Player Matchup

Serqet
Serqet
 
Serqet
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Cedrikfds
Nike
Level 61
God Stats
2W - 2L
1,521 SR
Queue Stats
114W - 127L
1,408 Elo+
Party 2
Heimdallr
Heimdallr
Frank_Jaeger2
Heimdallr
Level 124
God Stats
16W - 17L
1,494 SR
Queue Stats
236W - 270L
1,479 Elo+
Solo
Ymir
Ymir
GuiKingKWxtks
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,253 Elo+
Party 2
Scylla
Scylla
TheKingRitzy
Scylla
Level 116
God Stats
19W - 22L
1,443 SR
Queue Stats
612W - 610L
1,445 Elo+
Solo
Team Averages
Level 89
1,491 SR
1,417 Elo+

VS

Team Averages
Level 112
1,565 SR
1,448 Elo+
Izanami
Izanami
 
Izanami
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Dlay038
Horus
Level 46
God Stats
1W - 2L
1,326 SR
Queue Stats
8W - 13L
1,377 Elo+
Solo
Ne Zha
Ne Zha
L0rd P1r4nh4
Ne Zha
Level 124
God Stats
84W - 73L
1,526 SR
Queue Stats
549W - 630L
1,430 Elo+
Party 1
Hades
Hades
McGregor21
Hades
Level 124
God Stats
21W - 16L
1,649 SR
Queue Stats
127W - 131L
1,490 Elo+
Solo
Atlas
Atlas
zROVANIz
Atlas
Level 125
God Stats
9W - 1L
1,823 SR
Queue Stats
233W - 252L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
12
0 / 5 / 0
7,561
420
4,474
15,976
6,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
13
3 / 6 / 1
9,101
506
10,718
16,209
13,519
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
Frank_Jaeger2
Heimdallr
9
0 / 2 / 0
6,505
361
2,045
8,937
2,973
11
0 / 4 / 1
7,294
405
2,627
15,964
15,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Scylla
11
1 / 5 / 1
7,392
411
5,872
10,153
4,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
2 / 1 / 6
10,507
584
8,911
10,789
4,676
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Horus
Dlay038
Horus
13
4 / 2 / 7
8,996
500
6,841
13,592
12,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
16
7 / 1 / 7
10,175
565
7,688
15,412
6,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
15
6 / 1 / 6
9,714
540
17,083
19,106
10,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
zROVANIz
Atlas
14
3 / 1 / 10
9,737
541
5,836
14,469
11,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
58
4
Kills
22
22
Deaths
6
3
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
0
5
0
0
W
Izanami
 
Izanami
2
1
6
5
L
Nike
3
6
1
0.58
W
Horus
Dlay038
Horus
4
2
7
3.75
L
Heimdallr
Frank_Jaeger2
Heimdallr
0
2
0
0
L
0
4
1
0.13
W
Ne Zha
7
1
7
10.5
W
Hades
6
1
6
9
L
Scylla
1
5
1
0.3
W
Atlas
zROVANIz
Atlas
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
46,359
67,239
Taken
73,368
42,396
Mitigated
45,464
12,558
Healing
32,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
4,474
792
0
5,474
15,976
6,454
0
2,281
13,576
0
54,797
W
Izanami
 
Izanami
8,911
7,159
0
5,601
10,789
4,676
4,987
2,597
8,192
0
114,378
L
Nike
10,718
1,392
0
850
16,209
13,519
845
5,190
10,613
0
50,843
W
Horus
Dlay038
Horus
6,841
3,148
1,801
5,858
13,592
12,386
1,292
2,145
11,351
0
36,490
L
Heimdallr
Frank_Jaeger2
Heimdallr
2,045
937
0
4,100
8,937
2,973
0
1,020
7,878
0
35,712
L
2,627
256
0
1,384
15,964
15,149
0
7,477
8,354
26,551
0
W
Ne Zha
7,688
2,619
0
4,110
15,412
6,556
734
2,169
12,814
0
81,146
W
Hades
17,083
2,164
956
10,995
19,106
10,487
937
5,584
13,522
83,012
0
L
Scylla
5,872
397
0
750
10,153
4,301
0
6,951
3,154
44,564
0
W
Atlas
zROVANIz
Atlas
5,836
2,927
0
2,684
14,469
11,359
68
3,401
11,068
32,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,853
Gold Earned
49,129
342
Minions Killed
543
0
Camps Cleared
0
1,436,439
Distance Traveled
1,672,050
10
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
7,561
420
94
5
0
352,673
4
W
Izanami
10,507
584
193
11
0
307,883
6
L
Nike
9,101
506
78
4
0
295,252
1
W
Horus
8,996
500
56
3
0
336,112
5
L
Heimdallr
6,505
361
65
4
0
175,864
3
L
Ymir
7,294
405
35
2
0
320,527
0
W
Ne Zha
10,175
565
130
7
0
373,079
3
W
Hades
9,714
540
127
7
0
312,848
11
L
Scylla
7,392
411
70
4
0
292,123
2
W
Atlas
9,737
541
37
2
0
342,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role