Player Matchup

Janus
Janus
 
Janus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BornThuggin420
Bacchus
Level 58
God Stats
5W - 8L
1,515 SR
Queue Stats
162W - 139L
1,506 Elo+
Solo
Anhur
Anhur
DeusWolfTV
Anhur
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,483 Elo+
Solo
Hun Batz
Hun Batz
Zonii22
Hun Batz
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,393 Elo+
Party 2
Ravana
Ravana
alioz
Ravana
Level 13
God Stats
2W - 5L
1,398 SR
Queue Stats
4W - 6L
1,393 Elo+
Party 2
Team Averages
Level 33
1,483 SR
1,455 Elo+

VS

Team Averages
Level 90
1,549 SR
1,438 Elo+
Ganesha
Ganesha
AalokAlvah
Ganesha
Level 66
God Stats
30W - 18L
1,593 SR
Queue Stats
171W - 173L
1,442 Elo+
Party 3
Chang'e
Chang'e
AaronC878
Chang'e
Level 65
God Stats
25W - 18L
1,588 SR
Queue Stats
158W - 165L
1,429 Elo+
Party 3
Heimdallr
Heimdallr
NAHZIPRO
Heimdallr
Level 127
God Stats
14W - 10L
1,360 SR
Queue Stats
283W - 301L
1,427 Elo+
Party 1
Discordia
Discordia
dawesomef
Discordia
Level 123
God Stats
17W - 19L
1,503 SR
Queue Stats
69W - 64L
1,465 Elo+
Solo
Achilles
Achilles
gaine-beuh
Achilles
Level 68
God Stats
5W - 1L
1,701 SR
Queue Stats
327W - 358L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
3 / 1 / 2
10,528
1,053
16,301
9,744
4,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
0 / 4 / 4
9,501
950
8,384
19,678
21,467
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
15
1 / 3 / 3
9,961
996
6,962
14,747
6,524
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Zonii22
Hun Batz
15
0 / 8 / 4
9,600
960
7,586
13,990
5,996
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
alioz
Ravana
15
1 / 1 / 3
9,885
989
5,465
11,599
11,765
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

170

VS

Team 2 Tickets

269

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AalokAlvah
Ganesha
17
0 / 1 / 15
11,886
1,189
10,982
19,480
27,207
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
AaronC878
Chang'e
16
3 / 1 / 11
10,475
1,048
12,572
10,957
5,514
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
NAHZIPRO
Heimdallr
17
11 / 0 / 5
12,980
1,298
17,665
4,196
2,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
dawesomef
Discordia
17
2 / 1 / 12
10,709
1,071
15,367
4,719
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
gaine-beuh
Achilles
16
1 / 2 / 10
10,033
1,003
9,015
9,214
6,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
5
Kills
17
17
Deaths
5
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
3
1
2
4
W
Ganesha
AalokAlvah
Ganesha
0
1
15
7.5
W
Chang'e
AaronC878
Chang'e
3
1
11
8.5
L
0
4
4
0.5
L
Anhur
1
3
3
0.83
W
Heimdallr
NAHZIPRO
Heimdallr
11
0
5
13.5
L
Hun Batz
Zonii22
Hun Batz
0
8
4
0.25
L
Ravana
alioz
Ravana
1
1
3
2.5
W
Discordia
dawesomef
Discordia
2
1
12
8
W
Achilles
gaine-beuh
Achilles
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,698
Damage
65,601
69,758
Taken
48,566
49,870
Mitigated
43,848
5,240
Healing
13,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
16,301
1,216
372
972
9,744
4,118
0
6,660
2,904
36,993
0
W
Ganesha
AalokAlvah
Ganesha
10,982
718
0
2,489
19,480
27,207
0
10,034
9,446
22,702
0
W
Chang'e
AaronC878
Chang'e
12,572
216
2,478
4,271
10,957
5,514
0
5,620
5,337
21,860
0
L
8,384
658
567
800
19,678
21,467
0
7,331
11,749
20,681
0
L
Anhur
6,962
4,055
0
1,397
14,747
6,524
0
9,301
5,165
0
29,144
W
Heimdallr
NAHZIPRO
Heimdallr
17,665
8,624
0
1,399
4,196
2,085
0
2,127
2,069
0
57,325
L
Hun Batz
Zonii22
Hun Batz
7,586
1,867
0
0
13,990
5,996
0
8,019
5,667
0
16,782
L
Ravana
alioz
Ravana
5,465
956
0
1,132
11,599
11,765
0
6,829
4,563
0
24,210
W
Discordia
dawesomef
Discordia
15,367
750
885
503
4,719
2,282
0
1,475
3,244
33,661
0
W
Achilles
gaine-beuh
Achilles
9,015
2,279
0
993
9,214
6,760
0
5,429
3,785
0
16,250

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,475
Gold Earned
56,083
189
Minions Killed
220
5
Camps Cleared
12
1,069,856
Distance Traveled
1,046,021
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,528
1,053
51
5
1
194,948
0
W
Ganesha
11,886
1,189
0
0
0
218,443
0
W
Chang'e
10,475
1,048
34
3
1
215,368
0
L
Bacchus
9,501
950
9
1
1
205,335
0
L
Anhur
9,961
996
63
6
2
216,967
1
W
Heimdallr
12,980
1,298
102
10
4
203,752
0
L
Hun Batz
9,600
960
26
3
1
197,907
0
L
Ravana
9,885
989
40
4
0
254,699
0
W
Discordia
10,709
1,071
56
6
2
202,137
0
W
Achilles
10,033
1,003
28
3
5
206,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role