Player Matchup

He Bo
He Bo
Dizzyspider24
He Bo
Level 88
God Stats
1W - 2L
1,251 SR
Queue Stats
122W - 82L
1,611 Elo+
Party 3
Hera
Hera
MAMBA24LIFE8
Hera
Level 134
God Stats
13W - 10L
1,582 SR
Queue Stats
765W - 810L
1,559 Elo+
Solo
Medusa
Medusa
MapleSirYup
Medusa
Level 158
God Stats
1W - 0L
1,646 SR
Queue Stats
177W - 149L
1,532 Elo+
Party 3
Pele
Pele
PEGELAGARTO7
Pele
Level 152
God Stats
1W - 3L
1,089 SR
Queue Stats
213W - 214L
1,566 Elo+
Solo
Sol
Sol
S3rgeantPanda
Sol
Level 93
God Stats
3W - 0L
1,884 SR
Queue Stats
65W - 26L
1,688 Elo+
Party 3
Team Averages
Level 125
1,491 SR
1,591 Elo+

VS

Team Averages
Level 109
1,366 SR
1,666 Elo+
Fenrir
Fenrir
GodMuffinxD
Fenrir
Level 43
God Stats
0W - 1L
1,264 SR
Queue Stats
4W - 3L
1,877 Elo+
Party 2
Artemis
Artemis
KINGDR0D
Artemis
Level 146
God Stats
13W - 11L
1,597 SR
Queue Stats
439W - 430L
1,540 Elo+
Party 1
Xbalanque
Xbalanque
MattPootie
Xbalanque
Level 139
God Stats
0W - 4L
1,188 SR
Queue Stats
188W - 196L
1,483 Elo+
Solo
Hercules
Hercules
SlothyyDude
Hercules
Level 90
God Stats
0W - 1L
1,232 SR
Queue Stats
4W - 3L
1,877 Elo+
Party 2
Nox
Nox
itchytr1gger117
Nox
Level 129
God Stats
9W - 8L
1,549 SR
Queue Stats
325W - 306L
1,551 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 11
10,865
836
16,842
10,538
4,253
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
2 / 3 / 15
9,658
743
12,782
8,134
3,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
19
14 / 3 / 13
12,140
934
29,768
15,604
8,401
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

18
4 / 6 / 12
10,730
825
15,497
20,362
16,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mystical Earring

Mystical Earring

+15
Mp 5

17
2 / 2 / 17
10,191
784
14,191
9,003
3,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 8 / 5
9,114
701
5,047
16,279
8,864
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
KINGDR0D
Artemis
18
2 / 5 / 10
10,308
793
13,248
14,541
7,531
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Xbalanque
MattPootie
Xbalanque
15
2 / 7 / 7
9,008
693
15,479
17,000
8,220
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
SlothyyDude
Hercules
16
7 / 5 / 6
10,749
827
8,152
37,788
31,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

17
2 / 6 / 10
9,361
720
11,492
13,064
6,989
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
55
31
Kills
17
19
Deaths
31
68
Assists
38
Player
Kills
Deaths
Assists
KDA
W
9
5
11
2.9
L
Fenrir
4
8
5
0.81
L
Artemis
KINGDR0D
Artemis
2
5
10
1.4
W
2
3
15
3.17
W
Medusa
14
3
13
6.83
L
Xbalanque
MattPootie
Xbalanque
2
7
7
0.79
W
4
6
12
1.67
W
2
2
17
5.25
L
Hercules
SlothyyDude
Hercules
7
5
6
2
L
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,080
Damage
53,418
63,641
Taken
98,672
36,139
Mitigated
63,408
24,011
Healing
37,639
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,842
944
734
307
10,538
4,253
1,475
2,480
7,978
23,383
0
L
Fenrir
5,047
508
1,953
2,751
16,279
8,864
0
6,213
9,746
0
7,355
L
Artemis
KINGDR0D
Artemis
13,248
2,648
1,461
3,302
14,541
7,531
0
5,498
8,619
0
32,674
W
12,782
2,613
1,517
1,613
8,134
3,393
248
2,007
6,127
21,828
0
W
Medusa
29,768
15,965
261
7,055
15,604
8,401
3,657
2,623
12,844
0
49,873
L
Xbalanque
MattPootie
Xbalanque
15,479
4,567
1,289
3,815
17,000
8,220
0
7,448
9,497
0
29,315
W
15,497
3,290
1,639
7,032
20,362
16,445
1,146
3,384
16,933
0
31,778
W
14,191
4,686
41
3,812
9,003
3,647
1,375
998
7,956
30,607
0
L
Hercules
SlothyyDude
Hercules
8,152
1,549
3,009
15,250
37,788
31,804
0
18,324
18,558
0
12,453
L
11,492
685
3,101
1,708
13,064
6,989
0
5,410
7,398
33,297
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,584
Gold Earned
48,540
146
Minions Killed
128
0
Camps Cleared
0
1,177,903
Distance Traveled
1,157,183
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
10,865
836
24
2
0
220,523
0
L
Fenrir
9,114
701
4
0
0
221,931
2
L
Artemis
10,308
793
29
2
0
231,896
2
W
Hera
9,658
743
18
1
0
238,624
0
W
Medusa
12,140
934
43
3
0
226,368
0
L
Xbalanque
9,008
693
37
3
0
211,745
0
W
Pele
10,730
825
29
2
0
249,179
5
W
Sol
10,191
784
32
2
0
243,209
3
L
Hercules
10,749
827
12
1
0
261,419
0
L
Nox
9,361
720
46
4
0
230,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role