Player Matchup

Chang'e
Chang'e
Silver II
DHGCatWoman
Chang'e
Silver II
Level 120
God Stats
49W - 50L
1,490 SR
Queue Stats
96W - 98L
1,375 MMR
Solo
Skadi
Skadi
Gold IV
HerbalBeard9304
Skadi
Gold IV
Level 92
God Stats
5W - 3L
1,653 SR
Queue Stats
228W - 247L
1,370 MMR
Solo
Ne Zha
Ne Zha
Gold V
Snnik
Ne Zha
Gold V
Level 129
God Stats
4W - 1L
1,700 SR
Queue Stats
51W - 66L
1,341 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
adamdiz
Baron Samedi
Gold V
Level 157
God Stats
63W - 35L
1,619 SR
Queue Stats
153W - 162L
1,361 MMR
Solo
Cerberus
Cerberus
Gold IV
o SchruteFarm x
Cerberus
Gold IV
Level 126
God Stats
7W - 3L
1,709 SR
Queue Stats
234W - 236L
1,357 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,634 SR
1,361 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,640 SR
1,361 MMR
Guan Yu
Guan Yu
Gold V
DiNuBoBy
Guan Yu
Gold V
Level 114
God Stats
15W - 12L
1,570 SR
Queue Stats
552W - 548L
1,335 MMR
Solo
Cernunnos
Cernunnos
Bronze III
MindOnCloud9
Cernunnos
Bronze III
Level 89
God Stats
7W - 9L
1,674 SR
Queue Stats
39W - 55L
1,336 MMR
Party 1
Ah Puch
Ah Puch
Silver II
TheKiingShoKz
Ah Puch
Silver II
Level 99
God Stats
0W - 3L
1,663 SR
Queue Stats
10W - 15L
1,368 MMR
Solo
Fenrir
Fenrir
Gold V
edwin-jr21
Fenrir
Gold V
Level 151
God Stats
0W - 1L
1,487 SR
Queue Stats
74W - 83L
1,365 MMR
Solo
Sylvanus
Sylvanus
Bronze III
krazee52
Sylvanus
Bronze III
Level 58
God Stats
1W - 4L
1,805 SR
Queue Stats
23W - 36L
1,400 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DHGCatWoman
Chang'e
20
4 / 3 / 16
15,510
535
17,402
22,901
9,311
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
11 / 1 / 8
17,462
602
37,117
26,358
12,339
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ne Zha
Snnik
Ne Zha
20
8 / 3 / 7
16,676
575
20,055
32,071
20,053
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baron Samedi
adamdiz
Baron Samedi
20
6 / 2 / 9
16,144
557
23,412
22,382
14,141
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cerberus
19
4 / 2 / 13
14,690
507
11,682
56,269
56,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
GilgameshChironAwilixBakasura

VS

Bans
HadesMedusaKhepriChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DiNuBoBy
Guan Yu
20
1 / 5 / 5
14,345
495
12,333
30,962
41,942
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
MindOnCloud9
Cernunnos
18
0 / 8 / 2
11,089
382
16,190
30,002
12,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ah Puch
20
6 / 7 / 2
14,439
498
24,778
22,953
9,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
edwin-jr21
Fenrir
20
3 / 9 / 3
13,414
463
14,253
34,299
29,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sylvanus
krazee52
Sylvanus
18
1 / 4 / 4
11,425
394
12,572
31,391
39,289
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
27
33
Kills
11
11
Deaths
33
53
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DHGCatWoman
Chang'e
4
3
16
4
L
Guan Yu
DiNuBoBy
Guan Yu
1
5
5
0.7
W
11
1
8
15
L
Cernunnos
MindOnCloud9
Cernunnos
0
8
2
0.13
W
Ne Zha
Snnik
Ne Zha
8
3
7
3.83
L
Ah Puch
6
7
2
1
W
Baron Samedi
adamdiz
Baron Samedi
6
2
9
5.25
L
Fenrir
edwin-jr21
Fenrir
3
9
3
0.5
L
Sylvanus
krazee52
Sylvanus
1
4
4
0.75
W
Cerberus
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,668
Damage
80,126
159,981
Taken
149,607
112,197
Mitigated
132,169
77,896
Healing
40,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DHGCatWoman
Chang'e
17,402
1,090
7,422
10,266
22,901
9,311
3,856
9,675
13,226
134,974
0
L
Guan Yu
DiNuBoBy
Guan Yu
12,333
1,730
4,191
8,702
30,962
41,942
577
13,741
17,221
0
136,621
W
37,117
13,021
0
6,789
26,358
12,339
10,112
5,655
20,703
0
185,044
L
Cernunnos
MindOnCloud9
Cernunnos
16,190
8,759
0
10,094
30,002
12,041
912
10,029
19,973
0
108,862
W
Ne Zha
Snnik
Ne Zha
20,055
8,703
0
9,029
32,071
20,053
1,140
10,682
21,389
0
177,944
L
Ah Puch
24,778
708
0
5,202
22,953
9,881
46
7,902
15,051
132,747
0
W
Baron Samedi
adamdiz
Baron Samedi
23,412
1,870
2,693
11,379
22,382
14,141
1,784
6,721
15,661
139,288
0
L
Fenrir
edwin-jr21
Fenrir
14,253
2,221
0
2,862
34,299
29,016
0
9,132
25,167
0
108,886
L
Sylvanus
krazee52
Sylvanus
12,572
1,635
2,035
7,725
31,391
39,289
227
13,106
18,285
56,276
6,500
W
Cerberus
11,682
1,162
0
30,318
56,269
56,353
889
17,131
39,138
58,710
3,234

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,482
Gold Earned
64,712
898
Minions Killed
765
0
Camps Cleared
0
2,701,771
Distance Traveled
2,512,321
29
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
15,510
535
156
5
0
573,582
5
L
Guan Yu
14,345
495
216
7
0
566,379
5
W
Skadi
17,462
602
204
7
0
569,044
12
L
Cernunnos
11,089
382
152
5
0
456,001
2
W
Ne Zha
16,676
575
196
7
0
549,818
5
L
Ah Puch
14,439
498
169
6
0
485,060
6
W
Baron Samedi
16,144
557
199
7
0
494,198
3
L
Fenrir
13,414
463
152
5
0
548,342
0
L
Sylvanus
11,425
394
76
3
0
456,539
2
W
Cerberus
14,690
507
143
5
0
515,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role