Player Matchup

Ravana
Ravana
Kasakonu
Ravana
Level 48
God Stats
4W - 18L
1,050 SR
Queue Stats
265W - 599L
1,163 Elo+
Solo
Guan Yu
Guan Yu
Saber9824
Guan Yu
Level 11
God Stats
1W - 2L
1,755 SR
Queue Stats
21W - 42L
1,662 Elo+
Party 2
Ra
Ra
zombiecannon3
Ra
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 16L
1,366 Elo+
Party 2
Team Averages
Level 31
1,435 SR
1,397 Elo+

VS

Team Averages
Level 88
1,347 SR
1,476 Elo+
Ganesha
Ganesha
Anthony_S2303
Ganesha
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,395 Elo+
Party 1
Discordia
Discordia
Lillithias2501
Discordia
Level 29
God Stats
1W - 1L
1,298 SR
Queue Stats
5W - 8L
1,387 Elo+
Party 1
Neith
Neith
TheMoiGamer
Neith
Level 153
God Stats
2W - 1L
1,245 SR
Queue Stats
208W - 203L
1,645 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Kasakonu
Ravana
10
1 / 4 / 1
6,545
655
3,296
10,557
4,306
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Guan Yu
Saber9824
Guan Yu
10
1 / 6 / 0
6,492
649
6,075
17,371
15,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

11
1 / 10 / 0
7,022
702
6,199
13,578
4,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
13
0 / 0 / 16
8,567
857
6,506
9,536
8,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
Lillithias2501
Discordia
11
3 / 2 / 8
7,493
749
7,052
7,220
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
17 / 1 / 3
10,158
1,016
22,125
11,234
5,180
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
3
Kills
20
20
Deaths
3
1
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ganesha
0
0
16
8
L
Ravana
Kasakonu
Ravana
1
4
1
0.38
W
Discordia
Lillithias2501
Discordia
3
2
8
3.5
L
Guan Yu
Saber9824
Guan Yu
1
6
0
0.17
W
17
1
3
18.5
L
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,570
Damage
35,683
41,506
Taken
27,990
24,698
Mitigated
16,795
6,887
Healing
9,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
6,506
671
349
3,335
9,536
8,922
42
2,895
6,440
19,465
0
L
Ravana
Kasakonu
Ravana
3,296
800
0
2,111
10,557
4,306
0
3,183
7,374
0
13,545
W
Discordia
Lillithias2501
Discordia
7,052
1,178
369
889
7,220
2,693
54
1,847
5,190
13,563
0
L
Guan Yu
Saber9824
Guan Yu
6,075
783
746
2,405
17,371
15,952
0
5,321
12,050
0
10,120
W
22,125
10,339
0
4,456
11,234
5,180
2,150
2,068
8,719
0
62,086
L
6,199
884
283
1,342
13,578
4,440
0
5,184
8,394
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,059
Gold Earned
26,218
64
Minions Killed
127
0
Camps Cleared
7
488,257
Distance Traveled
549,219
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,567
857
4
0
0
204,337
3
L
Ravana
6,545
655
21
2
0
162,013
1
W
Discordia
7,493
749
21
2
3
173,273
1
L
Guan Yu
6,492
649
10
1
0
187,043
0
W
Neith
10,158
1,016
102
10
4
171,609
1
L
Ra
7,022
702
33
3
0
139,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role