Player Matchup

Ne Zha
Ne Zha
A40ozToFreedom2
Ne Zha
Level 130
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 20L
1,521 Elo+
Party 2
Osiris
Osiris
AWhitelotus7263
Osiris
Level 28
God Stats
2W - 0L
1,836 SR
Queue Stats
72W - 24L
1,639 Elo+
Party 2
Sol
Sol
Leftfighting
Sol
Level 125
God Stats
1W - 1L
1,739 SR
Queue Stats
31W - 19L
1,525 Elo+
Party 2
Team Averages
Level 94
1,691 SR
1,562 Elo+

VS

Team Averages
Level 38
1,473 SR
1,222 Elo+
Lancelot
Lancelot
HeathHutton
Lancelot
Level 26
God Stats
1W - 1L
1,419 SR
Queue Stats
72W - 146L
1,294 Elo+
Party 1
Yu Huang
Yu Huang
WindSavage
Yu Huang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,151 Elo+
Party 1
Ishtar
Ishtar
cloudzyzz
Ishtar
Level 67
God Stats
1W - 3L
1,500 SR
Queue Stats
113W - 192L
1,221 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 7
8,475
770
4,883
7,454
4,525
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 5 / 10
8,409
764
8,525
10,461
9,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
8 / 2 / 6
9,531
866
12,738
8,271
3,087
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
HeathHutton
Lancelot
11
1 / 5 / 5
7,308
664
5,570
11,688
5,179
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
WindSavage
Yu Huang
11
2 / 6 / 4
7,488
681
6,743
9,023
3,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ishtar
cloudzyzz
Ishtar
12
4 / 4 / 3
8,424
766
8,240
9,616
4,238
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
19
15
Kills
7
9
Deaths
15
23
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
2
7
3.75
W
3
5
10
1.6
L
Lancelot
HeathHutton
Lancelot
1
5
5
0.7
W
8
2
6
5.5
L
Yu Huang
WindSavage
Yu Huang
2
6
4
0.67
L
Ishtar
cloudzyzz
Ishtar
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,146
Damage
20,553
26,186
Taken
30,327
17,238
Mitigated
13,375
4,839
Healing
2,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,883
917
0
481
7,454
4,525
690
1,319
5,963
0
17,986
W
8,525
2,496
0
1,002
10,461
9,626
45
3,135
6,970
0
23,302
L
Lancelot
HeathHutton
Lancelot
5,570
1,344
0
500
11,688
5,179
0
4,145
7,543
0
13,268
W
12,738
5,069
426
2,930
8,271
3,087
2,282
2,137
6,004
31,871
3,267
L
Yu Huang
WindSavage
Yu Huang
6,743
690
0
1,283
9,023
3,958
0
4,377
4,646
17,934
0
L
Ishtar
cloudzyzz
Ishtar
8,240
5,098
0
637
9,616
4,238
0
3,317
6,299
0
19,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,415
Gold Earned
23,220
110
Minions Killed
80
6
Camps Cleared
2
566,626
Distance Traveled
565,734
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
8,475
770
31
3
2
184,376
3
W
Osiris
8,409
764
29
3
2
205,065
5
L
Lancelot
7,308
664
21
2
1
210,881
0
W
Sol
9,531
866
50
5
2
177,185
0
L
Yu Huang
7,488
681
26
2
1
173,675
2
L
Ishtar
8,424
766
33
3
0
181,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role