Player Matchup

Sol
Sol
Diellos
Sol
Level 102
God Stats
13W - 6L
1,633 SR
Queue Stats
233W - 96L
1,667 Elo+
Party 1
Cthulhu
Cthulhu
JustGiveUp3170
Cthulhu
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 1L
1,980 Elo+
Party 1
King Arthur
King Arthur
Zer0People
King Arthur
Level 126
God Stats
2W - 2L
1,374 SR
Queue Stats
263W - 116L
1,706 Elo+
Party 1
Team Averages
Level 80
1,502 SR
1,784 Elo+

VS

Team Averages
Level 96
1,475 SR
1,412 Elo+
Scylla
Scylla
Musicspark9570
Scylla
Level 57
God Stats
40W - 44L
1,475 SR
Queue Stats
132W - 137L
1,382 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
galaxyboy1234
Ah Muzen Cab
Level 123
God Stats
5W - 6L
1,531 SR
Queue Stats
84W - 83L
1,437 Elo+
Party 2
Cerberus
Cerberus
qpFlickchickqp
Cerberus
Level 109
God Stats
0W - 1L
1,419 SR
Queue Stats
107W - 112L
1,418 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
15
5 / 6 / 9
11,005
734
15,679
15,135
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
15 / 5 / 8
14,125
942
34,090
21,604
12,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
Zer0People
King Arthur
16
2 / 4 / 16
11,365
758
14,511
16,817
19,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 8 / 3
9,569
638
6,592
14,992
6,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ah Muzen Cab
galaxyboy1234
Ah Muzen Cab
17
8 / 9 / 4
12,105
807
17,721
30,595
13,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
16
5 / 6 / 10
12,383
826
11,739
26,918
27,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
22
Kills
15
15
Deaths
23
33
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
5
6
9
1.58
W
15
5
8
3.8
L
2
8
3
0.44
W
King Arthur
Zer0People
King Arthur
2
4
16
2.5
L
Ah Muzen Cab
galaxyboy1234
Ah Muzen Cab
8
9
4
1.11
L
Cerberus
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,280
Damage
36,052
53,556
Taken
72,505
38,083
Mitigated
47,289
11,748
Healing
13,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
15,679
6,074
0
4,979
15,135
5,869
1,813
7,004
8,131
37,484
3,743
W
34,090
3,504
364
5,135
21,604
12,285
184
6,038
15,566
61,342
0
L
6,592
178
247
1,361
14,992
6,045
402
10,371
4,045
24,585
0
W
King Arthur
Zer0People
King Arthur
14,511
1,691
0
1,270
16,817
19,929
208
5,794
11,023
0
32,125
L
Ah Muzen Cab
galaxyboy1234
Ah Muzen Cab
17,721
6,670
0
6,066
30,595
13,479
1,017
19,935
9,624
0
46,785
L
Cerberus
11,739
751
375
5,344
26,918
27,765
249
16,183
9,514
26,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,495
Gold Earned
34,057
190
Minions Killed
131
8
Camps Cleared
2
792,914
Distance Traveled
702,426
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,005
734
76
5
3
256,261
1
W
Cthulhu
14,125
942
78
5
2
262,232
1
L
Scylla
9,569
638
34
2
1
208,451
2
W
King Arthur
11,365
758
36
2
3
274,421
2
L
Ah Muzen Cab
12,105
807
63
4
0
249,358
1
L
Cerberus
12,383
826
34
2
1
244,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role