Player Matchup

Izanami
Izanami
Gage
Izanami
Level 124
God Stats
5W - 5L
1,689 SR
Queue Stats
86W - 27L
1,801 Elo+
Party 1
Gilgamesh
Gilgamesh
Wookie679
Gilgamesh
Level 74
God Stats
7W - 4L
1,562 SR
Queue Stats
73W - 52L
1,549 Elo+
Party 1
Cerberus
Cerberus
Zulucifer2
Cerberus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,519 Elo+
Party 1
Team Averages
Level 69
1,584 SR
1,623 Elo+

VS

Team Averages
Level 82
1,576 SR
1,723 Elo+
Ah Muzen Cab
Ah Muzen Cab
CatIntheBag
Ah Muzen Cab
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 0L
1,973 Elo+
Party 2
Fenrir
Fenrir
ShortyWs
Fenrir
Level 129
God Stats
42W - 17L
1,814 SR
Queue Stats
1,002W - 559L
1,835 Elo+
Party 2
Agni
Agni
correntino
Agni
Level 109
God Stats
15W - 25L
1,414 SR
Queue Stats
87W - 128L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Gage
Izanami
12
3 / 2 / 2
8,238
687
11,006
11,119
5,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Wookie679
Gilgamesh
11
1 / 3 / 4
8,193
683
4,500
16,571
17,631
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cerberus
Zulucifer2
Cerberus
11
1 / 6 / 4
7,940
662
5,459
18,108
11,536
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CatIntheBag
Ah Muzen Cab
14
6 / 2 / 5
9,594
800
21,611
8,604
3,856
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
ShortyWs
Fenrir
14
4 / 1 / 7
10,192
849
8,016
11,829
11,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 2 / 9
8,350
696
9,792
6,465
2,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
11
11
Deaths
5
10
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
CatIntheBag
Ah Muzen Cab
6
2
5
4.25
L
Izanami
Gage
Izanami
3
2
2
2
W
Fenrir
ShortyWs
Fenrir
4
1
7
7.5
L
Gilgamesh
Wookie679
Gilgamesh
1
3
4
1
L
Cerberus
Zulucifer2
Cerberus
1
6
4
0.5
W
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,965
Damage
39,419
45,798
Taken
26,898
35,033
Mitigated
17,990
7,923
Healing
7,603
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
CatIntheBag
Ah Muzen Cab
21,611
11,316
0
2,461
8,604
3,856
1,190
1,979
6,625
0
63,726
L
Izanami
Gage
Izanami
11,006
5,004
0
1,609
11,119
5,866
0
2,097
8,916
0
38,633
W
Fenrir
ShortyWs
Fenrir
8,016
2,141
0
4,694
11,829
11,837
255
2,464
9,365
565
17,800
L
Gilgamesh
Wookie679
Gilgamesh
4,500
727
2,421
2,344
16,571
17,631
0
4,202
11,983
0
9,631
L
Cerberus
Zulucifer2
Cerberus
5,459
697
0
1,549
18,108
11,536
0
3,320
14,424
15,707
225
W
9,792
992
0
448
6,465
2,297
371
1,360
5,105
22,156
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,371
Gold Earned
28,136
141
Minions Killed
141
2
Camps Cleared
8
680,736
Distance Traveled
676,825
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,594
800
91
8
2
215,429
3
L
Izanami
8,238
687
73
6
0
219,929
4
W
Fenrir
10,192
849
25
2
3
241,958
5
L
Gilgamesh
8,193
683
19
2
0
248,435
2
L
Cerberus
7,940
662
49
4
2
212,372
2
W
Agni
8,350
696
25
2
3
219,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role