Player Matchup

Tiamat
Tiamat
MouldyAtom
Tiamat
Level 49
God Stats
0W - 5L
1,123 SR
Queue Stats
22W - 40L
1,227 Elo+
Solo
Serqet
Serqet
RoseSon99
Serqet
Level 109
God Stats
12W - 24L
1,435 SR
Queue Stats
121W - 153L
1,260 Elo+
Solo
Xing Tian
Xing Tian
Snailtrail34
Xing Tian
Level 118
God Stats
4W - 11L
1,284 SR
Queue Stats
185W - 189L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
Snowviking784
Sun Wukong
Level 69
God Stats
38W - 47L
1,432 SR
Queue Stats
302W - 315L
1,303 Elo+
Solo
Neith
Neith
dirtydubb902
Neith
Level 68
God Stats
63W - 73L
1,438 SR
Queue Stats
174W - 272L
1,327 Elo+
Solo
Team Averages
Level 83
1,343 SR
1,290 Elo+

VS

Team Averages
Level 100
1,511 SR
1,293 Elo+
Thor
Thor
Dla
Thor
Level 128
God Stats
25W - 22L
1,480 SR
Queue Stats
941W - 1,043L
1,307 Elo+
Solo
Chaac
Chaac
IDemonKing92
Chaac
Level 67
God Stats
27W - 24L
1,466 SR
Queue Stats
147W - 161L
1,253 Elo+
Solo
Ah Puch
Ah Puch
JDURBO19D
Ah Puch
Level 129
God Stats
10W - 8L
1,852 SR
Queue Stats
311W - 340L
1,380 Elo+
Party 1
Nemesis
Nemesis
Karma9Zero
Nemesis
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 93L
1,276 Elo+
Party 1
Danzaburou
Danzaburou
braian6269
Danzaburou
Level 52
God Stats
22W - 24L
1,254 SR
Queue Stats
65W - 78L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
MouldyAtom
Tiamat
20
6 / 16 / 18
23,138
421
42,089
54,093
36,407
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Serqet
RoseSon99
Serqet
20
15 / 13 / 14
27,872
507
45,715
61,622
59,002
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
Snailtrail34
Xing Tian
20
10 / 11 / 15
24,287
442
21,757
65,886
128,425
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Snowviking784
Sun Wukong
20
12 / 8 / 17
25,049
455
41,875
78,208
94,539
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
9 / 8 / 9
24,719
449
25,158
47,420
25,759
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Dla
Thor
20
22 / 3 / 7
24,973
454
43,080
42,925
39,611
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
16 / 16 / 4
28,949
526
76,467
67,565
45,652
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Ah Puch
JDURBO19D
Ah Puch
20
6 / 10 / 7
24,527
446
39,119
40,963
20,271
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
Karma9Zero
Nemesis
20
6 / 12 / 12
24,453
445
29,383
65,804
41,349
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
braian6269
Danzaburou
20
5 / 13 / 13
24,588
447
38,945
54,791
25,506
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
98
52
Kills
55
56
Deaths
54
73
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thor
Dla
Thor
22
3
7
8.5
W
16
16
4
1.13
W
Ah Puch
JDURBO19D
Ah Puch
6
10
7
0.95
W
Nemesis
Karma9Zero
Nemesis
6
12
12
1
L
Tiamat
MouldyAtom
Tiamat
6
16
18
0.94
L
Serqet
RoseSon99
Serqet
15
13
14
1.69
L
Xing Tian
Snailtrail34
Xing Tian
10
11
15
1.59
L
Sun Wukong
Snowviking784
Sun Wukong
12
8
17
2.56
W
Danzaburou
braian6269
Danzaburou
5
13
13
0.88
L
9
8
9
1.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

176,594
Damage
226,994
307,229
Taken
272,048
344,132
Mitigated
172,389
74,167
Healing
88,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
Dla
Thor
43,080
12,916
665
17,277
42,925
39,611
2,140
8,817
32,908
755
150,288
W
76,467
33,617
0
24,465
67,565
45,652
5,495
21,805
44,731
0
250,515
W
Ah Puch
JDURBO19D
Ah Puch
39,119
2,047
1,532
15,681
40,963
20,271
2,055
9,361
28,776
173,591
0
W
Nemesis
Karma9Zero
Nemesis
29,383
16,222
0
18,191
65,804
41,349
6,862
12,669
50,925
470
246,704
L
Tiamat
MouldyAtom
Tiamat
42,089
2,848
911
8,740
54,093
36,407
808
11,074
42,257
127,663
0
L
Serqet
RoseSon99
Serqet
45,715
19,857
0
13,573
61,622
59,002
1,308
11,965
48,251
535
244,510
L
Xing Tian
Snailtrail34
Xing Tian
21,757
1,204
1,095
9,942
65,886
128,425
605
9,774
54,846
61,255
0
L
Sun Wukong
Snowviking784
Sun Wukong
41,875
7,339
0
18,802
78,208
94,539
1,998
12,706
65,343
94
204,608
W
Danzaburou
braian6269
Danzaburou
38,945
15,147
333
10,432
54,791
25,506
7,269
14,661
38,954
0
179,432
L
25,158
14,568
281
20,823
47,420
25,759
11,185
7,562
39,661
0
196,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

125,065
Gold Earned
127,490
940
Minions Killed
1,024
0
Camps Cleared
0
4,779,488
Distance Traveled
4,352,750
30
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
24,973
454
146
3
0
1,057,003
3
W
Chaac
28,949
526
263
5
0
889,598
0
W
Ah Puch
24,527
446
202
4
0
710,977
5
W
Nemesis
24,453
445
218
4
0
850,060
0
L
Tiamat
23,138
421
169
3
0
842,745
12
L
Serqet
27,872
507
260
5
0
955,398
6
L
Xing Tian
24,287
442
57
1
0
956,753
6
L
Sun Wukong
25,049
455
184
3
0
1,043,028
6
W
Danzaburou
24,588
447
195
4
0
845,112
6
L
Neith
24,719
449
270
5
0
981,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role