Player Matchup

Chang'e
Chang'e
ATG x IPOST
Chang'e
Level 68
God Stats
1W - 1L
1,481 SR
Queue Stats
111W - 102L
1,419 Elo+
Party 2
Danzaburou
Danzaburou
Babybalc3
Danzaburou
Level 62
God Stats
0W - 2L
1,427 SR
Queue Stats
9W - 12L
1,314 Elo+
Party 2
Ymir
Ymir
TheRealStvnHawkn
Ymir
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,267 Elo+
Solo
Team Averages
Level 57
1,469 SR
1,333 Elo+

VS

Team Averages
Level 82
1,604 SR
1,488 Elo+
Olorun
Olorun
IG0TJUKEZ
Olorun
Level 154
God Stats
17W - 23L
1,504 SR
Queue Stats
185W - 193L
1,511 Elo+
Party 1
Shiva
Shiva
ItzcrB
Shiva
Level 68
God Stats
10W - 4L
1,548 SR
Queue Stats
178W - 225L
1,387 Elo+
Solo
Charybdis
Charybdis
JoustAverage
Charybdis
Level 25
God Stats
2W - 0L
1,758 SR
Queue Stats
26W - 14L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ATG x IPOST
Chang'e
9
0 / 5 / 3
6,011
601
6,820
10,895
4,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
Babybalc3
Danzaburou
9
2 / 5 / 1
6,585
659
6,417
9,995
4,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
0 / 2 / 3
6,626
663
3,279
13,505
13,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
IG0TJUKEZ
Olorun
12
2 / 1 / 7
7,055
706
7,650
5,835
2,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Shiva
ItzcrB
Shiva
12
8 / 2 / 3
7,821
782
9,977
10,287
8,725
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
JoustAverage
Charybdis
12
2 / 0 / 9
7,163
716
12,594
9,015
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
2
Kills
12
12
Deaths
3
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ATG x IPOST
Chang'e
0
5
3
0.3
L
Danzaburou
Babybalc3
Danzaburou
2
5
1
0.5
W
Olorun
IG0TJUKEZ
Olorun
2
1
7
5.5
W
Shiva
ItzcrB
Shiva
8
2
3
4.75
W
Charybdis
JoustAverage
Charybdis
2
0
9
6.5
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,516
Damage
30,221
34,395
Taken
25,137
22,507
Mitigated
15,214
10,345
Healing
8,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ATG x IPOST
Chang'e
6,820
601
2,373
3,127
10,895
4,600
0
2,504
8,391
20,884
0
L
Danzaburou
Babybalc3
Danzaburou
6,417
2,676
0
1,681
9,995
4,150
0
1,638
8,357
0
19,467
W
Olorun
IG0TJUKEZ
Olorun
7,650
3,044
781
3,063
5,835
2,868
752
2,516
3,319
27,521
4,098
W
Shiva
ItzcrB
Shiva
9,977
2,009
320
1,760
10,287
8,725
23
3,799
6,488
0
17,511
W
Charybdis
JoustAverage
Charybdis
12,594
5,864
0
2,581
9,015
3,621
258
4,353
4,662
0
27,100
L
3,279
612
0
3,164
13,505
13,757
0
2,945
10,560
8,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,222
Gold Earned
22,039
79
Minions Killed
103
1
Camps Cleared
8
488,974
Distance Traveled
513,569
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,011
601
31
3
0
155,816
2
L
Danzaburou
6,585
659
28
3
1
164,687
0
W
Olorun
7,055
706
39
4
5
146,760
0
W
Shiva
7,821
782
26
3
0
192,646
0
W
Charybdis
7,163
716
38
4
3
174,163
1
L
Ymir
6,626
663
20
2
0
168,471
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role