Player Matchup

Vamana
Vamana
Dayon24-7
Vamana
Level 155
God Stats
7W - 3L
1,685 SR
Queue Stats
281W - 314L
1,531 Elo+
Party 2
Anubis
Anubis
Hoser77771
Anubis
Level 43
God Stats
5W - 5L
1,471 SR
Queue Stats
5W - 6L
1,320 Elo+
Party 2
Da Ji
Da Ji
RogueHero__
Da Ji
Level 138
God Stats
3W - 3L
1,500 SR
Queue Stats
212W - 245L
1,422 Elo+
Party 2
Charybdis
Charybdis
ice_queen084
Charybdis
Level 68
God Stats
11W - 12L
1,427 SR
Queue Stats
79W - 119L
1,309 Elo+
Party 2
Sylvanus
Sylvanus
thanatos102
Sylvanus
Level 100
God Stats
11W - 9L
1,531 SR
Queue Stats
148W - 190L
1,439 Elo+
Party 2
Team Averages
Level 101
1,523 SR
1,404 Elo+

VS

Team Averages
Level 50
1,593 SR
1,383 Elo+
Janus
Janus
ASSASSIN BUNNYz
Janus
Level 29
God Stats
12W - 14L
1,407 SR
Queue Stats
134W - 152L
1,412 Elo+
Party 1
Apollo
Apollo
Dakenzou
Apollo
Level 99
God Stats
3W - 2L
1,731 SR
Queue Stats
12W - 16L
1,443 Elo+
Party 3
Bellona
Bellona
LiteralSloth476
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,249 Elo+
Party 3
Da Ji
Da Ji
Nelly_EXE
Da Ji
Level 100
God Stats
41W - 43L
1,515 SR
Queue Stats
140W - 163L
1,427 Elo+
Party 1
Aphrodite
Aphrodite
mrfignewtons
Aphrodite
Level 18
God Stats
2W - 1L
1,813 SR
Queue Stats
74W - 90L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Dayon24-7
Vamana
20
12 / 0 / 6
14,235
619
23,390
24,240
22,167
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Hoser77771
Anubis
19
4 / 1 / 8
11,660
507
10,176
16,261
9,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
12 / 0 / 2
12,700
552
17,798
17,252
9,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
ice_queen084
Charybdis
14
1 / 2 / 6
9,596
417
7,048
11,281
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
thanatos102
Sylvanus
15
1 / 6 / 14
11,008
479
12,648
21,703
19,078
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 1
10,821
470
12,453
15,932
7,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Apollo
Dakenzou
Apollo
14
3 / 7 / 3
9,202
400
12,758
24,531
9,997
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 6 / 1
8,553
372
6,309
19,787
18,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
Nelly_EXE
Da Ji
14
3 / 8 / 4
9,061
394
10,718
23,707
10,511
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
mrfignewtons
Aphrodite
14
2 / 5 / 4
10,108
439
3,540
16,378
12,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
30
Kills
9
9
Deaths
30
36
Assists
13
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Apollo
Dakenzou
Apollo
3
7
3
0.64
W
Vamana
Dayon24-7
Vamana
12
0
6
15
W
Anubis
Hoser77771
Anubis
4
1
8
8
L
0
6
1
0.08
L
Da Ji
Nelly_EXE
Da Ji
3
8
4
0.63
W
12
0
2
13
W
Charybdis
ice_queen084
Charybdis
1
2
6
2
L
Aphrodite
mrfignewtons
Aphrodite
2
5
4
0.8
W
Sylvanus
thanatos102
Sylvanus
1
6
14
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,060
Damage
45,778
90,737
Taken
100,335
64,009
Mitigated
59,575
37,557
Healing
27,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,453
748
0
3,240
15,932
7,699
399
4,986
10,946
115,101
0
L
Apollo
Dakenzou
Apollo
12,758
9,740
0
6,591
24,531
9,997
994
3,378
21,153
0
67,953
W
Vamana
Dayon24-7
Vamana
23,390
10,780
0
9,383
24,240
22,167
222
3,121
21,119
0
125,898
W
Anubis
Hoser77771
Anubis
10,176
387
0
10,672
16,261
9,154
369
4,616
11,645
114,903
0
L
6,309
1,464
0
2,619
19,787
18,919
0
3,563
16,224
0
44,848
L
Da Ji
Nelly_EXE
Da Ji
10,718
2,522
0
6,636
23,707
10,511
676
5,699
18,008
0
53,686
W
17,798
4,052
0
4,661
17,252
9,530
0
1,586
15,666
0
92,099
W
Charybdis
ice_queen084
Charybdis
7,048
3,880
0
3,862
11,281
4,080
6,383
2,001
9,280
0
52,907
L
Aphrodite
mrfignewtons
Aphrodite
3,540
1,093
1,707
6,300
16,378
12,449
1,969
4,943
11,435
44,170
333
W
Sylvanus
thanatos102
Sylvanus
12,648
2,769
2,150
6,829
21,703
19,078
395
4,669
17,034
46,616
1,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,199
Gold Earned
47,745
632
Minions Killed
504
0
Camps Cleared
0
2,103,928
Distance Traveled
1,988,971
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,821
470
197
9
0
492,994
2
L
Apollo
9,202
400
90
4
0
395,355
2
W
Vamana
14,235
619
203
9
0
453,786
1
W
Anubis
11,660
507
149
6
0
428,915
1
L
Bellona
8,553
372
75
3
0
345,940
0
L
Da Ji
9,061
394
62
3
0
381,169
0
W
Da Ji
12,700
552
127
6
0
465,158
2
W
Charybdis
9,596
417
97
4
0
383,192
1
L
Aphrodite
10,108
439
80
3
0
373,513
1
W
Sylvanus
11,008
479
56
2
0
372,877
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role