Player Matchup

Nu Wa
Nu Wa
BrunoVania313
Nu Wa
Level 158
God Stats
138W - 160L
1,462 SR
Queue Stats
139W - 171L
1,426 Elo+
Solo
Achilles
Achilles
Gary11111
Achilles
Level 109
God Stats
2W - 2L
1,548 SR
Queue Stats
11W - 13L
1,556 Elo+
Solo
Heimdallr
Heimdallr
PenguinLord12
Heimdallr
Level 67
God Stats
5W - 9L
1,384 SR
Queue Stats
210W - 290L
1,519 Elo+
Solo
Team Averages
Level 111
1,465 SR
1,500 Elo+

VS

Team Averages
Level 108
1,373 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
ArchGhoulKen
Ah Muzen Cab
Level 124
God Stats
0W - 5L
1,558 SR
Queue Stats
121W - 156L
1,431 Elo+
Party 1
Achilles
Achilles
Hakai11
Achilles
Level 116
God Stats
5W - 5L
1,530 SR
Queue Stats
65W - 79L
1,422 Elo+
Party 1
Chronos
Chronos
MrJPartytime
Chronos
Level 84
God Stats
0W - 1L
1,033 SR
Queue Stats
42W - 55L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 7
14,645
666
24,145
13,191
6,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Achilles
Gary11111
Achilles
19
6 / 4 / 4
14,449
657
17,005
25,255
42,458
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
PenguinLord12
Heimdallr
19
2 / 3 / 8
13,977
635
21,538
21,299
12,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
ArchGhoulKen
Ah Muzen Cab
20
2 / 2 / 5
14,300
650
14,850
18,245
7,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
Hakai11
Achilles
17
4 / 4 / 1
13,903
632
14,379
27,648
31,394
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos
MrJPartytime
Chronos
19
4 / 6 / 5
14,715
669
17,141
22,555
9,770
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
12
Kills
10
10
Deaths
12
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
ArchGhoulKen
Ah Muzen Cab
2
2
5
2.25
W
4
3
7
2.5
W
Achilles
Gary11111
Achilles
6
4
4
2
L
Achilles
Hakai11
Achilles
4
4
1
1.13
L
Chronos
MrJPartytime
Chronos
4
6
5
1.08
W
Heimdallr
PenguinLord12
Heimdallr
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,688
Damage
46,370
59,745
Taken
68,448
61,759
Mitigated
48,974
17,023
Healing
12,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
ArchGhoulKen
Ah Muzen Cab
14,850
4,589
1,527
6,260
18,245
7,810
2,225
7,976
10,126
0
95,171
W
24,145
12,121
823
3,340
13,191
6,668
1,281
3,853
9,338
85,305
0
W
Achilles
Gary11111
Achilles
17,005
2,786
0
4,844
25,255
42,458
421
8,451
16,804
1,026
36,772
L
Achilles
Hakai11
Achilles
14,379
2,621
0
3,127
27,648
31,394
0
10,407
16,075
0
38,639
L
Chronos
MrJPartytime
Chronos
17,141
2,344
0
1,177
22,555
9,770
714
7,033
14,940
58,998
0
W
Heimdallr
PenguinLord12
Heimdallr
21,538
10,154
941
7,075
21,299
12,633
1,444
5,200
16,099
0
79,788

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,071
Gold Earned
42,918
278
Minions Killed
264
12
Camps Cleared
6
1,136,562
Distance Traveled
1,249,676
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
14,300
650
145
7
1
423,525
1
W
Nu Wa
14,645
666
115
5
7
380,966
11
W
Achilles
14,449
657
57
3
2
387,699
4
L
Achilles
13,903
632
31
1
3
402,752
4
L
Chronos
14,715
669
88
4
2
423,399
1
W
Heimdallr
13,977
635
106
5
3
367,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role