Player Matchup

Susano
Susano
 
Susano
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
MewtwoLVL1
Osiris
Level 135
God Stats
2W - 3L
1,214 SR
Queue Stats
141W - 124L
1,644 Elo+
Party 1
Maui
Maui
NoVa2698
Maui
Level 109
God Stats
2W - 2L
1,130 SR
Queue Stats
118W - 69L
1,720 Elo+
Party 1
Set
Set
thonzu
Set
Level 123
God Stats
2W - 0L
1,968 SR
Queue Stats
83W - 14L
1,939 Elo+
Party 1
Team Averages
Level 137
1,463 SR
1,661 Elo+

VS

Team Averages
Level 116
1,625 SR
1,650 Elo+
Geb
Geb
Ataraxen
Geb
Level 127
God Stats
2W - 2L
1,856 SR
Queue Stats
201W - 195L
1,587 Elo+
Solo
Lancelot
Lancelot
Frogtown
Lancelot
Level 125
God Stats
7W - 7L
1,650 SR
Queue Stats
178W - 111L
1,639 Elo+
Solo
Anubis
Anubis
Paniic3
Anubis
Level 80
God Stats
33W - 13L
1,674 SR
Queue Stats
311W - 309L
1,590 Elo+
Solo
Cupid
Cupid
zGoldenEye
Cupid
Level 148
God Stats
4W - 7L
1,491 SR
Queue Stats
756W - 548L
1,762 Elo+
Solo
Pele
Pele
Ōkamĩĩ
Pele
Level 102
God Stats
5W - 3L
1,456 SR
Queue Stats
212W - 116L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
12
3 / 3 / 4
7,299
561
8,306
11,009
3,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Hachiman
 
Hachiman
12
0 / 1 / 2
6,966
536
5,424
9,673
3,026
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Osiris
MewtwoLVL1
Osiris
13
2 / 0 / 1
7,606
585
6,548
11,843
9,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Maui
11
1 / 0 / 8
6,857
527
5,444
9,513
5,858
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Set
thonzu
Set
13
7 / 1 / 2
7,887
607
10,587
9,582
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,688
438
4,190
11,729
9,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
Frogtown
Lancelot
12
2 / 2 / 1
6,748
519
4,753
11,903
4,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
Paniic3
Anubis
10
1 / 5 / 1
6,251
481
6,420
9,255
4,362
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cupid
13
1 / 1 / 1
7,431
572
7,603
9,300
3,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
12
1 / 1 / 0
7,498
577
4,947
10,041
6,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Susano
 
Susano
3
3
4
1.67
W
Hachiman
 
Hachiman
0
1
2
1
L
0
4
1
0.13
L
Lancelot
Frogtown
Lancelot
2
2
1
1.25
W
Osiris
MewtwoLVL1
Osiris
2
0
1
2.5
W
Maui
1
0
8
5
L
Anubis
Paniic3
Anubis
1
5
1
0.3
W
Set
thonzu
Set
7
1
2
8
L
Cupid
1
1
1
1.5
L
Pele
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,309
Damage
27,913
51,620
Taken
52,228
27,570
Mitigated
27,933
21,994
Healing
17,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Susano
 
Susano
8,306
2,605
0
1,420
11,009
3,872
0
2,212
8,797
0
55,645
W
Hachiman
 
Hachiman
5,424
3,423
0
5,680
9,673
3,026
0
1,005
8,668
0
57,910
L
4,190
655
0
2,513
11,729
9,410
0
1,909
9,634
10,991
0
L
Lancelot
Frogtown
Lancelot
4,753
1,727
0
925
11,903
4,406
0
353
11,350
0
57,123
W
Osiris
MewtwoLVL1
Osiris
6,548
1,431
0
6,807
11,843
9,955
0
555
10,710
0
57,657
W
Maui
5,444
1,592
1,941
2,759
9,513
5,858
0
2,406
7,107
16,121
5,837
L
Anubis
Paniic3
Anubis
6,420
204
0
2,562
9,255
4,362
0
897
8,013
45,984
0
W
Set
thonzu
Set
10,587
4,432
0
3,387
9,582
4,859
0
4,432
5,150
0
62,128
L
Cupid
7,603
4,191
289
6,712
9,300
3,036
0
1,055
8,162
0
64,316
L
Pele
4,947
1,607
0
4,752
10,041
6,719
0
127
9,914
0
57,406

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,615
Gold Earned
33,616
433
Minions Killed
403
0
Camps Cleared
0
1,335,540
Distance Traveled
1,245,051
15
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
7,299
561
91
7
0
294,042
2
W
Hachiman
6,966
536
106
8
0
231,480
2
L
Geb
5,688
438
13
1
0
254,036
9
L
Lancelot
6,748
519
84
6
0
312,709
2
W
Osiris
7,606
585
106
8
0
262,987
2
W
Maui
6,857
527
26
2
0
271,214
4
L
Anubis
6,251
481
84
6
0
216,428
3
W
Set
7,887
607
104
8
0
275,817
5
L
Cupid
7,431
572
109
8
0
220,101
6
L
Pele
7,498
577
113
9
0
241,777
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role