yu Huang
Yu Huang
schantig3
Yu Huang
Level 129
God Stats
4W - 4L
1,532 SR
Queue Stats
281W - 327L
1,421 Elo+
Solo
Team Averages
Level 130
1,558 SR
1,525 Elo+

VS

Team Averages
Level 115
1,386 SR
1,504 Elo+
Cthulhu
Cthulhu
SOULEVANSII
Cthulhu
Level 149
God Stats
1W - 2L
1,261 SR
Queue Stats
208W - 208L
1,554 Elo+
Solo
Apollo
Apollo
SixPoint
Apollo
Level 125
God Stats
1W - 2L
1,127 SR
Queue Stats
238W - 267L
1,417 Elo+
Solo
Thor
Thor
Theatrical
Thor
Level 127
God Stats
3W - 2L
1,451 SR
Queue Stats
5W - 2L
1,562 Elo+
Solo
Anubis
Anubis
VICTORMA231102
Anubis
Level 86
God Stats
58W - 35L
1,591 SR
Queue Stats
123W - 103L
1,513 Elo+
Solo
Horus
Horus
eggbeanmachine
Horus
Level 87
God Stats
2W - 1L
1,500 SR
Queue Stats
351W - 327L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
0 / 3 / 1
5,986
499
3,449
8,653
2,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 3 / 0
5,986
499
2,193
10,631
7,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
MrMaracas
Skadi
10
1 / 4 / 0
6,211
518
7,261
9,312
3,112
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mercury
ZacPrim3
Mercury
10
1 / 2 / 0
6,303
525
4,314
9,513
3,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
schantig3
Yu Huang
11
0 / 2 / 1
6,258
522
3,880
6,116
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SOULEVANSII
Cthulhu
7
0 / 1 / 2
5,100
425
1,801
5,389
2,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Apollo
SixPoint
Apollo
13
4 / 0 / 1
7,319
610
6,529
8,608
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
4 / 2 / 4
7,338
612
5,919
12,334
4,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

12
4 / 1 / 1
7,064
589
7,867
7,185
3,319
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 0 / 1
6,896
575
5,753
7,999
5,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
14
14
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
1
0.17
L
2
3
0
0.67
L
Skadi
MrMaracas
Skadi
1
4
0
0.25
W
Cthulhu
SOULEVANSII
Cthulhu
0
1
2
1
W
Apollo
SixPoint
Apollo
4
0
1
4.5
W
4
2
4
3
W
4
1
1
4.5
L
Mercury
ZacPrim3
Mercury
1
2
0
0.5
W
2
0
1
2.5
L
Yu Huang
schantig3
Yu Huang
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
27,869
44,225
Taken
41,515
18,787
Mitigated
19,756
7,494
Healing
16,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
3,449
950
60
3,112
8,653
2,921
456
866
7,787
0
44,861
L
2,193
380
0
1,155
10,631
7,619
63
3,302
7,282
18,116
0
L
Skadi
MrMaracas
Skadi
7,261
3,192
0
1,330
9,312
3,112
0
3,106
6,164
0
48,857
W
Cthulhu
SOULEVANSII
Cthulhu
1,801
57
73
558
5,389
2,843
0
954
4,435
6,308
0
W
Apollo
SixPoint
Apollo
6,529
2,779
0
3,395
8,608
3,367
200
1,110
7,498
0
63,292
W
5,919
2,722
0
4,914
12,334
4,958
0
472
11,862
0
46,247
W
7,867
747
0
3,964
7,185
3,319
381
966
6,219
57,320
0
L
Mercury
ZacPrim3
Mercury
4,314
2,398
0
622
9,513
3,241
0
2,384
7,049
0
48,751
W
5,753
2,482
462
3,566
7,999
5,269
33
2,973
5,026
87
45,079
L
Yu Huang
schantig3
Yu Huang
3,880
258
0
1,215
6,116
1,894
0
97
5,665
42,867
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,744
Gold Earned
33,717
348
Minions Killed
342
0
Camps Cleared
0
1,170,639
Distance Traveled
1,101,630
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,986
499
77
6
0
197,558
0
L
Maui
5,986
499
32
3
0
215,326
0
L
Skadi
6,211
518
87
7
0
219,077
0
W
Cthulhu
5,100
425
2
0
0
156,974
1
W
Apollo
7,319
610
100
8
0
212,195
3
W
Thor
7,338
612
81
7
0
253,511
0
W
Anubis
7,064
589
85
7
0
206,945
1
L
Mercury
6,303
525
79
7
0
302,956
0
W
Horus
6,896
575
74
6
0
272,005
3
L
Yu Huang
6,258
522
73
6
0
235,722
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role