Player Matchup

Sun Wukong
Sun Wukong
CamBeenChill
Sun Wukong
Level 82
God Stats
0W - 5L
1,480 SR
Queue Stats
24W - 24L
1,548 Elo+
Party 3
Ah Puch
Ah Puch
Edu_Merlin
Ah Puch
Level 89
God Stats
1W - 1L
1,539 SR
Queue Stats
73W - 69L
1,447 Elo+
Solo
Hades
Hades
HULKSMASH 30000
Hades
Level 132
God Stats
28W - 23L
1,563 SR
Queue Stats
389W - 411L
1,363 Elo+
Party 1
Medusa
Medusa
artistofwar777
Medusa
Level 107
God Stats
11W - 9L
1,376 SR
Queue Stats
145W - 133L
1,446 Elo+
Party 1
Scylla
Scylla
foxmcloud98
Scylla
Level 124
God Stats
3W - 6L
1,610 SR
Queue Stats
64W - 69L
1,546 Elo+
Party 3
Team Averages
Level 107
1,514 SR
1,470 Elo+

VS

Team Averages
Level 104
1,422 SR
1,519 Elo+
Awilix
Awilix
CaynarCactus-
Awilix
Level 86
God Stats
14W - 20L
1,492 SR
Queue Stats
181W - 169L
1,455 Elo+
Solo
Nike
Nike
IamJebuss
Nike
Level 99
God Stats
3W - 1L
1,401 SR
Queue Stats
226W - 148L
1,595 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SBC Razzle
Ah Muzen Cab
Level 123
God Stats
5W - 2L
1,482 SR
Queue Stats
460W - 332L
1,582 Elo+
Party 2
Janus
Janus
TAN-MICKY
Janus
Level 60
God Stats
26W - 36L
1,217 SR
Queue Stats
56W - 72L
1,420 Elo+
Solo
Maui
Maui
Tomahawk3130
Maui
Level 153
God Stats
13W - 13L
1,520 SR
Queue Stats
77W - 64L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CamBeenChill
Sun Wukong
17
0 / 2 / 2
10,838
903
12,768
14,250
12,427
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Edu_Merlin
Ah Puch
16
0 / 3 / 0
10,765
897
7,953
8,931
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
0 / 3 / 2
10,978
915
10,943
13,643
7,343
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
0 / 2 / 1
10,979
915
10,265
11,918
5,000
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
2 / 0 / 0
11,960
997
13,466
1,766
746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

179

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 0 / 7
11,668
972
8,177
9,384
5,592
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Nike
17
1 / 0 / 7
11,297
941
9,213
16,279
14,442
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
SBC Razzle
Ah Muzen Cab
18
4 / 1 / 5
12,890
1,074
17,963
8,863
5,217
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
TAN-MICKY
Janus
17
1 / 1 / 3
11,081
923
5,177
8,554
4,204
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

18
2 / 0 / 8
11,781
982
6,690
15,430
18,308
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
40
2
Kills
10
10
Deaths
2
5
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
CamBeenChill
Sun Wukong
0
2
2
0.5
W
2
0
7
5.5
L
Ah Puch
Edu_Merlin
Ah Puch
0
3
0
0
L
0
3
2
0.33
W
Nike
1
0
7
4.5
W
Ah Muzen Cab
SBC Razzle
Ah Muzen Cab
4
1
5
6.5
W
Janus
TAN-MICKY
Janus
1
1
3
2.5
W
2
0
8
6
L
0
2
1
0.25
L
Scylla
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,395
Damage
47,220
50,508
Taken
58,510
29,238
Mitigated
47,763
6,464
Healing
7,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
CamBeenChill
Sun Wukong
12,768
1,785
0
2,247
14,250
12,427
0
1,965
12,285
579
23,417
W
8,177
3,324
0
142
9,384
5,592
0
5,104
4,280
0
21,981
L
Ah Puch
Edu_Merlin
Ah Puch
7,953
149
0
1,265
8,931
3,722
0
2,372
6,559
32,390
0
L
10,943
325
460
1,707
13,643
7,343
0
3,646
9,997
23,080
0
W
Nike
9,213
485
0
0
16,279
14,442
0
8,335
7,944
0
24,111
W
Ah Muzen Cab
SBC Razzle
Ah Muzen Cab
17,963
5,148
0
1,537
8,863
5,217
0
5,433
3,430
0
69,461
W
Janus
TAN-MICKY
Janus
5,177
143
569
567
8,554
4,204
0
6,757
1,797
31,042
0
W
6,690
1,077
994
3,471
15,430
18,308
0
7,312
8,118
10,756
0
L
10,265
5,641
256
338
11,918
5,000
0
3,116
8,802
0
42,362
L
Scylla
13,466
514
0
191
1,766
746
0
768
998
40,065
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,520
Gold Earned
58,717
310
Minions Killed
271
9
Camps Cleared
8
1,120,378
Distance Traveled
1,278,445
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
10,838
903
38
3
2
218,837
1
W
Awilix
11,668
972
32
3
4
264,944
0
L
Ah Puch
10,765
897
59
5
0
189,191
0
L
Hades
10,978
915
55
5
2
231,896
4
W
Nike
11,297
941
44
4
2
255,693
0
W
Ah Muzen Cab
12,890
1,074
125
10
2
266,404
0
W
Janus
11,081
923
64
5
0
237,506
0
W
Maui
11,781
982
6
1
0
253,898
5
L
Medusa
10,979
915
79
7
1
266,211
2
L
Scylla
11,960
997
79
7
4
214,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role