Player Matchup

Skadi
Skadi
DaG KeniFuc
Skadi
Level 157
God Stats
3W - 1L
1,727 SR
Queue Stats
210W - 203L
1,542 Elo+
Party 1
Yemoja
Yemoja
artiemac
Yemoja
Level 8
God Stats
6W - 7L
1,377 SR
Queue Stats
23W - 18L
1,513 Elo+
Party 1
Zhong Kui
Zhong Kui
bub2345555555
Zhong Kui
Level 109
God Stats
3W - 1L
1,382 SR
Queue Stats
99W - 100L
1,401 Elo+
Party 1
Team Averages
Level 91
1,495 SR
1,485 Elo+

VS

Team Averages
Level 41
1,503 SR
1,407 Elo+
Bacchus
Bacchus
RileyDj
Bacchus
Level 82
God Stats
1W - 1L
1,688 SR
Queue Stats
27W - 23L
1,406 Elo+
Party 2
Ullr
Ullr
TurdMans
Ullr
Level 25
God Stats
0W - 2L
1,322 SR
Queue Stats
27W - 23L
1,406 Elo+
Party 2
Olorun
Olorun
iX 5ive
Olorun
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 21L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 0 / 6
11,175
698
19,037
9,943
4,834
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
artiemac
Yemoja
16
1 / 0 / 8
11,394
712
3,388
15,590
18,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zhong Kui
bub2345555555
Zhong Kui
16
6 / 0 / 5
11,125
695
14,485
12,740
10,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
RileyDj
Bacchus
13
0 / 6 / 0
8,347
522
7,659
13,512
19,160
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
12
0 / 4 / 0
8,404
525
11,439
14,337
6,361
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
iX 5ive
Olorun
14
0 / 4 / 0
8,819
551
9,482
15,460
7,983
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
14
Kills
0
0
Deaths
14
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
7
0
6
10
L
Bacchus
RileyDj
Bacchus
0
6
0
0
L
Ullr
0
4
0
0
W
Yemoja
artiemac
Yemoja
1
0
8
5
W
Zhong Kui
bub2345555555
Zhong Kui
6
0
5
8.5
L
Olorun
iX 5ive
Olorun
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,910
Damage
28,580
38,273
Taken
43,309
33,658
Mitigated
33,504
14,999
Healing
7,131
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,037
6,170
0
578
9,943
4,834
115
3,349
6,594
0
65,734
L
Bacchus
RileyDj
Bacchus
7,659
549
0
250
13,512
19,160
0
6,255
7,257
17,699
0
L
Ullr
11,439
4,959
0
849
14,337
6,361
186
4,372
9,965
0
30,610
W
Yemoja
artiemac
Yemoja
3,388
1,215
3,376
4,374
15,590
18,031
193
7,164
8,426
10,689
0
W
Zhong Kui
bub2345555555
Zhong Kui
14,485
2,037
836
5,835
12,740
10,793
1,179
5,557
7,183
48,677
0
L
Olorun
iX 5ive
Olorun
9,482
4,605
1,192
4,840
15,460
7,983
208
7,505
7,955
33,749
3,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,694
Gold Earned
25,570
167
Minions Killed
136
10
Camps Cleared
3
817,636
Distance Traveled
801,123
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,175
698
76
5
5
285,413
2
L
Bacchus
8,347
522
22
1
1
274,422
0
L
Ullr
8,404
525
46
3
1
259,242
1
W
Yemoja
11,394
712
12
1
1
267,414
1
W
Zhong Kui
11,125
695
79
5
4
264,809
0
L
Olorun
8,819
551
68
4
1
267,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role