Player Matchup

Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Rocket1928
Terra
Level 126
God Stats
19W - 11L
1,650 SR
Queue Stats
423W - 388L
1,638 Elo+
Party 2
Cupid
Cupid
willsill2
Cupid
Level 125
God Stats
7W - 1L
1,704 SR
Queue Stats
181W - 169L
1,623 Elo+
Party 2
Team Averages
Level 135
1,618 SR
1,587 Elo+

VS

Team Averages
Level 22
1,440 SR
1,181 Elo+
Bellona
Bellona
Darkleo42
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 1
Janus
Janus
Jay43full
Janus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,181 Elo+
Party 1
Atlas
Atlas
kbix11
Atlas
Level 4
God Stats
0W - 2L
1,320 SR
Queue Stats
2W - 3L
1,181 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
10 / 0 / 5
8,487
849
13,761
5,143
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Terra
11
2 / 0 / 11
8,146
815
7,279
10,733
10,102
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
willsill2
Cupid
12
3 / 0 / 8
7,746
775
5,710
10,310
4,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Darkleo42
Bellona
8
0 / 5 / 0
6,002
600
7,084
10,541
9,047
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
Jay43full
Janus
10
0 / 8 / 0
6,121
612
8,251
9,519
4,254
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Atlas
kbix11
Atlas
8
0 / 2 / 0
6,223
622
3,832
11,043
8,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
15
Kills
0
0
Deaths
15
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
0
5
12.5
L
Bellona
Darkleo42
Bellona
0
5
0
0
L
Janus
Jay43full
Janus
0
8
0
0
W
Terra
2
0
11
7.5
L
Atlas
kbix11
Atlas
0
2
0
0
W
Cupid
willsill2
Cupid
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,750
Damage
19,167
26,186
Taken
31,103
17,000
Mitigated
21,920
13,316
Healing
2,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
13,761
2,258
0
643
5,143
2,316
432
1,935
3,152
29,785
0
L
Bellona
Darkleo42
Bellona
7,084
2,406
810
668
10,541
9,047
0
7,463
3,078
0
11,610
L
Janus
Jay43full
Janus
8,251
855
0
200
9,519
4,254
0
6,515
3,004
26,566
0
W
Terra
7,279
1,746
3,789
3,926
10,733
10,102
182
4,686
5,799
12,166
0
L
Atlas
kbix11
Atlas
3,832
1,535
0
1,165
11,043
8,619
0
7,338
3,705
10,964
0
W
Cupid
willsill2
Cupid
5,710
2,748
742
4,216
10,310
4,582
517
5,233
4,707
0
32,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,379
Gold Earned
18,346
121
Minions Killed
74
8
Camps Cleared
1
513,675
Distance Traveled
492,642
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,487
849
48
5
4
166,997
2
L
Bellona
6,002
600
14
1
1
184,044
1
L
Janus
6,121
612
56
6
0
142,496
0
W
Terra
8,146
815
4
0
1
161,842
0
L
Atlas
6,223
622
4
0
0
166,102
1
W
Cupid
7,746
775
69
7
3
184,836
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role