Player Matchup

Ishtar
Ishtar
DortMcgerk
Ishtar
Level 145
God Stats
9W - 5L
1,511 SR
Queue Stats
57W - 52L
1,531 Elo+
Solo
Sol
Sol
Happy Caffe
Sol
Level 123
God Stats
13W - 8L
1,666 SR
Queue Stats
225W - 242L
1,387 Elo+
Solo
Ares
Ares
KUSHsalad4yaTHOT
Ares
Level 119
God Stats
9W - 13L
1,408 SR
Queue Stats
161W - 171L
1,362 Elo+
Solo
Awilix
Awilix
Keepest
Awilix
Level 115
God Stats
2W - 4L
1,290 SR
Queue Stats
96W - 89L
1,431 Elo+
Solo
Bellona
Bellona
xxLiEUTENANTxx_
Bellona
Level 147
God Stats
77W - 65L
1,546 SR
Queue Stats
1,391W - 1,506L
1,390 Elo+
Solo
Team Averages
Level 130
1,484 SR
1,420 Elo+

VS

Team Averages
Level 106
1,495 SR
1,375 Elo+
Awilix
Awilix
 
Awilix
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
DiggyGames
Hera
Level 104
God Stats
3W - 2L
1,555 SR
Queue Stats
170W - 179L
1,347 Elo+
Party 1
Danzaburou
Danzaburou
Fenrir4twenty
Danzaburou
Level 108
God Stats
16W - 16L
1,473 SR
Queue Stats
286W - 319L
1,348 Elo+
Party 1
Cupid
Cupid
Zablinskigames
Cupid
Level 87
God Stats
23W - 22L
1,489 SR
Queue Stats
213W - 243L
1,319 Elo+
Party 1
Ymir
Ymir
rnarmalade
Ymir
Level 69
God Stats
37W - 45L
1,457 SR
Queue Stats
245W - 282L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
DortMcgerk
Ishtar
9
1 / 0 / 0
5,246
525
4,840
4,086
1,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
1 / 0 / 2
6,283
628
2,375
4,446
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

8
0 / 1 / 1
4,891
489
3,845
5,849
3,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Awilix
Keepest
Awilix
9
3 / 3 / 2
5,810
581
3,114
6,950
2,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 0 / 0
6,334
633
2,673
5,005
3,981
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
6
0 / 3 / 0
4,226
423
1,108
5,398
1,626
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,567
557
2,151
4,510
1,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Fenrir4twenty
Danzaburou
10
0 / 0 / 1
5,150
515
942
3,528
1,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

8
1 / 0 / 0
4,818
482
3,755
4,688
1,601
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 0
4,642
464
1,720
8,288
4,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
4
6
Kills
3
4
Deaths
6
5
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
3
0
0
L
2
3
0
0.67
W
Ishtar
DortMcgerk
Ishtar
1
0
0
1
L
Danzaburou
Fenrir4twenty
Danzaburou
0
0
1
0.5
W
1
0
2
2
W
0
1
1
0.5
W
Awilix
Keepest
Awilix
3
3
2
1.33
L
1
0
0
1
L
0
0
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,847
Damage
9,676
26,336
Taken
26,412
12,367
Mitigated
10,508
5,381
Healing
8,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
1,108
628
0
580
5,398
1,626
0
416
4,982
0
18,242
L
2,151
615
0
510
4,510
1,674
0
1,803
2,707
34,558
0
W
Ishtar
DortMcgerk
Ishtar
4,840
3,461
0
2,676
4,086
1,273
588
443
3,643
0
27,706
L
Danzaburou
Fenrir4twenty
Danzaburou
942
346
0
1,936
3,528
1,167
0
0
3,528
0
27,040
W
2,375
863
0
1,304
4,446
1,691
1,170
1,578
2,868
41,622
3,940
W
3,845
0
215
409
5,849
3,151
0
1,153
4,696
24,266
3,616
W
Awilix
Keepest
Awilix
3,114
1,337
0
500
6,950
2,271
21
697
6,253
0
23,872
L
3,755
2,493
645
2,320
4,688
1,601
0
1,476
3,212
0
25,426
L
1,720
696
110
2,605
8,288
4,440
0
1,645
6,643
14,896
0
W
2,673
738
0
277
5,005
3,981
0
0
5,005
74
41,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,564
Gold Earned
24,403
331
Minions Killed
218
0
Camps Cleared
0
987,791
Distance Traveled
843,453
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
4,226
423
40
4
0
125,455
0
L
Hera
5,567
557
58
6
0
162,314
2
W
Ishtar
5,246
525
58
6
0
173,329
0
L
Danzaburou
5,150
515
47
5
0
173,269
1
W
Sol
6,283
628
91
9
0
192,873
0
W
Ares
4,891
489
39
4
0
191,153
4
W
Awilix
5,810
581
44
4
0
219,059
2
L
Cupid
4,818
482
44
4
0
181,176
0
L
Ymir
4,642
464
29
3
0
201,239
3
W
Bellona
6,334
633
99
10
0
211,377
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role