Player Matchup

Zeus
Zeus
Blizzman19
Zeus
Level 115
God Stats
8W - 6L
1,864 SR
Queue Stats
227W - 181L
1,617 Elo+
Party 3
Khepri
Khepri
Pato Achach
Khepri
Level 99
God Stats
13W - 6L
1,589 SR
Queue Stats
332W - 303L
1,667 Elo+
Party 2
Cupid
Cupid
Ranxebb
Cupid
Level 128
God Stats
16W - 9L
1,687 SR
Queue Stats
127W - 86L
1,657 Elo+
Party 2
Scylla
Scylla
Shade541
Scylla
Level 127
God Stats
11W - 6L
1,767 SR
Queue Stats
243W - 195L
1,637 Elo+
Party 3
Cliodhna
Cliodhna
TrinchanG
Cliodhna
Level 147
God Stats
22W - 16L
1,576 SR
Queue Stats
290W - 242L
1,655 Elo+
Party 2
Team Averages
Level 123
1,697 SR
1,647 Elo+

VS

Team Averages
Level 130
1,615 SR
1,593 Elo+
Athena
Athena
 
Athena
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
AsmodeusNimbus
Ne Zha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 3L
1,698 Elo+
Party 1
Chaac
Chaac
KamuiYami
Chaac
Level 113
God Stats
13W - 6L
1,802 SR
Queue Stats
350W - 295L
1,624 Elo+
Party 1
Jing Wei
Jing Wei
TheJazzy_
Jing Wei
Level 128
God Stats
2W - 2L
1,771 SR
Queue Stats
257W - 236L
1,607 Elo+
Party 1
Baron Samedi
Baron Samedi
TickBroken
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 4 / 11
13,987
699
22,119
19,450
18,274
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Khepri
19
1 / 2 / 15
14,485
724
9,798
25,472
52,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cupid
Ranxebb
Cupid
20
8 / 3 / 7
16,752
838
19,820
19,777
13,834
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
Shade541
Scylla
20
3 / 0 / 8
15,011
751
26,949
7,910
4,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
TrinchanG
Cliodhna
20
7 / 4 / 11
15,411
771
36,411
23,045
16,636
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
20
2 / 6 / 3
13,842
692
6,434
33,793
49,587
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
3 / 5 / 3
13,523
676
10,620
19,691
8,947
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Chaac
KamuiYami
Chaac
20
6 / 3 / 5
14,401
720
28,571
36,421
45,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Jing Wei
TheJazzy_
Jing Wei
19
1 / 1 / 3
12,471
624
14,882
19,546
8,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
TickBroken
Baron Samedi
20
1 / 6 / 2
12,900
645
12,757
22,614
10,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
29
21
Kills
13
13
Deaths
21
52
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
6
3
0.58
L
3
5
3
0.9
W
2
4
11
1.88
L
Chaac
KamuiYami
Chaac
6
3
5
2.83
W
Khepri
1
2
15
4.25
W
Cupid
Ranxebb
Cupid
8
3
7
3.83
W
Scylla
Shade541
Scylla
3
0
8
7
L
Jing Wei
TheJazzy_
Jing Wei
1
1
3
2.5
L
Baron Samedi
TickBroken
Baron Samedi
1
6
2
0.33
W
Cliodhna
TrinchanG
Cliodhna
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,097
Damage
73,264
95,654
Taken
132,065
105,765
Mitigated
122,666
38,779
Healing
31,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
6,434
1,510
0
6,845
33,793
49,587
0
13,541
20,083
21,167
0
L
10,620
2,561
0
2,273
19,691
8,947
0
8,253
11,366
0
51,348
W
22,119
7,593
0
7,984
19,450
18,274
4,024
2,442
17,008
65,535
0
L
Chaac
KamuiYami
Chaac
28,571
6,345
0
11,024
36,421
45,015
0
15,224
20,788
0
74,281
W
Khepri
9,798
463
843
8,919
25,472
52,157
423
5,782
19,690
16,579
0
W
Cupid
Ranxebb
Cupid
19,820
12,597
265
10,115
19,777
13,834
5,876
4,250
15,527
0
92,444
W
Scylla
Shade541
Scylla
26,949
3,095
0
1,304
7,910
4,864
1,504
2,541
5,369
95,740
0
L
Jing Wei
TheJazzy_
Jing Wei
14,882
9,550
0
3,347
19,546
8,254
0
11,118
8,197
0
53,731
L
Baron Samedi
TickBroken
Baron Samedi
12,757
542
2,758
4,965
22,614
10,863
0
10,192
12,217
62,965
0
W
Cliodhna
TrinchanG
Cliodhna
36,411
4,281
0
9,349
23,045
16,636
1,821
4,176
18,869
0
83,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,646
Gold Earned
67,137
440
Minions Killed
393
0
Camps Cleared
0
2,138,019
Distance Traveled
1,940,981
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,842
692
26
1
0
376,190
2
L
Ne Zha
13,523
676
66
3
0
384,548
2
W
Zeus
13,987
699
77
4
0
400,097
1
L
Chaac
14,401
720
100
5
0
424,027
4
W
Khepri
14,485
724
7
0
0
455,349
3
W
Cupid
16,752
838
127
6
0
401,357
2
W
Scylla
15,011
751
155
8
0
434,439
2
L
Jing Wei
12,471
624
83
4
0
406,860
1
L
Baron Samedi
12,900
645
118
6
0
349,356
2
W
Cliodhna
15,411
771
74
4
0
446,777
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role