Player Matchup

Hercules
Hercules
Billmacia
Hercules
Level 127
God Stats
1W - 1L
1,608 SR
Queue Stats
29W - 24L
1,660 Elo+
Party 2
Atlas
Atlas
Karatomtak
Atlas
Level 110
God Stats
5W - 5L
1,638 SR
Queue Stats
14W - 11L
1,698 Elo+
Party 2
Janus
Janus
minouman
Janus
Level 116
God Stats
2W - 3L
1,533 SR
Queue Stats
8W - 7L
1,642 Elo+
Party 2
Team Averages
Level 118
1,593 SR
1,667 Elo+

VS

Team Averages
Level 119
1,665 SR
1,480 Elo+
Charybdis
Charybdis
B0n3r4Tac0s
Charybdis
Level 121
God Stats
0W - 1L
1,679 SR
Queue Stats
2W - 4L
1,384 Elo+
Party 1
Achilles
Achilles
Perspewn
Achilles
Level 112
God Stats
2W - 1L
1,641 SR
Queue Stats
18W - 25L
1,526 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Spiffy0106
Kumbhakarna
Level 125
God Stats
2W - 2L
1,676 SR
Queue Stats
24W - 36L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Billmacia
Hercules
15
2 / 2 / 8
11,010
648
16,383
15,672
11,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Atlas
16
1 / 1 / 9
12,255
721
13,019
25,044
35,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
minouman
Janus
18
7 / 0 / 2
12,570
739
23,123
8,433
3,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
B0n3r4Tac0s
Charybdis
14
1 / 2 / 2
9,804
577
11,681
12,327
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
Perspewn
Achilles
14
2 / 5 / 1
9,751
574
8,709
20,071
14,251
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Spiffy0106
Kumbhakarna
15
0 / 3 / 2
10,664
627
8,014
28,921
33,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
8
10
Kills
3
3
Deaths
10
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charybdis
B0n3r4Tac0s
Charybdis
1
2
2
1
W
Hercules
Billmacia
Hercules
2
2
8
3
W
Atlas
1
1
9
5.5
L
Achilles
Perspewn
Achilles
2
5
1
0.5
L
Kumbhakarna
Spiffy0106
Kumbhakarna
0
3
2
0.33
W
Janus
minouman
Janus
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,525
Damage
28,404
49,149
Taken
61,319
51,000
Mitigated
53,945
20,276
Healing
13,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
B0n3r4Tac0s
Charybdis
11,681
4,240
0
3,334
12,327
6,058
51
8,172
3,839
0
53,591
W
Hercules
Billmacia
Hercules
16,383
5,058
926
7,954
15,672
11,554
631
2,386
13,286
0
35,188
W
Atlas
13,019
4,453
0
7,673
25,044
35,450
273
3,441
21,603
38,485
0
L
Achilles
Perspewn
Achilles
8,709
2,268
0
4,586
20,071
14,251
0
12,013
7,245
0
20,341
L
Kumbhakarna
Spiffy0106
Kumbhakarna
8,014
362
0
5,332
28,921
33,636
0
14,777
12,651
35,105
0
W
Janus
minouman
Janus
23,123
2,210
0
3,723
8,433
3,996
911
3,320
5,113
79,438
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,835
Gold Earned
30,219
198
Minions Killed
145
11
Camps Cleared
2
969,304
Distance Traveled
982,479
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
9,804
577
75
4
0
288,386
5
W
Hercules
11,010
648
39
2
2
337,970
2
W
Atlas
12,255
721
24
1
1
311,391
4
L
Achilles
9,751
574
22
1
1
336,921
1
L
Kumbhakarna
10,664
627
48
3
1
357,172
14
W
Janus
12,570
739
135
8
8
319,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role