Player Matchup

Merlin
Merlin
GC2MT
Merlin
Level 140
God Stats
24W - 14L
1,673 SR
Queue Stats
407W - 213L
1,773 Elo+
Party 2
Danzaburou
Danzaburou
JohnModelo
Danzaburou
Level 76
God Stats
30W - 11L
1,724 SR
Queue Stats
321W - 138L
1,747 Elo+
Party 2
Ganesha
Ganesha
MiracleJF
Ganesha
Level 107
God Stats
22W - 8L
1,746 SR
Queue Stats
593W - 349L
1,761 Elo+
Party 2
Thanatos
Thanatos
Yantempler
Thanatos
Level 12
God Stats
24W - 4L
1,698 SR
Queue Stats
160W - 43L
1,873 Elo+
Party 2
Tsukuyomi
Tsukuyomi
mlgintervention
Tsukuyomi
Level 48
God Stats
18W - 4L
1,989 SR
Queue Stats
321W - 149L
1,779 Elo+
Party 2
Team Averages
Level 77
1,766 SR
1,787 Elo+

VS

Team Averages
Level 88
1,572 SR
1,640 Elo+
Charybdis
Charybdis
HolyFX
Charybdis
Level 160
God Stats
1W - 2L
1,526 SR
Queue Stats
217W - 209L
1,591 Elo+
Party 1
Lancelot
Lancelot
Koji Masum
Lancelot
Level 129
God Stats
3W - 4L
1,554 SR
Queue Stats
65W - 40L
1,685 Elo+
Party 1
Zeus
Zeus
ShadowDealer
Zeus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,642 Elo+
Party 1
Ares
Ares
TheHarmonicNinja
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,676 Elo+
Party 1
Eset
Eset
redWiz46
Eset
Level 117
God Stats
1W - 2L
1,782 SR
Queue Stats
21W - 18L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
GC2MT
Merlin
16
3 / 1 / 7
8,668
788
10,852
4,804
2,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Danzaburou
JohnModelo
Danzaburou
16
5 / 0 / 3
8,972
816
9,656
8,322
3,961
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
MiracleJF
Ganesha
15
0 / 1 / 11
8,668
788
9,551
13,194
14,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
Yantempler
Thanatos
16
5 / 2 / 3
8,506
773
9,468
9,322
5,266
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
mlgintervention
Tsukuyomi
15
1 / 1 / 3
8,038
731
5,047
9,101
7,231
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HolyFX
Charybdis
15
2 / 1 / 2
8,087
735
9,554
9,308
4,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Koji Masum
Lancelot
15
2 / 3 / 3
8,186
744
6,792
12,652
8,178
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
1 / 4 / 0
7,414
674
9,344
10,370
3,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 4 / 2
7,718
702
1,732
14,146
12,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Eset
14
0 / 2 / 1
7,633
694
6,607
6,352
2,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
14
Kills
5
5
Deaths
14
27
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Merlin
GC2MT
Merlin
3
1
7
6.5
L
Charybdis
HolyFX
Charybdis
2
1
2
3
W
Danzaburou
JohnModelo
Danzaburou
5
0
3
6.5
L
Lancelot
Koji Masum
Lancelot
2
3
3
1.17
W
Ganesha
MiracleJF
Ganesha
0
1
11
5.5
L
1
4
0
0.25
L
0
4
2
0.25
W
Thanatos
Yantempler
Thanatos
5
2
3
3.25
W
Tsukuyomi
mlgintervention
Tsukuyomi
1
1
3
2.5
L
Eset
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,574
Damage
34,029
44,743
Taken
52,828
33,221
Mitigated
31,699
16,765
Healing
5,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
GC2MT
Merlin
10,852
716
0
500
4,804
2,351
0
1,653
3,151
42,206
0
L
Charybdis
HolyFX
Charybdis
9,554
3,311
0
1,119
9,308
4,689
0
2,906
6,402
0
34,753
W
Danzaburou
JohnModelo
Danzaburou
9,656
4,027
0
3,460
8,322
3,961
102
4,292
4,030
0
36,270
L
Lancelot
Koji Masum
Lancelot
6,792
1,092
0
1,826
12,652
8,178
0
2,629
10,023
0
17,843
W
Ganesha
MiracleJF
Ganesha
9,551
812
454
5,421
13,194
14,412
0
7,574
5,620
21,701
0
L
9,344
1,219
0
250
10,370
3,965
0
5,138
5,232
25,500
0
L
1,732
328
0
898
14,146
12,326
0
7,827
6,319
13,541
0
W
Thanatos
Yantempler
Thanatos
9,468
1,644
0
6,600
9,322
5,266
0
2,784
6,538
0
21,483
W
Tsukuyomi
mlgintervention
Tsukuyomi
5,047
855
0
330
9,101
7,231
0
1,380
7,721
226
24,869
L
Eset
6,607
343
1,224
559
6,352
2,541
0
2,129
4,223
32,293
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,852
Gold Earned
39,038
253
Minions Killed
207
0
Camps Cleared
0
1,195,431
Distance Traveled
1,047,482
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,668
788
98
9
0
218,921
3
L
Charybdis
8,087
735
48
4
0
184,960
1
W
Danzaburou
8,972
816
58
5
0
225,770
0
L
Lancelot
8,186
744
36
3
0
256,965
3
W
Ganesha
8,668
788
4
0
0
250,065
2
L
Zeus
7,414
674
31
3
0
194,607
0
L
Ares
7,718
702
23
2
0
197,021
0
W
Thanatos
8,506
773
42
4
0
263,130
0
W
Tsukuyomi
8,038
731
51
5
0
237,545
2
L
Eset
7,633
694
69
6
0
213,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role