Player Matchup

Neith
Neith
MaceTheFierce
Neith
Level 126
God Stats
54W - 49L
1,581 SR
Queue Stats
331W - 325L
1,459 Elo+
Party 2
Kuzenbo
Kuzenbo
N3TFLICKS
Kuzenbo
Level 106
God Stats
3W - 5L
1,373 SR
Queue Stats
720W - 699L
1,441 Elo+
Solo
Bastet
Bastet
Wraitheon2000
Bastet
Level 159
God Stats
13W - 2L
1,778 SR
Queue Stats
770W - 744L
1,410 Elo+
Party 2
Bellona
Bellona
lifeless_Ronin
Bellona
Level 85
God Stats
2W - 1L
1,507 SR
Queue Stats
296W - 285L
1,435 Elo+
Solo
Baron Samedi
Baron Samedi
pugpuntrFORTNITE
Baron Samedi
Level 69
God Stats
5W - 1L
1,770 SR
Queue Stats
190W - 171L
1,450 Elo+
Solo
Team Averages
Level 109
1,602 SR
1,439 Elo+

VS

Team Averages
Level 95
1,458 SR
1,472 Elo+
Neith
Neith
AverageWave5940
Neith
Level 116
God Stats
204W - 187L
1,531 SR
Queue Stats
361W - 353L
1,456 Elo+
Solo
Tsukuyomi
Tsukuyomi
BlackWeather561
Tsukuyomi
Level 109
God Stats
1W - 4L
1,426 SR
Queue Stats
184W - 180L
1,493 Elo+
Solo
Zeus
Zeus
Darth_Baine77
Zeus
Level 113
God Stats
12W - 10L
1,529 SR
Queue Stats
215W - 228L
1,458 Elo+
Party 1
Ymir
Ymir
FreerofMinds
Ymir
Level 52
God Stats
0W - 2L
1,246 SR
Queue Stats
122W - 121L
1,459 Elo+
Party 1
Hou Yi
Hou Yi
thebrothers9999
Hou Yi
Level 87
God Stats
5W - 7L
1,557 SR
Queue Stats
267W - 285L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 2
6,448
586
6,134
6,048
2,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
N3TFLICKS
Kuzenbo
10
1 / 1 / 3
5,970
543
5,017
9,079
8,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 0 / 2
6,926
630
5,477
7,379
2,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
4 / 0 / 1
6,847
622
7,874
8,276
7,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
pugpuntrFORTNITE
Baron Samedi
11
3 / 0 / 3
6,354
578
5,890
5,869
2,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,781
526
4,483
9,577
3,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
BlackWeather561
Tsukuyomi
8
0 / 4 / 0
5,064
460
2,827
9,180
3,223
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8
0 / 4 / 0
4,840
440
6,218
7,503
2,628
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

8
0 / 1 / 1
5,295
481
3,500
10,287
5,240
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 2 / 0
6,047
550
3,397
8,457
2,876
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
15
Kills
2
2
Deaths
15
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Tsukuyomi
BlackWeather561
Tsukuyomi
0
4
0
0
L
0
4
0
0
L
0
1
1
0.5
W
2
1
2
3
W
Kuzenbo
N3TFLICKS
Kuzenbo
1
1
3
2.5
W
5
0
2
6
W
4
0
1
4.5
W
Baron Samedi
pugpuntrFORTNITE
Baron Samedi
3
0
3
4.5
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,392
Damage
20,425
36,651
Taken
45,004
23,795
Mitigated
17,474
15,546
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,483
2,501
0
3,264
9,577
3,507
0
0
9,577
0
40,148
L
Tsukuyomi
BlackWeather561
Tsukuyomi
2,827
793
0
3,060
9,180
3,223
0
1,324
7,856
0
29,954
L
6,218
1,412
0
1,648
7,503
2,628
0
2,969
4,534
26,080
0
L
3,500
1,257
1,521
2,462
10,287
5,240
0
5,167
5,120
20,726
0
W
6,134
1,989
0
1,253
6,048
2,197
0
612
5,436
0
46,428
W
Kuzenbo
N3TFLICKS
Kuzenbo
5,017
2,249
0
2,458
9,079
8,147
12
3,771
5,170
17,537
3,671
W
5,477
1,692
0
4,705
7,379
2,854
90
1,412
5,871
0
41,203
W
7,874
2,593
0
3,881
8,276
7,806
684
0
8,276
0
39,092
W
Baron Samedi
pugpuntrFORTNITE
Baron Samedi
5,890
682
610
2,639
5,869
2,791
348
3,371
2,180
43,857
0
L
3,397
1,895
0
2,401
8,457
2,876
0
593
7,864
0
41,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,545
Gold Earned
27,027
354
Minions Killed
301
0
Camps Cleared
0
1,067,035
Distance Traveled
954,274
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,781
526
85
8
0
169,851
3
L
Tsukuyomi
5,064
460
60
5
0
214,401
2
L
Zeus
4,840
440
43
4
0
183,506
3
L
Ymir
5,295
481
30
3
0
193,313
1
W
Neith
6,448
586
93
8
0
187,017
3
W
Kuzenbo
5,970
543
28
3
0
203,763
0
W
Bastet
6,926
630
79
7
0
241,647
4
W
Bellona
6,847
622
70
6
0
228,597
1
W
Baron Samedi
6,354
578
84
8
0
206,011
0
L
Hou Yi
6,047
550
83
8
0
193,203
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role