Player Matchup

Hou Yi
Hou Yi
Be7Zari
Hou Yi
Level 129
God Stats
5W - 5L
1,600 SR
Queue Stats
291W - 289L
1,463 Elo+
Party 2
The Morrigan
The Morrigan
SerZombo
The Morrigan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,415 Elo+
Solo
Mercury
Mercury
Son_Goku61-
Mercury
Level 91
God Stats
0W - 2L
1,288 SR
Queue Stats
83W - 91L
1,394 Elo+
Party 2
Sylvanus
Sylvanus
Vlahara
Sylvanus
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 88L
1,386 Elo+
Party 3
Set
Set
hunterfabulous
Set
Level 46
God Stats
1W - 5L
1,500 SR
Queue Stats
65W - 89L
1,398 Elo+
Party 3
Team Averages
Level 69
1,478 SR
1,411 Elo+

VS

Team Averages
Level 119
1,557 SR
1,456 Elo+
Ra
Ra
AdamsCorleone
Ra
Level 128
God Stats
2W - 0L
1,347 SR
Queue Stats
203W - 174L
1,505 Elo+
Party 1
Ah Puch
Ah Puch
Leskinte
Ah Puch
Level 149
God Stats
3W - 4L
1,410 SR
Queue Stats
209W - 213L
1,424 Elo+
Party 1
Raijin
Raijin
Shinigami150
Raijin
Level 82
God Stats
2W - 2L
1,501 SR
Queue Stats
235W - 226L
1,524 Elo+
Solo
Chronos
Chronos
marsalbazilou57
Chronos
Level 128
God Stats
2W - 1L
1,527 SR
Queue Stats
130W - 153L
1,352 Elo+
Solo
Chaac
Chaac
mexicoooo
Chaac
Level 108
God Stats
3W - 0L
2,002 SR
Queue Stats
174W - 182L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Be7Zari
Hou Yi
20
3 / 7 / 7
11,719
732
28,256
24,582
12,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Morrigan
SerZombo
The Morrigan
16
2 / 5 / 6
9,531
596
7,263
10,389
5,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Mercury
Son_Goku61-
Mercury
14
3 / 9 / 2
9,365
585
5,523
14,225
6,214
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sylvanus
Vlahara
Sylvanus
17
2 / 6 / 10
10,157
635
7,370
23,312
18,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
5 / 7 / 6
10,817
676
13,595
22,485
23,589
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 16
11,868
742
12,168
17,137
10,907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Leskinte
Ah Puch
19
8 / 3 / 17
12,177
761
26,176
14,789
9,713
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
20
10 / 3 / 21
12,664
792
21,684
14,656
9,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
6 / 2 / 19
11,968
748
11,281
12,858
8,087
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Chaac
mexicoooo
Chaac
19
6 / 3 / 23
11,665
729
14,726
24,309
31,558
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
130
15
Kills
34
34
Deaths
15
31
Assists
96
Player
Kills
Deaths
Assists
KDA
W
4
4
16
3
L
Hou Yi
Be7Zari
Hou Yi
3
7
7
0.93
W
Ah Puch
Leskinte
Ah Puch
8
3
17
5.5
L
The Morrigan
SerZombo
The Morrigan
2
5
6
1
W
Raijin
10
3
21
6.83
L
Mercury
Son_Goku61-
Mercury
3
9
2
0.44
L
Sylvanus
Vlahara
Sylvanus
2
6
10
1.17
L
5
7
6
1.14
W
6
2
19
7.75
W
Chaac
mexicoooo
Chaac
6
3
23
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,007
Damage
86,035
94,993
Taken
83,749
65,575
Mitigated
69,739
29,703
Healing
32,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,168
1,578
5,161
5,788
17,137
10,907
1,237
4,173
12,964
42,666
0
L
Hou Yi
Be7Zari
Hou Yi
28,256
11,257
2,108
6,366
24,582
12,531
385
18,114
6,448
0
62,487
W
Ah Puch
Leskinte
Ah Puch
26,176
963
1,046
2,239
14,789
9,713
750
2,559
12,230
43,717
0
L
The Morrigan
SerZombo
The Morrigan
7,263
740
1,558
1,256
10,389
5,127
0
8,050
2,311
14,406
0
W
Raijin
21,684
2,197
3,007
3,632
14,656
9,474
2,062
1,307
13,343
36,938
0
L
Mercury
Son_Goku61-
Mercury
5,523
1,765
1,059
957
14,225
6,214
0
8,729
5,414
0
11,643
L
Sylvanus
Vlahara
Sylvanus
7,370
3,380
4,542
6,412
23,312
18,114
0
19,210
4,078
14,928
0
L
13,595
6,216
2,420
3,025
22,485
23,589
0
16,960
5,433
0
22,168
W
11,281
5,649
2,507
3,018
12,858
8,087
3,649
3,327
9,517
24,753
0
W
Chaac
mexicoooo
Chaac
14,726
1,245
591
5,363
24,309
31,558
961
3,245
21,062
0
30,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,589
Gold Earned
60,342
139
Minions Killed
197
0
Camps Cleared
0
1,206,812
Distance Traveled
1,408,718
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
11,868
742
77
5
0
295,878
1
L
Hou Yi
11,719
732
65
4
0
231,691
1
W
Ah Puch
12,177
761
49
3
0
279,367
0
L
The Morrigan
9,531
596
20
1
0
258,531
3
W
Raijin
12,664
792
20
1
0
274,341
1
L
Mercury
9,365
585
12
1
0
233,163
0
L
Sylvanus
10,157
635
22
1
0
237,329
0
L
Set
10,817
676
20
1
0
246,098
0
W
Chronos
11,968
748
30
2
0
236,071
0
W
Chaac
11,665
729
21
1
0
323,061
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role