Player Matchup

Hera
Hera
KamakaziKitten
Hera
Level 157
God Stats
2W - 2L
1,705 SR
Queue Stats
231W - 149L
1,778 Elo+
Party 1
Thor
Thor
TrueCow
Thor
Level 87
God Stats
7W - 3L
1,685 SR
Queue Stats
127W - 69L
1,648 Elo+
Party 1
Maui
Maui
Vampwood
Maui
Level 133
God Stats
16W - 8L
1,805 SR
Queue Stats
557W - 404L
1,676 Elo+
Party 1
Hel
Hel
Warcreek7
Hel
Level 37
God Stats
3W - 0L
1,876 SR
Queue Stats
4W - 0L
1,868 Elo+
Party 1
Cupid
Cupid
YeeticusMinimus
Cupid
Level 28
God Stats
2W - 0L
1,686 SR
Queue Stats
15W - 7L
1,541 Elo+
Party 1
Team Averages
Level 88
1,751 SR
1,702 Elo+

VS

Team Averages
Level 57
1,514 SR
1,418 Elo+
Ishtar
Ishtar
BadCentury
Ishtar
Level 102
God Stats
1W - 2L
1,500 SR
Queue Stats
82W - 74L
1,546 Elo+
Party 2
Bacchus
Bacchus
EDscargot
Bacchus
Level 49
God Stats
0W - 1L
1,560 SR
Queue Stats
3W - 8L
1,343 Elo+
Solo
Pele
Pele
RuinedAnarchy
Pele
Level 24
God Stats
0W - 3L
1,376 SR
Queue Stats
2W - 7L
1,368 Elo+
Party 3
Guan Yu
Guan Yu
Shurt5
Guan Yu
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 22L
1,354 Elo+
Party 3
Hades
Hades
Takuannor
Hades
Level 49
God Stats
16W - 11L
1,633 SR
Queue Stats
317W - 308L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 4
9,517
865
15,724
10,061
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
TrueCow
Thor
17
6 / 2 / 8
9,843
895
16,686
12,664
9,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Maui
16
3 / 2 / 11
9,538
867
7,943
13,553
16,392
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
3 / 2 / 10
9,142
831
5,341
10,944
7,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 3 / 4
9,172
834
11,128
12,041
5,691
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BadCentury
Ishtar
15
2 / 3 / 4
8,503
773
8,357
13,047
6,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
EDscargot
Bacchus
15
3 / 2 / 5
8,730
794
7,053
16,606
21,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 7 / 3
8,126
739
8,389
12,048
6,026
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Shurt5
Guan Yu
14
2 / 4 / 4
8,157
742
10,035
16,293
15,765
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hades
Takuannor
Hades
16
2 / 3 / 4
8,705
791
12,064
13,455
10,506
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
31
19
Kills
11
11
Deaths
19
37
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ishtar
BadCentury
Ishtar
2
3
4
1.33
L
Bacchus
EDscargot
Bacchus
3
2
5
2.75
W
5
2
4
3.5
L
2
7
3
0.5
L
Guan Yu
Shurt5
Guan Yu
2
4
4
1
L
Hades
Takuannor
Hades
2
3
4
1.33
W
Thor
TrueCow
Thor
6
2
8
5
W
Maui
3
2
11
4.25
W
3
2
10
4
W
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,822
Damage
45,898
59,263
Taken
71,449
44,796
Mitigated
60,661
23,049
Healing
15,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
BadCentury
Ishtar
8,357
3,587
0
2,823
13,047
6,713
580
3,545
9,342
0
35,686
L
Bacchus
EDscargot
Bacchus
7,053
1,158
0
2,372
16,606
21,651
0
5,547
11,059
15,419
0
W
15,724
4,158
0
800
10,061
5,669
581
3,803
6,258
51,200
0
L
8,389
1,859
0
266
12,048
6,026
0
4,037
7,841
0
29,733
L
Guan Yu
Shurt5
Guan Yu
10,035
768
2,985
3,626
16,293
15,765
0
8,270
7,932
0
24,670
L
Hades
Takuannor
Hades
12,064
932
529
2,701
13,455
10,506
184
7,618
5,762
34,628
0
W
Thor
TrueCow
Thor
16,686
4,071
0
1,278
12,664
9,558
282
3,142
8,403
206
34,820
W
Maui
7,943
2,129
0
3,071
13,553
16,392
152
3,547
10,006
12,460
0
W
5,341
1,477
7,905
5,648
10,944
7,486
37
3,939
7,005
13,202
0
W
11,128
6,274
1,274
3,073
12,041
5,691
930
4,686
7,355
0
57,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,212
Gold Earned
42,221
273
Minions Killed
191
0
Camps Cleared
0
1,180,660
Distance Traveled
1,160,413
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,503
773
50
5
0
230,188
4
L
Bacchus
8,730
794
15
1
0
242,662
0
W
Hera
9,517
865
97
9
0
239,921
2
L
Pele
8,126
739
34
3
0
185,083
1
L
Guan Yu
8,157
742
27
2
0
261,893
0
L
Hades
8,705
791
65
6
0
240,587
2
W
Thor
9,843
895
48
4
0
233,813
2
W
Maui
9,538
867
14
1
0
237,904
0
W
Hel
9,142
831
18
2
0
231,793
0
W
Cupid
9,172
834
96
9
0
237,229
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role