Player Matchup

Sylvanus
Sylvanus
Hedgefund
Sylvanus
Level 120
God Stats
7W - 4L
1,489 SR
Queue Stats
279W - 254L
1,663 Elo+
Party 3
Rama
Rama
UncleMcDunkel
Rama
Level 114
God Stats
10W - 6L
1,589 SR
Queue Stats
278W - 250L
1,665 Elo+
Party 3
Thanatos
Thanatos
XILL3ST
Thanatos
Level 140
God Stats
1W - 0L
1,650 SR
Queue Stats
116W - 101L
1,645 Elo+
Party 1
Thoth
Thoth
xJUGGERNAU7
Thoth
Level 154
God Stats
76W - 55L
1,661 SR
Queue Stats
333W - 327L
1,592 Elo+
Party 1
Shiva
Shiva
xScitzo
Shiva
Level 148
God Stats
87W - 76L
1,687 SR
Queue Stats
257W - 263L
1,656 Elo+
Party 1
Team Averages
Level 135
1,615 SR
1,644 Elo+

VS

Team Averages
Level 119
1,508 SR
1,611 Elo+
Sylvanus
Sylvanus
GoDGouM
Sylvanus
Level 155
God Stats
5W - 4L
1,707 SR
Queue Stats
163W - 138L
1,627 Elo+
Solo
Thoth
Thoth
K3ttle
Thoth
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 161L
1,599 Elo+
Party 2
Pele
Pele
Paniic3
Pele
Level 80
God Stats
0W - 5L
1,137 SR
Queue Stats
311W - 309L
1,604 Elo+
Solo
Awilix
Awilix
SeriousPandaKun
Awilix
Level 97
God Stats
12W - 13L
1,604 SR
Queue Stats
276W - 272L
1,652 Elo+
Solo
Ishtar
Ishtar
WHIT3HAMM3R322
Ishtar
Level 125
God Stats
43W - 34L
1,592 SR
Queue Stats
190W - 186L
1,573 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hedgefund
Sylvanus
13
3 / 2 / 5
7,587
542
4,597
11,062
7,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Mystical Earring

Mystical Earring

+15
Mp 5

15
7 / 1 / 2
9,123
652
12,995
15,619
6,469
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
XILL3ST
Thanatos
15
7 / 1 / 3
8,927
638
7,411
12,625
5,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 4 / 3
7,749
554
4,905
7,233
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
xScitzo
Shiva
13
0 / 1 / 2
7,515
537
5,151
13,208
9,730
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
GoDGouM
Sylvanus
14
1 / 2 / 0
7,989
571
7,007
9,779
8,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thoth
K3ttle
Thoth
12
4 / 5 / 1
7,389
528
9,120
8,473
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Pele
Paniic3
Pele
8
1 / 3 / 1
5,535
395
2,714
7,602
2,130
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
2 / 4 / 3
6,231
445
5,816
11,774
8,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
1 / 5 / 2
5,891
421
7,862
11,468
3,217
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
19
Kills
9
9
Deaths
19
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
GoDGouM
Sylvanus
1
2
0
0.5
W
Sylvanus
Hedgefund
Sylvanus
3
2
5
2.75
L
Thoth
K3ttle
Thoth
4
5
1
0.9
L
Pele
Paniic3
Pele
1
3
1
0.5
L
2
4
3
0.88
W
7
1
2
8
L
1
5
2
0.4
W
Thanatos
XILL3ST
Thanatos
7
1
3
8.5
W
2
4
3
0.88
W
Shiva
xScitzo
Shiva
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,059
Damage
32,519
59,747
Taken
49,096
31,549
Mitigated
24,644
34,321
Healing
11,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
GoDGouM
Sylvanus
7,007
1,394
53
4,964
9,779
8,625
15
0
9,121
55,664
12,987
W
Sylvanus
Hedgefund
Sylvanus
4,597
2,109
1,518
3,431
11,062
7,612
0
2,358
8,704
28,351
13,271
L
Thoth
K3ttle
Thoth
9,120
353
0
625
8,473
2,657
0
3,040
5,433
52,805
0
L
Pele
Paniic3
Pele
2,714
462
0
913
7,602
2,130
0
1,565
6,037
0
26,200
L
5,816
2,315
0
1,500
11,774
8,015
0
3,205
8,569
0
34,168
W
12,995
9,084
0
8,781
15,619
6,469
0
2,752
12,867
0
76,474
L
7,862
5,412
0
3,156
11,468
3,217
0
823
10,645
0
38,709
W
Thanatos
XILL3ST
Thanatos
7,411
1,730
0
15,896
12,625
5,245
1,526
3,082
9,543
0
60,175
W
4,905
310
0
500
7,233
2,493
1,110
2,553
4,680
62,571
0
W
Shiva
xScitzo
Shiva
5,151
584
0
4,195
13,208
9,730
0
4,804
8,404
0
47,293

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,901
Gold Earned
33,035
490
Minions Killed
378
0
Camps Cleared
0
1,325,774
Distance Traveled
1,161,902
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,989
571
133
10
0
219,128
3
W
Sylvanus
7,587
542
66
5
0
255,610
4
L
Thoth
7,389
528
88
6
0
272,637
3
L
Pele
5,535
395
53
4
0
174,600
1
L
Awilix
6,231
445
50
4
0
288,777
8
W
Rama
9,123
652
120
9
0
245,421
5
L
Ishtar
5,891
421
54
4
0
206,760
0
W
Thanatos
8,927
638
111
8
0
299,993
5
W
Thoth
7,749
554
99
7
0
254,029
4
W
Shiva
7,515
537
94
7
0
270,721
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role