Player Matchup

Odin
Odin
Diamond III
 
Odin
Diamond III
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vulcan
Vulcan
Masters
NoneTed
Vulcan
Masters
Level 125
God Stats
55W - 24L
1,828 SR
Queue Stats
265W - 138L
2,943 MMR
Party 2
Guan Yu
Guan Yu
Masters
RîasØppaiLσv3r
Guan Yu
Masters
Level 55
God Stats
75W - 8L
2,032 SR
Queue Stats
133W - 34L
2,992 MMR
Party 2
Team Averages
Diamond I
Diamond I
Average Tier
Level 81
1,787 SR
2,478 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 124
1,505 SR
1,547 MMR
Anubis
Anubis
Platinum I
 
Anubis
Platinum I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Platinum II
 
Bastet
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sobek
Sobek
Gold I
MinCraMi
Sobek
Gold I
Level 60
God Stats
2W - 3L
1,516 SR
Queue Stats
97W - 120L
1,642 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
17
4 / 2 / 9
11,454
674
9,773
18,208
19,021
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
NoneTed
Vulcan
17
6 / 3 / 9
12,106
712
20,110
14,580
7,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

19
8 / 1 / 9
14,153
833
19,136
23,991
35,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
ThothCabrakanAh Muzen CabHerculesAtlas

VS

Bans
AresGaneshaAnhurAchillesHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 8 / 2
11,137
655
11,621
15,360
8,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
 
Bastet
15
2 / 5 / 2
11,095
653
16,696
15,138
5,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
MinCraMi
Sobek
13
1 / 5 / 3
10,518
619
10,718
26,457
31,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
18
Kills
6
6
Deaths
18
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
4
2
9
4.25
L
Anubis
 
Anubis
3
8
2
0.5
L
Bastet
 
Bastet
2
5
2
0.6
L
Sobek
MinCraMi
Sobek
1
5
3
0.5
W
Vulcan
NoneTed
Vulcan
6
3
9
3.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,019
Damage
39,035
56,779
Taken
56,955
61,743
Mitigated
45,743
15,883
Healing
10,126
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,773
2,166
0
1,045
18,208
19,021
844
6,203
12,005
367
32,351
L
Anubis
 
Anubis
11,621
1,552
0
3,311
15,360
8,037
0
5,836
9,524
49,253
0
L
Bastet
 
Bastet
16,696
4,203
0
1,978
15,138
5,871
0
5,105
10,033
0
45,798
L
Sobek
MinCraMi
Sobek
10,718
1,199
0
4,837
26,457
31,835
0
9,986
16,471
21,200
0
W
Vulcan
NoneTed
Vulcan
20,110
5,308
0
680
14,580
7,701
665
7,332
7,178
68,549
0
W
19,136
3,351
3,039
11,119
23,991
35,021
506
8,877
15,114
0
37,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
32,750
190
Minions Killed
187
9
Camps Cleared
6
1,082,121
Distance Traveled
888,455
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,454
674
34
2
4
367,935
4
L
Anubis
11,137
655
90
5
4
245,937
10
L
Bastet
11,095
653
76
4
1
335,661
7
L
Sobek
10,518
619
21
1
1
306,857
3
W
Vulcan
12,106
712
117
7
3
349,829
6
W
Guan Yu
14,153
833
39
2
2
364,357
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role