Player Matchup

Gilgamesh
Gilgamesh
Jexersiced
Gilgamesh
Level 26
God Stats
0W - 1L
1,267 SR
Queue Stats
1W - 5L
1,235 Elo+
Party 1
Izanami
Izanami
Lucky Loki 07
Izanami
Level 22
God Stats
8W - 4L
1,500 SR
Queue Stats
45W - 76L
1,092 Elo+
Party 2
Ao Kuang
Ao Kuang
Nick552
Ao Kuang
Level 77
God Stats
131W - 110L
1,513 SR
Queue Stats
259W - 273L
1,380 Elo+
Solo
Discordia
Discordia
ZzShiroYasha
Discordia
Level 39
God Stats
8W - 7L
1,248 SR
Queue Stats
62W - 91L
1,121 Elo+
Party 2
Mercury
Mercury
accurate-ninja5
Mercury
Level 38
God Stats
0W - 2L
1,661 SR
Queue Stats
6W - 20L
1,308 Elo+
Party 1
Team Averages
Level 40
1,438 SR
1,227 Elo+

VS

Team Averages
Level 76
1,532 SR
1,270 Elo+
Bacchus
Bacchus
Gianmirpy
Bacchus
Level 104
God Stats
35W - 35L
1,498 SR
Queue Stats
655W - 718L
1,391 Elo+
Solo
Hades
Hades
Goon_and_biond
Hades
Level 86
God Stats
9W - 7L
1,576 SR
Queue Stats
142W - 166L
1,349 Elo+
Solo
Chernobog
Chernobog
ItzYaBoiRico98
Chernobog
Level 45
God Stats
15W - 10L
1,522 SR
Queue Stats
62W - 63L
1,315 Elo+
Solo
Arachne
Arachne
St3p5is
Arachne
Level 56
God Stats
1W - 0L
1,593 SR
Queue Stats
1W - 8L
1,021 Elo+
Solo
Chang'e
Chang'e
the1angel
Chang'e
Level 87
God Stats
2W - 2L
1,474 SR
Queue Stats
77W - 79L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Jexersiced
Gilgamesh
1
0 / 0 / 0
1,920
192
0
0
0
Izanami
9
1 / 6 / 2
5,222
522
4,942
8,393
2,845
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
Nick552
Ao Kuang
8
3 / 1 / 0
4,990
499
3,487
7,655
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
ZzShiroYasha
Discordia
8
1 / 3 / 0
4,834
483
3,815
6,802
2,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 2 / 0
5,147
515
2,321
6,867
2,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Gianmirpy
Bacchus
8
1 / 0 / 0
5,250
525
1,949
2,702
1,667
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 1
5,881
588
4,631
6,914
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chernobog
ItzYaBoiRico98
Chernobog
10
6 / 2 / 1
6,360
636
4,364
7,320
2,595
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
St3p5is
Arachne
10
3 / 0 / 3
6,060
606
3,236
5,626
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
the1angel
Chang'e
8
1 / 2 / 3
5,134
513
4,085
6,780
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
5
Kills
12
12
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Gianmirpy
Bacchus
1
0
0
1
W
1
1
1
1.5
W
Chernobog
ItzYaBoiRico98
Chernobog
6
2
1
3.25
L
Gilgamesh
Jexersiced
Gilgamesh
0
0
0
0
L
Izanami
1
6
2
0.33
L
Ao Kuang
Nick552
Ao Kuang
3
1
0
3
W
Arachne
St3p5is
Arachne
3
0
3
4.5
L
Discordia
ZzShiroYasha
Discordia
1
3
0
0.33
L
0
2
0
0
W
Chang'e
the1angel
Chang'e
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,565
Damage
18,265
29,717
Taken
29,342
13,027
Mitigated
12,058
7,742
Healing
11,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Gianmirpy
Bacchus
1,949
370
0
500
2,702
1,667
0
0
2,702
21,201
0
W
4,631
343
56
4,359
6,914
3,553
0
3,619
3,295
42,314
0
W
Chernobog
ItzYaBoiRico98
Chernobog
4,364
3,012
0
1,500
7,320
2,595
577
2,219
5,101
0
33,294
L
Gilgamesh
Jexersiced
Gilgamesh
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
4,942
2,997
0
1,194
8,393
2,845
0
2,763
5,630
0
28,784
L
Ao Kuang
Nick552
Ao Kuang
3,487
867
0
1,429
7,655
5,254
0
1,692
5,963
19,748
0
W
Arachne
St3p5is
Arachne
3,236
1,987
0
2,459
5,626
2,471
330
760
4,866
0
31,782
L
Discordia
ZzShiroYasha
Discordia
3,815
966
0
2,233
6,802
2,492
0
3,317
3,485
28,998
0
L
2,321
1,162
0
2,886
6,867
2,436
0
2,415
4,306
0
28,215
W
Chang'e
the1angel
Chang'e
4,085
427
524
2,313
6,780
1,772
324
704
6,076
21,311
4,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,113
Gold Earned
28,685
183
Minions Killed
276
0
Camps Cleared
0
754,491
Distance Traveled
924,450
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,250
525
36
4
0
131,365
1
W
Hades
5,881
588
83
8
0
211,944
2
W
Chernobog
6,360
636
53
5
0
191,789
1
L
Gilgamesh
1,920
192
0
0
0
0
0
L
Izanami
5,222
522
47
5
0
170,458
0
L
Ao Kuang
4,990
499
31
3
0
196,265
0
W
Arachne
6,060
606
58
6
0
215,958
0
L
Discordia
4,834
483
49
5
0
169,978
3
L
Mercury
5,147
515
56
6
0
217,790
0
W
Chang'e
5,134
513
46
5
0
173,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role