Player Matchup

Pele
Pele
JahsiahShawty
Pele
Level 29
God Stats
3W - 4L
1,316 SR
Queue Stats
311W - 301L
1,498 Elo+
Party 1
Vamana
Vamana
TTG-Maurizio
Vamana
Level 141
God Stats
3W - 4L
1,595 SR
Queue Stats
325W - 329L
1,529 Elo+
Party 1
Ganesha
Ganesha
UnknownSoldier10
Ganesha
Level 140
God Stats
22W - 19L
1,599 SR
Queue Stats
483W - 466L
1,499 Elo+
Party 2
Danzaburou
Danzaburou
jeremyown
Danzaburou
Level 63
God Stats
1W - 4L
1,452 SR
Queue Stats
66W - 83L
1,464 Elo+
Party 1
Hel
Hel
ofoxgiven
Hel
Level 160
God Stats
24W - 22L
1,602 SR
Queue Stats
844W - 842L
1,511 Elo+
Party 2
Team Averages
Level 107
1,513 SR
1,500 Elo+

VS

Team Averages
Level 84
1,751 SR
1,547 Elo+
Nemesis
Nemesis
CouncilOfCows
Nemesis
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 67L
1,417 Elo+
Solo
The Morrigan
The Morrigan
Silver_Entity
The Morrigan
Level 157
God Stats
15W - 21L
1,584 SR
Queue Stats
434W - 376L
1,616 Elo+
Party 3
Athena
Athena
TensaZenMiamitsu
Athena
Level 156
God Stats
66W - 41L
1,632 SR
Queue Stats
1,164W - 1,009L
1,669 Elo+
Party 3
Hades
Hades
Vanguardwill
Hades
Level 33
God Stats
4W - 0L
1,932 SR
Queue Stats
4W - 8L
1,352 Elo+
Solo
Rama
Rama
jungleking2425
Rama
Level 27
God Stats
14W - 0L
2,109 SR
Queue Stats
113W - 34L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,157
480
7,668
19,567
7,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
13
2 / 4 / 0
8,356
492
11,196
16,683
8,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

13
0 / 1 / 5
8,096
476
4,792
12,605
12,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
jeremyown
Danzaburou
14
2 / 1 / 2
8,440
496
7,025
10,995
4,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 4 / 3
8,404
494
9,489
13,349
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
12
1 / 2 / 9
7,840
461
10,248
13,973
5,736
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Morrigan
Silver_Entity
The Morrigan
17
8 / 3 / 3
10,133
596
14,494
9,223
4,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 9
8,215
483
5,838
11,878
11,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 2
9,385
552
12,962
15,742
16,312
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

16
0 / 0 / 1
9,111
536
8,307
11,270
4,963
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
39
7
Kills
15
15
Deaths
7
12
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nemesis
1
2
9
2.75
L
1
5
2
0.4
W
The Morrigan
Silver_Entity
The Morrigan
8
3
3
3.17
L
Vamana
2
4
0
0.5
W
2
1
9
6.5
L
0
1
5
2.5
W
4
1
2
5
L
Danzaburou
jeremyown
Danzaburou
2
1
2
3
W
0
0
1
0.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,170
Damage
51,849
73,199
Taken
62,086
39,384
Mitigated
43,137
29,202
Healing
23,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
10,248
4,976
0
1,666
13,973
5,736
0
4,665
9,140
0
47,830
L
7,668
1,671
0
7,925
19,567
7,089
0
6,774
12,793
0
64,539
W
The Morrigan
Silver_Entity
The Morrigan
14,494
4,100
0
943
9,223
4,610
0
2,718
6,137
96,994
3,005
L
Vamana
11,196
6,008
0
6,056
16,683
8,935
638
11,733
4,950
0
60,832
W
5,838
1,724
0
3,226
11,878
11,516
12
3,413
8,439
17,631
0
L
4,792
633
0
2,838
12,605
12,478
0
3,621
8,984
27,771
0
W
12,962
2,983
251
10,137
15,742
16,312
484
869
14,842
67,992
0
L
Danzaburou
jeremyown
Danzaburou
7,025
2,719
0
4,387
10,995
4,584
0
2,077
8,918
0
62,319
W
8,307
6,534
0
7,368
11,270
4,963
540
2,188
9,029
0
92,530
L
9,489
2,017
2,340
5,656
13,349
6,298
900
6,141
7,208
61,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
44,684
451
Minions Killed
525
0
Camps Cleared
0
1,593,498
Distance Traveled
1,514,853
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,840
461
68
4
0
355,040
5
L
Pele
8,157
480
114
7
0
337,338
1
W
The Morrigan
10,133
596
164
10
0
287,950
1
L
Vamana
8,356
492
92
5
0
313,449
3
W
Athena
8,215
483
19
1
0
341,880
2
L
Ganesha
8,096
476
5
0
0
308,866
2
W
Hades
9,385
552
120
7
0
240,663
1
L
Danzaburou
8,440
496
113
7
0
338,406
6
W
Rama
9,111
536
154
9
0
289,320
6
L
Hel
8,404
494
127
7
0
295,439
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role