Player Matchup

Bastet
Bastet
BigHittman98
Bastet
Level 128
God Stats
55W - 46L
1,530 SR
Queue Stats
257W - 288L
1,374 Elo+
Party 1
Bacchus
Bacchus
Real BigKatz
Bacchus
Level 70
God Stats
0W - 3L
1,341 SR
Queue Stats
117W - 174L
1,296 Elo+
Party 1
Baron Samedi
Baron Samedi
XElitonium
Baron Samedi
Level 124
God Stats
67W - 35L
1,676 SR
Queue Stats
229W - 203L
1,580 Elo+
Party 1
Team Averages
Level 107
1,516 SR
1,417 Elo+

VS

Team Averages
Level 68
1,574 SR
1,461 Elo+
Ymir
Ymir
FeelMeBeeef
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,447 Elo+
Party 2
Neith
Neith
Glurbyy
Neith
Level 128
God Stats
467W - 360L
1,617 SR
Queue Stats
530W - 459L
1,561 Elo+
Party 2
Kali
Kali
WiLdz5025
Kali
Level 64
God Stats
1W - 1L
1,605 SR
Queue Stats
17W - 19L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 5 / 2
6,546
655
7,325
10,216
3,905
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
Real BigKatz
Bacchus
10
0 / 3 / 3
6,848
685
3,535
11,467
11,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Baron Samedi
XElitonium
Baron Samedi
12
3 / 2 / 0
7,061
706
9,882
5,277
2,595
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 7
6,999
700
5,279
9,155
8,512
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
Glurbyy
Neith
11
3 / 1 / 5
7,142
714
9,987
8,819
3,695
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kali
11
5 / 2 / 3
7,476
748
5,598
9,546
4,966
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
10
10
Deaths
4
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bastet
1
5
2
0.4
W
2
1
7
5.5
W
Neith
Glurbyy
Neith
3
1
5
5.5
L
Bacchus
Real BigKatz
Bacchus
0
3
3
0.5
W
Kali
5
2
3
3.25
L
Baron Samedi
XElitonium
Baron Samedi
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,742
Damage
20,864
26,960
Taken
27,520
18,062
Mitigated
17,173
7,676
Healing
6,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,325
1,603
0
1,906
10,216
3,905
100
2,702
7,514
0
21,026
W
5,279
2,106
0
2,156
9,155
8,512
0
3,665
5,205
12,674
0
W
Neith
Glurbyy
Neith
9,987
4,011
0
1,116
8,819
3,695
41
4,930
3,607
0
27,113
L
Bacchus
Real BigKatz
Bacchus
3,535
942
0
1,809
11,467
11,562
83
1,554
9,913
12,179
0
W
Kali
5,598
1,539
251
3,042
9,546
4,966
52
4,129
5,184
0
12,250
L
Baron Samedi
XElitonium
Baron Samedi
9,882
719
1,753
2,208
5,277
2,595
145
1,595
3,682
24,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,455
Gold Earned
21,617
85
Minions Killed
84
5
Camps Cleared
3
511,480
Distance Traveled
551,866
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,546
655
23
2
2
180,824
5
W
Ymir
6,999
700
9
1
1
179,187
3
W
Neith
7,142
714
55
6
1
183,949
1
L
Bacchus
6,848
685
18
2
0
163,572
3
W
Kali
7,476
748
20
2
1
188,730
0
L
Baron Samedi
7,061
706
44
4
3
167,084
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role