Player Matchup

Xbalanque
Xbalanque
ER_Franzy
Xbalanque
Level 122
God Stats
2W - 0L
1,747 SR
Queue Stats
19W - 37L
1,388 Elo+
Party 1
Medusa
Medusa
Jdoreo15
Medusa
Level 118
God Stats
1W - 1L
1,205 SR
Queue Stats
14W - 25L
1,392 Elo+
Party 1
Cabrakan
Cabrakan
K1ngL3gendz420
Cabrakan
Level 155
God Stats
2W - 2L
1,711 SR
Queue Stats
122W - 142L
1,463 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KamiHattMew
Morgan Le Fay
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,361 Elo+
Party 1
Erlang Shen
Erlang Shen
jackelblue
Erlang Shen
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 35L
1,369 Elo+
Party 1
Team Averages
Level 131
1,533 SR
1,395 Elo+

VS

Team Averages
Level 130
1,491 SR
1,505 Elo+
King Arthur
King Arthur
Eternal Abyss X
King Arthur
Level 145
God Stats
0W - 3L
1,185 SR
Queue Stats
177W - 193L
1,499 Elo+
Solo
Chernobog
Chernobog
Silverblood53
Chernobog
Level 120
God Stats
3W - 1L
1,560 SR
Queue Stats
91W - 106L
1,526 Elo+
Solo
Hachiman
Hachiman
blindgoblin
Hachiman
Level 127
God Stats
1W - 2L
1,538 SR
Queue Stats
206W - 203L
1,480 Elo+
Solo
Merlin
Merlin
dhkcoach
Merlin
Level 154
God Stats
5W - 4L
1,671 SR
Queue Stats
257W - 267L
1,488 Elo+
Solo
Mulan
Mulan
nacho cheese433
Mulan
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 85L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
ER_Franzy
Xbalanque
20
7 / 5 / 16
12,410
827
14,950
13,708
7,708
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Medusa
Jdoreo15
Medusa
20
9 / 2 / 12
12,688
846
18,778
16,417
10,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
16
2 / 9 / 12
10,226
682
9,175
19,979
33,458
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
KamiHattMew
Morgan Le Fay
19
5 / 5 / 14
11,473
765
13,327
19,362
11,600
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Erlang Shen
jackelblue
Erlang Shen
18
8 / 6 / 14
11,480
765
17,969
25,933
26,600
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Eternal Abyss X
King Arthur
17
3 / 8 / 18
10,349
690
8,757
27,797
28,037
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
Silverblood53
Chernobog
16
5 / 7 / 10
10,572
705
14,375
15,618
8,861
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
blindgoblin
Hachiman
16
2 / 4 / 12
10,070
671
11,664
10,020
4,200
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
dhkcoach
Merlin
20
8 / 4 / 15
12,275
818
24,080
12,144
6,542
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

18
9 / 8 / 11
11,875
792
14,922
22,721
20,139
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
93
31
Kills
27
27
Deaths
31
68
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
ER_Franzy
Xbalanque
7
5
16
3
L
King Arthur
Eternal Abyss X
King Arthur
3
8
18
1.5
W
Medusa
Jdoreo15
Medusa
9
2
12
7.5
W
Cabrakan
2
9
12
0.89
W
Morgan Le Fay
KamiHattMew
Morgan Le Fay
5
5
14
2.4
L
Chernobog
Silverblood53
Chernobog
5
7
10
1.43
L
Hachiman
blindgoblin
Hachiman
2
4
12
2
L
Merlin
dhkcoach
Merlin
8
4
15
3.88
W
Erlang Shen
jackelblue
Erlang Shen
8
6
14
2.5
L
9
8
11
1.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,199
Damage
73,798
95,399
Taken
88,300
89,676
Mitigated
67,779
27,719
Healing
19,752
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
ER_Franzy
Xbalanque
14,950
4,485
791
1,645
13,708
7,708
4,291
3,858
9,850
0
29,439
L
King Arthur
Eternal Abyss X
King Arthur
8,757
648
1,286
3,620
27,797
28,037
277
5,696
22,101
144
17,892
W
Medusa
Jdoreo15
Medusa
18,778
7,658
1,918
7,015
16,417
10,310
1,946
5,109
11,308
0
43,869
W
Cabrakan
9,175
1,408
846
1,352
19,979
33,458
481
5,059
14,920
17,845
0
W
Morgan Le Fay
KamiHattMew
Morgan Le Fay
13,327
1,931
1,570
5,463
19,362
11,600
1,526
4,708
14,654
31,772
0
L
Chernobog
Silverblood53
Chernobog
14,375
6,783
1,388
2,017
15,618
8,861
2,149
5,515
10,103
0
26,185
L
Hachiman
blindgoblin
Hachiman
11,664
6,451
998
1,455
10,020
4,200
1,853
3,462
6,558
0
22,352
L
Merlin
dhkcoach
Merlin
24,080
1,665
958
3,081
12,144
6,542
2,788
3,511
8,633
49,110
0
W
Erlang Shen
jackelblue
Erlang Shen
17,969
7,450
709
6,410
25,933
26,600
616
5,522
20,411
0
29,932
L
14,922
988
1,428
3,521
22,721
20,139
336
4,318
18,403
32
21,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,277
Gold Earned
55,141
154
Minions Killed
136
0
Camps Cleared
0
1,265,172
Distance Traveled
1,023,146
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
12,410
827
40
3
0
230,738
1
L
King Arthur
10,349
690
18
1
0
216,064
0
W
Medusa
12,688
846
52
3
0
278,967
0
W
Cabrakan
10,226
682
16
1
0
237,201
2
W
Morgan Le Fay
11,473
765
27
2
0
257,573
0
L
Chernobog
10,572
705
30
2
0
161,582
1
L
Hachiman
10,070
671
27
2
0
167,334
0
L
Merlin
12,275
818
48
3
0
256,249
1
W
Erlang Shen
11,480
765
19
1
0
260,693
0
L
Mulan
11,875
792
13
1
0
221,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role