Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
Japanese_FanBoys
Guan Yu
Level 152
God Stats
3W - 2L
1,591 SR
Queue Stats
82W - 55L
1,592 Elo+
Party 1
Thor
Thor
Khalifa269
Thor
Level 58
God Stats
64W - 88L
1,485 SR
Queue Stats
125W - 173L
1,419 Elo+
Solo
Team Averages
Level 123
1,525 SR
1,504 Elo+

VS

Team Averages
Level 131
1,521 SR
1,496 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Black Airlines
Bastet
Level 160
God Stats
20W - 9L
1,681 SR
Queue Stats
114W - 110L
1,540 Elo+
Solo
Hercules
Hercules
Paladin rojo959
Hercules
Level 123
God Stats
2W - 6L
1,383 SR
Queue Stats
888W - 1,196L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
13
0 / 1 / 4
7,001
636
4,518
9,811
3,920
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
2 / 2 / 2
7,194
654
6,449
13,369
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
2 / 2 / 1
7,232
657
2,767
5,958
2,227
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
13
3 / 1 / 2
7,910
719
10,942
3,945
1,613
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
1 / 1 / 2
7,191
654
8,893
7,386
2,676
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
11
1 / 2 / 4
6,975
634
5,269
10,527
9,147
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
13
4
Kills
5
5
Deaths
4
7
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
0
1
4
2
W
Kukulkan
 
Kukulkan
3
1
2
4
W
1
1
2
2
L
2
2
2
1.5
L
2
2
1
1.25
W
Hercules
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,734
Damage
25,104
29,138
Taken
21,858
18,711
Mitigated
13,436
10,074
Healing
5,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,518
2,411
0
2,998
9,811
3,920
0
4,412
5,399
28,398
0
W
Kukulkan
 
Kukulkan
10,942
1,489
0
0
3,945
1,613
197
1,093
2,635
39,945
0
W
8,893
1,694
455
2,182
7,386
2,676
0
1,396
5,656
0
27,817
L
6,449
1,110
2,026
3,669
13,369
12,564
0
4,183
9,186
0
18,403
L
2,767
300
0
1,381
5,958
2,227
0
2,498
3,460
0
7,312
W
Hercules
5,269
1,329
0
2,833
10,527
9,147
169
2,465
7,768
0
13,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,427
Gold Earned
22,076
111
Minions Killed
128
3
Camps Cleared
6
532,792
Distance Traveled
611,605
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
7,001
636
58
5
1
187,256
2
W
Kukulkan
7,910
719
71
6
0
191,209
5
W
Bastet
7,191
654
42
4
5
226,192
2
L
Guan Yu
7,194
654
40
4
2
216,862
5
L
Thor
7,232
657
13
1
0
128,674
0
W
Hercules
6,975
634
15
1
1
194,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role