Player Matchup

Ravana
Ravana
DREAM x Eagle
Ravana
Level 151
God Stats
2W - 1L
1,676 SR
Queue Stats
213W - 225L
1,542 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Herbermenjenkin
Kumbhakarna
Level 145
God Stats
8W - 6L
1,670 SR
Queue Stats
343W - 279L
1,587 Elo+
Solo
Terra
Terra
Moosetheking28
Terra
Level 128
God Stats
0W - 1L
1,820 SR
Queue Stats
73W - 51L
1,631 Elo+
Party 2
Ne Zha
Ne Zha
RAGINDEVILDOG1
Ne Zha
Level 154
God Stats
12W - 6L
1,677 SR
Queue Stats
383W - 344L
1,506 Elo+
Party 1
Susano
Susano
WarlikeCoffee
Susano
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
546W - 498L
1,544 Elo+
Party 1
Team Averages
Level 147
1,669 SR
1,562 Elo+

VS

Team Averages
Level 105
1,503 SR
1,504 Elo+
Freya
Freya
Brokestarg
Freya
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,455 Elo+
Solo
Scylla
Scylla
Kouzbohl
Scylla
Level 60
God Stats
6W - 4L
1,634 SR
Queue Stats
182W - 180L
1,488 Elo+
Solo
Nox
Nox
MattPootie
Nox
Level 139
God Stats
10W - 4L
1,563 SR
Queue Stats
188W - 196L
1,470 Elo+
Solo
Set
Set
Phoenixsaurusrex
Set
Level 81
God Stats
1W - 0L
1,312 SR
Queue Stats
21W - 19L
1,586 Elo+
Party 3
Ra
Ra
TrainMyTaco
Ra
Level 126
God Stats
1W - 0L
1,506 SR
Queue Stats
38W - 30L
1,519 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 5 / 8
10,803
635
12,299
17,323
18,299
Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Herbermenjenkin
Kumbhakarna
18
2 / 6 / 11
11,080
652
7,675
33,535
52,672
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 4 / 9
11,278
663
17,920
25,498
29,943
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
6 / 7 / 8
11,054
650
26,887
16,718
11,725
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
3 / 10 / 13
11,814
695
18,495
22,787
12,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
6 / 5 / 19
12,178
716
21,506
23,236
10,582
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Scylla
Kouzbohl
Scylla
20
11 / 4 / 14
13,345
785
25,549
15,016
5,420
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
6 / 6 / 14
12,291
723
13,722
20,072
9,421
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
5 / 3 / 18
11,444
673
16,952
23,433
22,545
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
4 / 4 / 22
13,072
769
14,824
20,211
17,987
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 3s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
119
21
Kills
32
32
Deaths
22
49
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Freya
6
5
19
3.1
L
3
5
8
1.4
L
Kumbhakarna
Herbermenjenkin
Kumbhakarna
2
6
11
1.25
W
Scylla
Kouzbohl
Scylla
11
4
14
4.5
W
6
6
14
2.17
L
7
4
9
2.88
W
5
3
18
4.67
L
6
7
8
1.43
W
4
4
22
3.75
L
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,276
Damage
92,553
115,861
Taken
101,968
125,417
Mitigated
65,955
36,257
Healing
49,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
21,506
6,533
2,390
7,766
23,236
10,582
2,070
6,202
17,034
30,461
0
L
12,299
1,939
1,146
2,499
17,323
18,299
561
10,228
7,095
0
23,681
L
Kumbhakarna
Herbermenjenkin
Kumbhakarna
7,675
531
634
6,210
33,535
52,672
528
20,793
12,742
22,239
0
W
Scylla
Kouzbohl
Scylla
25,549
1,653
3,096
2,547
15,016
5,420
1,615
2,547
12,469
49,198
0
W
13,722
1,113
1,708
3,464
20,072
9,421
1,356
6,393
13,679
24,848
0
L
17,920
1,426
11,809
10,436
25,498
29,943
894
17,569
7,929
28,580
0
W
16,952
5,920
1,414
5,241
23,433
22,545
572
5,461
17,972
0
23,933
L
26,887
2,587
763
1,509
16,718
11,725
1,712
9,977
6,741
0
48,901
W
14,824
2,683
13,527
8,172
20,211
17,987
1,259
4,992
15,219
56,869
0
L
18,495
1,942
533
718
22,787
12,778
532
17,034
5,753
0
32,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,029
Gold Earned
62,330
135
Minions Killed
178
0
Camps Cleared
0
1,279,659
Distance Traveled
1,413,672
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
12,178
716
10
1
0
275,341
3
L
Ravana
10,803
635
18
1
0
235,458
0
L
Kumbhakarna
11,080
652
16
1
0
278,150
0
W
Scylla
13,345
785
45
3
0
296,635
0
W
Nox
12,291
723
23
1
0
283,383
2
L
Terra
11,278
663
30
2
0
294,024
0
W
Set
11,444
673
12
1
0
293,324
0
L
Ne Zha
11,054
650
28
2
0
254,311
1
W
Ra
13,072
769
88
5
0
264,989
1
L
Susano
11,814
695
43
3
0
217,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role