Player Matchup

Cliodhna
Cliodhna
Platinum II
Dauphíne
Cliodhna
Platinum II
Level 106
God Stats
5W - 8L
1,682 SR
Queue Stats
224W - 220L
1,775 MMR
Party 1
Fenrir
Fenrir
Platinum V
PridePrussian
Fenrir
Platinum V
Level 68
God Stats
58W - 49L
1,625 SR
Queue Stats
259W - 250L
1,778 MMR
Solo
Khepri
Khepri
Masters
Snowy3
Khepri
Masters
Level 152
God Stats
21W - 9L
1,725 SR
Queue Stats
123W - 99L
2,713 MMR
Solo
Anubis
Anubis
Platinum II
TheFunkSoulBro
Anubis
Platinum II
Level 160
God Stats
14W - 4L
1,703 SR
Queue Stats
411W - 422L
1,738 MMR
Solo
Anhur
Anhur
Platinum II
lyinglion8751
Anhur
Platinum II
Level 83
God Stats
3W - 3L
1,601 SR
Queue Stats
82W - 60L
1,892 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 114
1,667 SR
1,979 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 154
1,572 SR
1,999 MMR
Atlas
Atlas
Platinum V
Dracodine
Atlas
Platinum V
Level 159
God Stats
28W - 19L
1,642 SR
Queue Stats
203W - 198L
1,730 MMR
Solo
Thanatos
Thanatos
Diamond III
Ozarumonster
Thanatos
Diamond III
Level 155
God Stats
10W - 10L
1,596 SR
Queue Stats
280W - 261L
2,098 MMR
Solo
Thoth
Thoth
Diamond V
Partecus420
Thoth
Diamond V
Level 159
God Stats
8W - 12L
1,465 SR
Queue Stats
266W - 254L
2,049 MMR
Solo
Artemis
Artemis
Diamond IV
TragedyOrNah
Artemis
Diamond IV
Level 138
God Stats
22W - 23L
1,614 SR
Queue Stats
188W - 168L
2,078 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum I
WashedUpRank1
Cu Chulainn
Platinum I
Level 159
God Stats
3W - 3L
1,545 SR
Queue Stats
204W - 208L
2,041 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Dauphíne
Cliodhna
18
1 / 6 / 0
11,695
508
10,208
23,499
21,695
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
3 / 5 / 1
10,750
467
7,872
23,105
9,705
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
Snowy3
Khepri
15
0 / 3 / 3
10,102
439
6,809
17,827
20,350
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
0 / 10 / 2
8,948
389
12,589
24,093
11,585
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
0 / 4 / 0
11,659
507
8,903
22,980
8,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
AresVulcanThorKali

VS

Bans
Ah Muzen CabIshtarHadesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Dracodine
Atlas
18
2 / 0 / 13
13,157
572
6,948
24,673
30,282
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thanatos
Ozarumonster
Thanatos
20
10 / 2 / 6
14,628
636
22,141
25,520
14,628
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 1 / 8
14,332
623
22,979
15,259
6,213
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
TragedyOrNah
Artemis
20
7 / 0 / 3
14,553
633
20,970
18,162
7,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
WashedUpRank1
Cu Chulainn
20
0 / 1 / 12
13,886
604
15,996
22,990
30,112
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
70
4
Kills
28
28
Deaths
4
6
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Dauphíne
Cliodhna
1
6
0
0.17
W
Atlas
Dracodine
Atlas
2
0
13
8.5
W
Thanatos
Ozarumonster
Thanatos
10
2
6
6.5
W
9
1
8
13
L
3
5
1
0.7
L
Khepri
Snowy3
Khepri
0
3
3
0.5
L
0
10
2
0.1
W
Artemis
TragedyOrNah
Artemis
7
0
3
8.5
W
Cu Chulainn
WashedUpRank1
Cu Chulainn
0
1
12
6
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,381
Damage
89,034
111,504
Taken
106,604
71,666
Mitigated
89,232
31,593
Healing
59,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Dauphíne
Cliodhna
10,208
1,378
0
9,480
23,499
21,695
0
4,544
18,955
0
102,704
W
Atlas
Dracodine
Atlas
6,948
2,120
253
7,697
24,673
30,282
577
6,632
18,041
33,902
0
W
Thanatos
Ozarumonster
Thanatos
22,141
8,984
0
30,053
25,520
14,628
0
5,081
20,439
0
156,613
W
22,979
2,389
0
2,909
15,259
6,213
3,899
5,181
10,078
127,723
0
L
7,872
2,968
0
3,668
23,105
9,705
0
4,270
18,835
0
80,044
L
Khepri
Snowy3
Khepri
6,809
1,001
2,188
2,051
17,827
20,350
0
6,133
11,694
46,644
2,115
L
12,589
1,021
0
5,870
24,093
11,585
0
12,420
11,673
69,424
0
W
Artemis
TragedyOrNah
Artemis
20,970
11,961
0
13,259
18,162
7,997
9,940
2,348
15,814
0
166,055
W
Cu Chulainn
WashedUpRank1
Cu Chulainn
15,996
2,750
394
5,150
22,990
30,112
568
2,723
20,267
0
108,098
L
8,903
4,029
0
8,336
22,980
8,331
6,349
2,631
20,349
0
113,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,154
Gold Earned
70,556
660
Minions Killed
768
0
Camps Cleared
0
2,022,682
Distance Traveled
2,373,921
24
Wards Purchased
36
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
11,695
508
184
8
0
425,352
0
W
Atlas
13,157
572
35
2
0
489,318
9
W
Thanatos
14,628
636
177
8
0
552,674
3
W
Thoth
14,332
623
186
8
0
453,133
13
L
Fenrir
10,750
467
112
5
0
463,803
8
L
Khepri
10,102
439
54
2
0
443,559
4
L
Anubis
8,948
389
115
5
0
350,437
9
W
Artemis
14,553
633
202
9
0
438,393
7
W
Cu Chulainn
13,886
604
168
7
0
440,403
4
L
Anhur
11,659
507
195
8
0
339,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role