Player Matchup

Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
BeardedAngel315
Kali
Level 37
God Stats
0W - 1L
1,110 SR
Queue Stats
112W - 123L
1,231 Elo+
Solo
Sylvanus
Sylvanus
DemonTimez_ytis
Sylvanus
Level 102
God Stats
16W - 24L
1,356 SR
Queue Stats
323W - 369L
1,353 Elo+
Solo
Jing Wei
Jing Wei
Zolon Zo Lonzo
Jing Wei
Level 81
God Stats
0W - 1L
1,395 SR
Queue Stats
8W - 13L
1,336 Elo+
Party 1
Jormungandr
Jormungandr
notjordansdad
Jormungandr
Level 134
God Stats
2W - 5L
1,536 SR
Queue Stats
13W - 17L
1,336 Elo+
Party 1
Team Averages
Level 86
1,379 SR
1,351 Elo+

VS

Team Averages
Level 53
1,490 SR
1,333 Elo+
Yu Huang
Yu Huang
Got Jumps
Yu Huang
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 29L
1,336 Elo+
Party 2
Charybdis
Charybdis
LilBebe331
Charybdis
Level 37
God Stats
20W - 13L
1,608 SR
Queue Stats
42W - 57L
1,329 Elo+
Solo
Pele
Pele
NewfieJesus
Pele
Level 48
God Stats
6W - 2L
1,498 SR
Queue Stats
24W - 34L
1,243 Elo+
Party 2
Maui
Maui
NoCreationz
Maui
Level 69
God Stats
4W - 2L
1,470 SR
Queue Stats
82W - 83L
1,348 Elo+
Party 2
Chaac
Chaac
cartman04
Chaac
Level 65
God Stats
15W - 10L
1,372 SR
Queue Stats
51W - 42L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
1 / 3 / 2
6,423
428
4,500
7,116
2,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 7 / 3
6,699
447
3,322
15,394
6,219
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sylvanus
11
3 / 3 / 4
7,284
486
8,921
13,846
7,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

Jing Wei
9
0 / 9 / 3
6,060
404
3,073
12,043
3,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
notjordansdad
Jormungandr
11
3 / 2 / 3
7,537
502
9,950
17,154
9,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Got Jumps
Yu Huang
12
1 / 3 / 2
7,361
491
6,412
7,263
3,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Charybdis
LilBebe331
Charybdis
14
8 / 1 / 10
8,863
591
13,418
10,665
4,634
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
5 / 2 / 6
7,882
525
5,209
14,505
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
6 / 2 / 8
8,246
550
7,052
15,824
18,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chaac
cartman04
Chaac
15
3 / 0 / 5
9,079
605
9,017
9,301
7,316
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
8
Kills
23
24
Deaths
8
15
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
2
0.67
L
1
7
3
0.36
L
Sylvanus
3
3
4
1.67
W
Yu Huang
Got Jumps
Yu Huang
1
3
2
0.67
W
Charybdis
LilBebe331
Charybdis
8
1
10
13
W
5
2
6
4
W
6
2
8
5
L
Jing Wei
0
9
3
0.17
W
Chaac
cartman04
Chaac
3
0
5
5.5
L
Jormungandr
notjordansdad
Jormungandr
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,766
Damage
41,108
65,553
Taken
57,558
30,223
Mitigated
39,415
20,432
Healing
18,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,500
1,711
0
1,232
7,116
2,714
480
2,146
4,970
0
28,989
L
3,322
2,425
486
5,995
15,394
6,219
0
1,038
14,356
0
34,257
L
Sylvanus
8,921
3,145
1,672
4,353
13,846
7,970
31
5,245
8,601
32,287
8,212
W
Yu Huang
Got Jumps
Yu Huang
6,412
1,764
0
574
7,263
3,453
1,139
2,921
4,342
44,025
0
W
Charybdis
LilBebe331
Charybdis
13,418
6,920
0
3,673
10,665
4,634
1,088
4,050
6,615
0
57,298
W
5,209
1,405
0
6,404
14,505
5,871
0
3,787
10,718
0
53,436
W
7,052
1,164
0
3,665
15,824
18,141
84
6,199
9,625
19,878
0
L
Jing Wei
3,073
2,265
118
804
12,043
3,703
1,248
3,191
8,852
0
23,073
W
Chaac
cartman04
Chaac
9,017
1,619
78
3,699
9,301
7,316
732
791
8,510
0
73,406
L
Jormungandr
notjordansdad
Jormungandr
9,950
3,387
0
5,772
17,154
9,617
154
1,844
15,310
34,669
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,003
Gold Earned
41,431
247
Minions Killed
401
0
Camps Cleared
0
1,314,570
Distance Traveled
1,419,118
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,423
428
39
3
0
242,691
5
L
Kali
6,699
447
46
3
0
266,915
1
L
Sylvanus
7,284
486
71
5
0
251,583
1
W
Yu Huang
7,361
491
65
4
0
255,737
0
W
Charybdis
8,863
591
85
6
0
288,078
3
W
Pele
7,882
525
80
5
0
321,096
0
W
Maui
8,246
550
27
2
0
298,198
2
L
Jing Wei
6,060
404
38
3
0
267,626
0
W
Chaac
9,079
605
144
10
0
256,009
2
L
Jormungandr
7,537
502
53
4
0
285,755
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role