Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
 
Sylvanus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
BlackMagicPT
Cupid
Level 38
God Stats
2W - 1L
1,529 SR
Queue Stats
27W - 24L
1,507 Elo+
Party 1
Fenrir
Fenrir
MasterDiabo
Fenrir
Level 144
God Stats
4W - 0L
1,727 SR
Queue Stats
60W - 58L
1,538 Elo+
Party 1
Chronos
Chronos
MataPatosPT
Chronos
Level 148
God Stats
3W - 1L
1,491 SR
Queue Stats
304W - 303L
1,515 Elo+
Party 1
Team Averages
Level 120
1,549 SR
1,512 Elo+

VS

Team Averages
Level 110
1,378 SR
1,369 Elo+
Hercules
Hercules
 
Hercules
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Dorothy84
Nu Wa
Level 148
God Stats
177W - 134L
1,540 SR
Queue Stats
630W - 637L
1,387 Elo+
Solo
Bacchus
Bacchus
Grooysson
Bacchus
Level 157
God Stats
0W - 2L
1,348 SR
Queue Stats
63W - 64L
1,527 Elo+
Solo
Ullr
Ullr
Rinogi
Ullr
Level 58
God Stats
1W - 2L
1,357 SR
Queue Stats
2W - 3L
1,327 Elo+
Solo
Aphrodite
Aphrodite
Uzuriel
Aphrodite
Level 46
God Stats
0W - 3L
1,145 SR
Queue Stats
4W - 5L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 1 / 8
7,970
569
6,897
7,421
3,086
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
 
Sylvanus
12
0 / 0 / 4
7,383
527
3,044
9,278
8,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 0 / 0
7,142
510
5,504
3,879
1,636
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Fenrir
14
9 / 2 / 4
8,887
635
8,805
14,003
6,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
MataPatosPT
Chronos
15
2 / 2 / 4
8,613
615
6,612
8,814
3,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
2 / 4 / 1
7,018
501
4,732
11,342
7,995
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
Dorothy84
Nu Wa
10
0 / 4 / 1
6,021
430
4,017
5,776
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
Grooysson
Bacchus
11
3 / 5 / 0
6,446
460
4,850
10,236
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Rinogi
Ullr
10
0 / 2 / 0
5,525
395
3,269
8,354
2,603
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Aphrodite
Uzuriel
Aphrodite
10
0 / 2 / 0
5,963
426
2,045
5,661
3,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
7
17
Kills
5
5
Deaths
17
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
1
8
7
W
Sylvanus
 
Sylvanus
0
0
4
2
L
Hercules
 
Hercules
2
4
1
0.63
W
3
0
0
3
L
Nu Wa
Dorothy84
Nu Wa
0
4
1
0.13
L
Bacchus
Grooysson
Bacchus
3
5
0
0.6
W
Fenrir
9
2
4
5.5
W
Chronos
MataPatosPT
Chronos
2
2
4
2
L
Ullr
Rinogi
Ullr
0
2
0
0
L
Aphrodite
Uzuriel
Aphrodite
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,862
Damage
18,913
43,395
Taken
41,369
22,706
Mitigated
21,592
24,327
Healing
11,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,897
601
449
4,887
7,421
3,086
34
2,888
4,533
60,465
0
W
Sylvanus
 
Sylvanus
3,044
540
997
3,673
9,278
8,259
364
2,208
7,070
27,158
1,635
L
Hercules
 
Hercules
4,732
760
0
2,171
11,342
7,995
37
5,892
5,450
0
43,214
W
5,504
3,661
529
1,236
3,879
1,636
2,109
1,013
2,866
0
45,345
L
Nu Wa
Dorothy84
Nu Wa
4,017
1,055
0
701
5,776
1,779
44
2,742
3,034
34,181
0
L
Bacchus
Grooysson
Bacchus
4,850
906
0
2,621
10,236
6,105
0
4,013
6,223
40,540
0
W
Fenrir
8,805
3,383
0
7,142
14,003
6,365
0
3,491
10,512
0
61,427
W
Chronos
MataPatosPT
Chronos
6,612
3,401
0
5,414
8,814
3,360
3,951
1,312
7,502
61,820
0
L
Ullr
Rinogi
Ullr
3,269
2,087
0
533
8,354
2,603
0
2,012
6,342
0
32,871
L
Aphrodite
Uzuriel
Aphrodite
2,045
605
3,292
2,078
5,661
3,110
0
1,768
3,893
26,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
30,973
442
Minions Killed
352
0
Camps Cleared
0
1,276,163
Distance Traveled
1,209,274
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,970
569
100
7
0
253,642
2
W
Sylvanus
7,383
527
41
3
0
222,267
4
L
Hercules
7,018
501
83
6
0
251,295
3
W
Cupid
7,142
510
92
7
0
248,166
1
L
Nu Wa
6,021
430
82
6
0
211,468
1
L
Bacchus
6,446
460
68
5
0
267,180
0
W
Fenrir
8,887
635
98
7
0
289,828
1
W
Chronos
8,613
615
111
8
0
262,260
5
L
Ullr
5,525
395
59
4
0
241,511
3
L
Aphrodite
5,963
426
60
4
0
237,820
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role