Player Matchup

Cthulhu
Cthulhu
DeathB4nny
Cthulhu
Level 38
God Stats
1W - 25L
1,001 SR
Queue Stats
1W - 63L
938 Elo+
Party 2
Sol
Sol
DrunkenFishy
Sol
Level 48
God Stats
2W - 16L
1,175 SR
Queue Stats
13W - 84L
1,079 Elo+
Party 2
Neith
Neith
HawkMeister1
Neith
Level 28
God Stats
0W - 9L
1,259 SR
Queue Stats
0W - 40L
943 Elo+
Party 2
Team Averages
Level 38
1,145 SR
987 Elo+

VS

Team Averages
Level 84
1,500 SR
1,602 Elo+
King Arthur
King Arthur
 
King Arthur
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
Eruptio
Xbalanque
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 58L
1,774 Elo+
Solo
Kukulkan
Kukulkan
alexx574
Kukulkan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DeathB4nny
Cthulhu
11
0 / 2 / 1
7,541
580
7,447
20,205
16,287
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

11
2 / 6 / 1
8,011
616
6,107
15,909
7,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 2
7,773
598
5,091
13,076
5,716
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
13
1 / 3 / 9
8,753
673
6,612
11,796
9,722
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
Eruptio
Xbalanque
15
6 / 0 / 6
9,956
766
24,185
14,164
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
alexx574
Kukulkan
16
6 / 0 / 7
10,385
799
15,592
6,588
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
3
Kills
13
13
Deaths
3
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
3
9
1.83
L
Cthulhu
DeathB4nny
Cthulhu
0
2
1
0.25
L
2
6
1
0.42
W
Xbalanque
Eruptio
Xbalanque
6
0
6
9
L
1
5
2
0.4
W
Kukulkan
alexx574
Kukulkan
6
0
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,645
Damage
46,389
49,190
Taken
32,548
29,074
Mitigated
19,397
9,693
Healing
8,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
6,612
644
0
1,866
11,796
9,722
60
3,947
7,849
0
16,820
L
Cthulhu
DeathB4nny
Cthulhu
7,447
609
541
3,273
20,205
16,287
0
9,157
11,048
22,326
0
L
6,107
1,965
0
3,051
15,909
7,071
0
2,558
13,351
19,879
1,540
W
Xbalanque
Eruptio
Xbalanque
24,185
14,247
0
4,635
14,164
6,448
2,553
5,584
8,580
0
69,348
L
5,091
1,306
256
2,572
13,076
5,716
0
3,877
9,199
0
20,785
W
Kukulkan
alexx574
Kukulkan
15,592
1,627
0
1,615
6,588
3,227
378
4,341
2,247
42,839
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,325
Gold Earned
29,094
107
Minions Killed
168
2
Camps Cleared
9
678,768
Distance Traveled
735,418
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,753
673
15
1
2
248,849
3
L
Cthulhu
7,541
580
30
2
1
270,044
2
L
Sol
8,011
616
38
3
1
197,924
4
W
Xbalanque
9,956
766
83
6
6
234,199
1
L
Neith
7,773
598
39
3
0
210,800
3
W
Kukulkan
10,385
799
70
5
1
252,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role