Player Matchup

Chernobog
Chernobog
AkiraJoestar
Chernobog
Level 62
God Stats
6W - 2L
1,793 SR
Queue Stats
144W - 160L
1,338 Elo+
Solo
Chaac
Chaac
Astral Ranger
Chaac
Level 153
God Stats
2W - 1L
1,463 SR
Queue Stats
277W - 288L
1,446 Elo+
Solo
Maui
Maui
Crzybersrker
Maui
Level 149
God Stats
74W - 62L
1,315 SR
Queue Stats
467W - 476L
1,278 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Kz4Gaming NX
Morgan Le Fay
Level 87
God Stats
12W - 13L
1,395 SR
Queue Stats
25W - 24L
1,377 Elo+
Solo
Kali
Kali
elleb81
Kali
Level 143
God Stats
59W - 42L
1,481 SR
Queue Stats
113W - 96L
1,334 Elo+
Solo
Team Averages
Level 119
1,490 SR
1,355 Elo+

VS

Team Averages
Level 97
1,407 SR
1,323 Elo+
Zhong Kui
Zhong Kui
Konig_Schicksals
Zhong Kui
Level 100
God Stats
15W - 17L
1,485 SR
Queue Stats
476W - 468L
1,379 Elo+
Solo
Nu Wa
Nu Wa
OldManWest410
Nu Wa
Level 120
God Stats
40W - 42L
1,592 SR
Queue Stats
610W - 673L
1,311 Elo+
Party 1
Loki
Loki
PizzaBabe94
Loki
Level 108
God Stats
7W - 11L
1,410 SR
Queue Stats
501W - 556L
1,309 Elo+
Party 1
Ares
Ares
WinnebagoWreckr
Ares
Level 107
God Stats
1W - 7L
1,160 SR
Queue Stats
408W - 455L
1,298 Elo+
Party 1
Izanami
Izanami
trevogg
Izanami
Level 52
God Stats
8W - 17L
1,386 SR
Queue Stats
121W - 121L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AkiraJoestar
Chernobog
9
1 / 3 / 3
5,071
507
4,648
6,891
1,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
2 / 0 / 0
6,166
617
3,319
7,547
4,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 3
5,006
501
2,924
6,384
2,635
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Kz4Gaming NX
Morgan Le Fay
10
3 / 0 / 4
5,780
578
4,668
6,787
2,333
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
elleb81
Kali
9
3 / 0 / 5
6,112
611
3,570
7,552
2,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
9
0 / 1 / 0
5,188
519
5,015
6,205
4,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
1 / 3 / 0
4,908
491
4,631
4,999
1,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
4,519
452
2,274
7,966
2,491
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

7
2 / 0 / 0
5,038
504
2,462
9,942
5,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Izanami
trevogg
Izanami
7
0 / 2 / 1
4,447
445
4,558
6,242
1,864
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
3
3
Deaths
10
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chernobog
AkiraJoestar
Chernobog
1
3
3
0.83
W
2
0
0
2
W
1
0
3
2.5
L
Zhong Kui
0
1
0
0
W
Morgan Le Fay
Kz4Gaming NX
Morgan Le Fay
3
0
4
5
L
1
3
0
0.33
L
0
4
0
0
L
2
0
0
2
W
Kali
elleb81
Kali
3
0
5
5.5
L
Izanami
trevogg
Izanami
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,129
Damage
18,940
35,161
Taken
35,354
13,893
Mitigated
16,168
12,852
Healing
9,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
AkiraJoestar
Chernobog
4,648
2,863
0
1,287
6,891
1,930
716
1,230
5,573
0
30,475
W
3,319
543
0
4,581
7,547
4,358
0
4,977
2,553
0
35,278
W
2,924
865
0
715
6,384
2,635
244
1,398
4,898
21,032
4,256
L
Zhong Kui
5,015
906
0
3,374
6,205
4,673
0
0
5,697
31,214
0
W
Morgan Le Fay
Kz4Gaming NX
Morgan Le Fay
4,668
460
88
4,104
6,787
2,333
119
2,626
3,883
30,949
0
L
4,631
1,050
0
995
4,999
1,690
126
2,224
2,775
22,860
0
L
2,274
547
98
222
7,966
2,491
0
1,392
6,545
0
29,094
L
2,462
276
107
3,120
9,942
5,450
0
2,225
7,717
9,266
0
W
Kali
elleb81
Kali
3,570
2,097
0
2,077
7,552
2,637
135
1,262
6,146
0
32,727
L
Izanami
trevogg
Izanami
4,558
2,920
0
1,467
6,242
1,864
116
1,354
4,888
0
34,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,135
Gold Earned
24,100
280
Minions Killed
220
0
Camps Cleared
0
917,523
Distance Traveled
822,644
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,071
507
45
5
0
178,772
0
W
Chaac
6,166
617
88
9
0
197,472
2
W
Maui
5,006
501
41
4
0
178,549
0
L
Zhong Kui
5,188
519
56
6
0
152,639
0
W
Morgan Le Fay
5,780
578
57
6
0
176,538
0
L
Nu Wa
4,908
491
48
5
0
154,913
4
L
Loki
4,519
452
51
5
0
154,421
0
L
Ares
5,038
504
16
2
0
184,644
3
W
Kali
6,112
611
49
5
0
186,192
0
L
Izanami
4,447
445
49
5
0
176,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role