Player Matchup

Bacchus
Bacchus
MingoUwU
Bacchus
Level 23
God Stats
0W - 2L
1,499 SR
Queue Stats
0W - 5L
1,055 Elo+
Party 1
Discordia
Discordia
TealMonster12
Discordia
Level 95
God Stats
1W - 2L
1,535 SR
Queue Stats
2W - 9L
1,217 Elo+
Party 1
Charybdis
Charybdis
YokoEvaa
Charybdis
Level 24
God Stats
0W - 1L
1,255 SR
Queue Stats
1W - 6L
1,063 Elo+
Party 1
Team Averages
Level 47
1,430 SR
1,112 Elo+

VS

Team Averages
Level 83
1,425 SR
1,369 Elo+
Cupid
Cupid
bigbug0527
Cupid
Level 57
God Stats
25W - 27L
1,454 SR
Queue Stats
40W - 42L
1,465 Elo+
Party 2
Zeus
Zeus
dCa GalaCtus
Zeus
Level 91
God Stats
18W - 38L
1,321 SR
Queue Stats
67W - 125L
1,263 Elo+
Solo
Sol
Sol
oremaster100
Sol
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 119L
1,378 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MingoUwU
Bacchus
12
0 / 3 / 2
8,573
659
5,864
15,945
21,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
TealMonster12
Discordia
12
0 / 4 / 2
7,914
609
9,498
8,955
4,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
YokoEvaa
Charybdis
12
2 / 5 / 0
8,505
654
4,051
13,103
6,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
15
6 / 0 / 3
10,317
794
12,083
8,444
3,815
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
3 / 1 / 3
8,885
683
10,031
4,893
2,022
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
3 / 1 / 9
9,688
745
9,359
11,260
5,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
12
12
Deaths
2
4
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bacchus
MingoUwU
Bacchus
0
3
2
0.33
L
Discordia
TealMonster12
Discordia
0
4
2
0.25
L
Charybdis
YokoEvaa
Charybdis
2
5
0
0.4
W
Cupid
6
0
3
7.5
W
3
1
3
4.5
W
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,413
Damage
31,473
38,003
Taken
24,597
31,524
Mitigated
11,093
2,645
Healing
6,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
MingoUwU
Bacchus
5,864
192
0
1,174
15,945
21,092
66
8,111
7,834
17,702
0
L
Discordia
TealMonster12
Discordia
9,498
538
0
0
8,955
4,287
0
4,378
4,577
33,888
0
L
Charybdis
YokoEvaa
Charybdis
4,051
2,007
0
1,471
13,103
6,145
121
6,378
6,725
0
19,877
W
Cupid
12,083
5,584
1,654
1,567
8,444
3,815
1,405
5,314
3,130
0
59,786
W
10,031
356
0
0
4,893
2,022
0
3,679
1,214
23,841
0
W
9,359
3,978
0
2,994
11,260
5,256
1,534
6,663
4,597
26,875
2,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,992
Gold Earned
28,890
112
Minions Killed
173
2
Camps Cleared
8
634,696
Distance Traveled
732,685
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,573
659
17
1
0
228,108
1
L
Discordia
7,914
609
49
4
2
231,263
0
L
Charybdis
8,505
654
46
4
0
175,325
0
W
Cupid
10,317
794
96
7
6
246,640
0
W
Zeus
8,885
683
34
3
1
245,049
0
W
Sol
9,688
745
43
3
1
240,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role