Player Matchup

Ishtar
Ishtar
CrystalChrysaIis
Ishtar
Level 45
God Stats
1W - 1L
1,349 SR
Queue Stats
2W - 13L
981 Elo+
Party 1
Pele
Pele
HeavyyyD313
Pele
Level 46
God Stats
2W - 6L
1,431 SR
Queue Stats
11W - 26L
1,164 Elo+
Party 1
Freya
Freya
Melanin_Queen37
Freya
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 10L
836 Elo+
Party 1
Team Averages
Level 32
1,426 SR
993 Elo+

VS

Team Averages
Level 62
1,499 SR
1,071 Elo+
Freya
Freya
Jaqarvis
Freya
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 24L
845 Elo+
Party 2
Tyr
Tyr
xXthermoDanXx
Tyr
Level 69
God Stats
1W - 0L
1,424 SR
Queue Stats
1W - 3L
1,161 Elo+
Solo
Lancelot
Lancelot
yoboijj222
Lancelot
Level 88
God Stats
1W - 0L
1,572 SR
Queue Stats
17W - 49L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 7 / 5
13,459
748
21,788
17,070
8,960
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

15
6 / 11 / 5
12,799
711
21,158
22,201
10,397
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
0 / 9 / 8
10,429
579
6,435
17,834
7,690
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Jaqarvis
Freya
18
13 / 6 / 8
13,995
778
20,684
26,108
11,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
9 / 4 / 12
13,175
732
19,546
28,169
28,158
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Mace

Heavy Mace

+30
Physical Power

Lancelot
yoboijj222
Lancelot
16
5 / 4 / 16
12,917
718
4,716
14,586
11,191
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
63
14
Kills
27
27
Deaths
14
18
Assists
36
Player
Kills
Deaths
Assists
KDA
L
8
7
5
1.5
L
6
11
5
0.77
W
Freya
Jaqarvis
Freya
13
6
8
2.83
L
0
9
8
0.44
W
9
4
12
3.75
W
Lancelot
yoboijj222
Lancelot
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,381
Damage
44,946
57,105
Taken
68,863
27,047
Mitigated
51,150
4,777
Healing
18,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,788
13,698
0
168
17,070
8,960
237
4,648
12,422
0
56,181
L
21,158
6,417
0
2,753
22,201
10,397
0
8,294
13,907
0
41,664
W
Freya
Jaqarvis
Freya
20,684
9,712
0
12,994
26,108
11,801
895
3,117
22,991
51,063
0
L
6,435
2,983
0
1,856
17,834
7,690
84
8,470
9,364
11,171
0
W
19,546
1,515
0
4,518
28,169
28,158
431
1,896
26,273
0
48,516
W
Lancelot
yoboijj222
Lancelot
4,716
1,178
0
489
14,586
11,191
306
2,818
11,768
43
15,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,687
Gold Earned
40,087
115
Minions Killed
123
2
Camps Cleared
9
688,499
Distance Traveled
885,902
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
13,459
748
66
4
1
229,919
1
L
Pele
12,799
711
39
2
1
244,227
0
W
Freya
13,995
778
52
3
3
248,324
0
L
Freya
10,429
579
10
1
0
214,353
1
W
Tyr
13,175
732
56
3
3
338,661
3
W
Lancelot
12,917
718
15
1
3
298,917
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role