Player Matchup

Horus
Horus
Bobby141Qc
Horus
Level 125
God Stats
1W - 6L
1,210 SR
Queue Stats
114W - 181L
1,344 Elo+
Party 1
Raijin
Raijin
GouletBoys
Raijin
Level 94
God Stats
8W - 11L
1,486 SR
Queue Stats
105W - 170L
1,302 Elo+
Party 1
Charybdis
Charybdis
Marcotte87
Charybdis
Level 75
God Stats
36W - 39L
1,503 SR
Queue Stats
111W - 167L
1,322 Elo+
Solo
Team Averages
Level 98
1,400 SR
1,323 Elo+

VS

Team Averages
Level 116
1,492 SR
1,438 Elo+
Tiamat
Tiamat
caros45day
Tiamat
Level 87
God Stats
6W - 11L
1,378 SR
Queue Stats
425W - 665L
1,372 Elo+
Solo
Geb
Geb
furiozlamp
Geb
Level 108
God Stats
29W - 49L
1,354 SR
Queue Stats
308W - 320L
1,423 Elo+
Party 2
Medusa
Medusa
uraplatapus
Medusa
Level 153
God Stats
54W - 25L
1,744 SR
Queue Stats
433W - 408L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 3 / 0
6,916
576
4,288
12,988
12,890
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Raijin
GouletBoys
Raijin
12
1 / 2 / 0
7,668
639
7,722
7,265
2,797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Marcotte87
Charybdis
11
0 / 4 / 1
7,622
635
7,219
11,722
4,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
caros45day
Tiamat
14
3 / 0 / 6
8,605
717
5,758
4,049
2,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 0 / 8
9,098
758
6,881
11,086
12,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
14
5 / 1 / 4
9,120
760
14,692
9,816
4,481
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
27
1
Kills
9
9
Deaths
1
1
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
0
0
L
Raijin
GouletBoys
Raijin
1
2
0
0.5
L
Charybdis
Marcotte87
Charybdis
0
4
1
0.13
W
Tiamat
caros45day
Tiamat
3
0
6
6
W
1
0
8
5
W
Medusa
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,229
Damage
27,331
31,975
Taken
24,951
19,978
Mitigated
19,791
7,819
Healing
6,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,288
2,384
3,099
3,222
12,988
12,890
0
5,053
7,935
43
10,868
L
Raijin
GouletBoys
Raijin
7,722
343
0
0
7,265
2,797
0
3,359
3,906
29,948
0
L
Charybdis
Marcotte87
Charybdis
7,219
4,658
0
1,498
11,722
4,291
0
4,598
7,124
0
30,853
W
Tiamat
caros45day
Tiamat
5,758
671
0
1,690
4,049
2,493
57
2,258
1,791
31,295
0
W
6,881
857
0
2,822
11,086
12,817
56
2,865
8,221
16,482
0
W
Medusa
14,692
6,552
0
1,725
9,816
4,481
1,105
3,084
6,732
0
42,362

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,206
Gold Earned
26,823
126
Minions Killed
148
4
Camps Cleared
7
644,865
Distance Traveled
751,002
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,916
576
11
1
0
232,835
2
L
Raijin
7,668
639
48
4
1
210,275
0
L
Charybdis
7,622
635
67
6
3
201,755
4
W
Tiamat
8,605
717
63
5
4
254,207
1
W
Geb
9,098
758
25
2
0
243,872
0
W
Medusa
9,120
760
60
5
3
252,923
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role