Player Matchup

Amaterasu
Amaterasu
SHIFTY_Nest847
Amaterasu
Level 23
God Stats
1W - 3L
1,395 SR
Queue Stats
6W - 9L
1,218 Elo+
Party 1
Ne Zha
Ne Zha
Supersayian2234
Ne Zha
Level 128
God Stats
15W - 20L
1,432 SR
Queue Stats
106W - 187L
1,295 Elo+
Solo
Nox
Nox
lgfrank001
Nox
Level 143
God Stats
4W - 4L
1,488 SR
Queue Stats
87W - 103L
1,273 Elo+
Party 1
Team Averages
Level 98
1,439 SR
1,262 Elo+

VS

Team Averages
Level 64
1,418 SR
1,247 Elo+
Guan Yu
Guan Yu
Capt L3on
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 12L
848 Elo+
Party 2
Nu Wa
Nu Wa
CleanPoem4777
Nu Wa
Level 136
God Stats
4W - 2L
1,283 SR
Queue Stats
199W - 217L
1,557 Elo+
Solo
Medusa
Medusa
FLAWLESS SAITO
Medusa
Level 39
God Stats
49W - 63L
1,470 SR
Queue Stats
88W - 142L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
SHIFTY_Nest847
Amaterasu
16
1 / 4 / 8
10,704
630
5,069
21,081
15,611
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
9 / 8 / 3
12,766
751
17,858
25,107
7,567
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
5 / 5 / 7
11,608
683
16,414
14,634
5,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Capt L3on
Guan Yu
16
1 / 6 / 11
11,271
663
7,390
17,329
14,616
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 3 / 4
13,362
786
26,444
11,691
4,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 6 / 6
12,882
758
17,112
18,613
7,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
38
15
Kills
17
17
Deaths
15
18
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Capt L3on
Guan Yu
1
6
11
1.08
W
9
3
4
3.67
W
7
6
6
1.67
L
Amaterasu
SHIFTY_Nest847
Amaterasu
1
4
8
1.25
L
9
8
3
1.31
L
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,341
Damage
50,946
60,822
Taken
47,633
28,437
Mitigated
25,873
5,968
Healing
6,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Capt L3on
Guan Yu
7,390
1,141
1,417
1,785
17,329
14,616
0
8,298
9,031
5
15,024
W
26,444
8,115
0
812
11,691
4,225
1,868
4,056
7,635
77,443
0
W
17,112
10,006
0
2,728
18,613
7,032
1,000
4,445
14,168
0
43,576
L
Amaterasu
SHIFTY_Nest847
Amaterasu
5,069
1,096
0
2,697
21,081
15,611
283
8,493
12,588
0
17,981
L
17,858
4,932
0
2,210
25,107
7,567
62
11,935
13,172
0
47,137
L
16,414
720
0
1,061
14,634
5,259
343
6,661
7,973
63,054
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,078
Gold Earned
37,515
174
Minions Killed
173
5
Camps Cleared
9
872,481
Distance Traveled
820,219
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,271
663
17
1
0
268,242
1
W
Nu Wa
13,362
786
101
6
6
258,508
5
W
Medusa
12,882
758
55
3
3
293,469
3
L
Amaterasu
10,704
630
24
1
0
349,628
4
L
Ne Zha
12,766
751
43
3
2
236,937
0
L
Nox
11,608
683
107
6
3
285,916
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role