Player Matchup

Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
CrystaIust-
Morgan Le Fay
Level 48
God Stats
1W - 2L
1,253 SR
Queue Stats
92W - 89L
1,335 Elo+
Solo
Baron Samedi
Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
Level 66
God Stats
36W - 43L
1,397 SR
Queue Stats
352W - 387L
1,373 Elo+
Party 3
Awilix
Awilix
natertator14
Awilix
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
222W - 279L
1,361 Elo+
Party 3
Ymir
Ymir
vini_martins_
Ymir
Level 105
God Stats
47W - 51L
1,449 SR
Queue Stats
163W - 209L
1,302 Elo+
Party 2
Team Averages
Level 85
1,420 SR
1,374 Elo+

VS

Team Averages
Level 71
1,463 SR
1,376 Elo+
Tsukuyomi
Tsukuyomi
Beast_Boy20032
Tsukuyomi
Level 49
God Stats
11W - 9L
1,452 SR
Queue Stats
173W - 167L
1,419 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
DJKing1216
Morgan Le Fay
Level 67
God Stats
6W - 7L
1,412 SR
Queue Stats
261W - 248L
1,388 Elo+
Party 1
Geb
Geb
FG Luckyflea
Geb
Level 69
God Stats
34W - 51L
1,399 SR
Queue Stats
272W - 282L
1,292 Elo+
Solo
Chaac
Chaac
Kz4Gaming NX
Chaac
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,335 Elo+
Solo
Sol
Sol
NgS_Sharkman
Sol
Level 82
God Stats
7W - 4L
1,550 SR
Queue Stats
398W - 386L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
15
4 / 2 / 4
9,512
501
9,151
12,950
5,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
CrystaIust-
Morgan Le Fay
10
0 / 1 / 1
7,008
369
3,422
5,614
2,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
16
0 / 2 / 6
9,925
522
9,052
9,445
5,343
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Awilix
14
4 / 4 / 1
8,795
463
7,535
16,363
6,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 3 / 5
8,199
432
5,081
21,168
21,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Beast_Boy20032
Tsukuyomi
15
6 / 2 / 3
9,894
521
8,258
13,806
6,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
DJKing1216
Morgan Le Fay
16
4 / 1 / 5
10,319
543
8,963
9,518
4,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
0 / 3 / 6
8,604
453
6,477
13,921
12,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
2 / 3 / 2
9,985
526
6,457
14,636
8,788
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
0 / 2 / 7
9,270
488
17,887
12,037
5,589
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
35
10
Kills
12
12
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
4
2
4
3
W
Tsukuyomi
Beast_Boy20032
Tsukuyomi
6
2
3
3.75
L
Morgan Le Fay
CrystaIust-
Morgan Le Fay
0
1
1
0.5
W
Morgan Le Fay
DJKing1216
Morgan Le Fay
4
1
5
6.5
W
0
3
6
1
W
2
3
2
1
L
Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
0
2
6
1.5
W
0
2
7
1.75
L
Awilix
4
4
1
1.13
L
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,241
Damage
48,042
65,540
Taken
63,918
41,695
Mitigated
38,189
14,949
Healing
18,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
9,151
3,317
0
3,937
12,950
5,595
0
8,045
4,905
0
59,211
W
Tsukuyomi
Beast_Boy20032
Tsukuyomi
8,258
1,801
530
5,706
13,806
6,351
1,847
3,165
10,624
19
61,688
L
Morgan Le Fay
CrystaIust-
Morgan Le Fay
3,422
233
0
1,387
5,614
2,301
0
2,837
2,777
34,393
0
W
Morgan Le Fay
DJKing1216
Morgan Le Fay
8,963
1,035
0
265
9,518
4,618
2,191
2,391
7,113
70,654
0
W
6,477
639
0
1,432
13,921
12,843
388
3,047
10,784
28,175
0
W
6,457
1,090
191
4,674
14,636
8,788
696
4,641
9,565
0
60,243
L
Baron Samedi
Lions-R-The-SHIZ
Baron Samedi
9,052
511
599
2,483
9,445
5,343
0
2,375
7,070
76,789
0
W
17,887
6,572
0
5,991
12,037
5,589
3,291
3,662
8,285
63,580
13,352
L
Awilix
7,535
3,194
0
1,064
16,363
6,935
0
6,345
10,018
0
53,768
L
5,081
366
352
5,127
21,168
21,521
0
11,092
10,076
23,281
8

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,439
Gold Earned
48,072
408
Minions Killed
494
0
Camps Cleared
0
1,519,033
Distance Traveled
1,884,964
5
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,512
501
74
4
0
305,836
0
W
Tsukuyomi
9,894
521
104
5
0
401,114
3
L
Morgan Le Fay
7,008
369
69
4
0
164,640
1
W
Morgan Le Fay
10,319
543
128
7
0
374,020
4
W
Geb
8,604
453
29
2
0
440,883
6
W
Chaac
9,985
526
101
5
0
335,549
1
L
Baron Samedi
9,925
522
152
8
0
328,870
4
W
Sol
9,270
488
132
7
0
333,398
2
L
Awilix
8,795
463
76
4
0
405,268
0
L
Ymir
8,199
432
37
2
0
314,419
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role