Player Matchup

Lancelot
Lancelot
Akiller-Ak
Lancelot
Level 100
God Stats
10W - 9L
1,476 SR
Queue Stats
101W - 101L
1,380 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
NBT DRAGO
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 161L
1,403 Elo+
Party 2
Chiron
Chiron
PounDTrash52
Chiron
Level 45
God Stats
24W - 16L
1,726 SR
Queue Stats
291W - 306L
1,327 Elo+
Solo
Achilles
Achilles
TrellTheGoat631
Achilles
Level 52
God Stats
18W - 16L
1,125 SR
Queue Stats
217W - 244L
1,314 Elo+
Party 2
Hades
Hades
lustiger850anzug
Hades
Level 100
God Stats
11W - 7L
1,772 SR
Queue Stats
230W - 245L
1,323 Elo+
Solo
Team Averages
Level 81
1,520 SR
1,350 Elo+

VS

Team Averages
Level 66
1,422 SR
1,325 Elo+
Chaac
Chaac
Akira_1910
Chaac
Level 29
God Stats
1W - 2L
1,216 SR
Queue Stats
57W - 111L
1,227 Elo+
Party 3
Ishtar
Ishtar
CapuyoNoed
Ishtar
Level 119
God Stats
1W - 1L
1,397 SR
Queue Stats
12W - 17L
1,348 Elo+
Solo
Hades
Hades
MANIATIC7986
Hades
Level 36
God Stats
88W - 71L
1,696 SR
Queue Stats
188W - 215L
1,321 Elo+
Party 1
Thanatos
Thanatos
THE INMORTAL997
Thanatos
Level 89
God Stats
48W - 46L
1,493 SR
Queue Stats
527W - 583L
1,366 Elo+
Party 1
Amaterasu
Amaterasu
konohagakuri
Amaterasu
Level 55
God Stats
23W - 27L
1,308 SR
Queue Stats
168W - 226L
1,360 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Akiller-Ak
Lancelot
20
17 / 0 / 16
16,905
604
36,482
23,589
15,407
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
NBT DRAGO
Morgan Le Fay
20
9 / 4 / 19
15,327
547
41,809
22,963
12,010
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
20
8 / 1 / 9
16,832
601
19,752
21,849
11,004
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
19
5 / 3 / 12
13,917
497
20,730
30,189
43,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
15 / 1 / 13
15,479
553
24,872
19,379
16,773
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
0 / 8 / 3
8,993
321
6,655
35,049
28,071
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
CapuyoNoed
Ishtar
16
1 / 10 / 1
10,794
386
11,063
27,174
10,828
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
2 / 11 / 3
10,865
388
12,730
36,753
19,354
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
18
5 / 17 / 1
12,688
453
12,421
33,844
14,469
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
konohagakuri
Amaterasu
17
1 / 8 / 5
11,524
412
11,199
47,240
39,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
22
54
Kills
9
9
Deaths
54
69
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Akiller-Ak
Lancelot
17
0
16
25
L
Chaac
0
8
3
0.19
L
Ishtar
CapuyoNoed
Ishtar
1
10
1
0.15
L
2
11
3
0.32
W
Morgan Le Fay
NBT DRAGO
Morgan Le Fay
9
4
19
4.63
W
Chiron
8
1
9
12.5
L
Thanatos
5
17
1
0.32
W
Achilles
5
3
12
3.67
L
Amaterasu
konohagakuri
Amaterasu
1
8
5
0.44
W
15
1
13
21.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

143,645
Damage
54,068
117,969
Taken
180,060
98,340
Mitigated
112,422
42,111
Healing
43,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Akiller-Ak
Lancelot
36,482
11,047
0
4,463
23,589
15,407
386
4,006
19,583
0
178,103
L
Chaac
6,655
771
0
8,897
35,049
28,071
0
10,966
23,367
0
40,718
L
Ishtar
CapuyoNoed
Ishtar
11,063
5,987
40
3,196
27,174
10,828
0
8,062
18,992
0
63,015
L
12,730
1,937
792
8,087
36,753
19,354
0
18,064
17,909
66,722
0
W
Morgan Le Fay
NBT DRAGO
Morgan Le Fay
41,809
7,889
192
9,616
22,963
12,010
3,602
6,829
16,134
121,205
0
W
Chiron
19,752
7,389
1,174
9,470
21,849
11,004
8,968
1,233
20,616
0
161,261
L
Thanatos
12,421
2,452
0
14,671
33,844
14,469
0
11,733
21,423
0
63,734
W
Achilles
20,730
5,119
0
5,200
30,189
43,146
520
4,031
26,158
0
72,766
L
Amaterasu
konohagakuri
Amaterasu
11,199
6,815
0
7,832
47,240
39,700
1,127
15,949
29,777
0
73,883
W
24,872
1,714
1,090
10,906
19,379
16,773
527
2,311
16,684
133,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,460
Gold Earned
54,864
779
Minions Killed
434
0
Camps Cleared
0
2,628,316
Distance Traveled
2,201,440
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
16,905
604
185
7
0
627,499
4
L
Chaac
8,993
321
60
2
0
415,032
1
L
Ishtar
10,794
386
92
3
0
437,158
1
L
Hades
10,865
388
112
4
0
380,721
0
W
Morgan Le Fay
15,327
547
112
4
0
475,730
0
W
Chiron
16,832
601
240
9
0
513,930
0
L
Thanatos
12,688
453
77
3
0
465,430
0
W
Achilles
13,917
497
105
4
0
502,139
1
L
Amaterasu
11,524
412
93
3
0
503,099
4
W
Hades
15,479
553
137
5
0
509,018
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role