Player Matchup

Tyr
Tyr
Notsemofus
Tyr
Level 83
God Stats
4W - 6L
1,481 SR
Queue Stats
148W - 103L
1,602 Elo+
Party 1
Agni
Agni
carapater714
Agni
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 34L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
xThieg
Erlang Shen
Level 49
God Stats
2W - 2L
1,733 SR
Queue Stats
112W - 60L
1,652 Elo+
Party 1
Team Averages
Level 58
1,571 SR
1,596 Elo+

VS

Team Averages
Level 130
1,467 SR
1,525 Elo+
Hercules
Hercules
AgentVenom10
Hercules
Level 160
God Stats
8W - 5L
1,495 SR
Queue Stats
520W - 389L
1,641 Elo+
Solo
Bastet
Bastet
Lobster25
Bastet
Level 91
God Stats
6W - 10L
1,406 SR
Queue Stats
467W - 619L
1,452 Elo+
Solo
Sol
Sol
RelobaSPN
Sol
Level 140
God Stats
2W - 1L
1,500 SR
Queue Stats
102W - 126L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,492
649
9,817
12,488
11,055
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

8
0 / 8 / 3
5,857
586
5,166
9,101
3,381
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
xThieg
Erlang Shen
11
1 / 7 / 2
6,656
666
5,337
14,179
10,812
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AgentVenom10
Hercules
13
11 / 0 / 8
9,744
974
11,532
10,531
10,286
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bastet
Lobster25
Bastet
12
4 / 1 / 13
7,992
799
6,326
8,212
3,351
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 13
7,957
796
12,668
9,533
4,263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
53
3
Kills
19
19
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Hercules
AgentVenom10
Hercules
11
0
8
15
W
Bastet
Lobster25
Bastet
4
1
13
10.5
L
2
4
1
0.63
W
4
3
13
3.5
L
0
8
3
0.19
L
Erlang Shen
xThieg
Erlang Shen
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,320
Damage
30,526
35,768
Taken
28,276
25,248
Mitigated
17,900
5,736
Healing
11,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AgentVenom10
Hercules
11,532
4,903
809
4,157
10,531
10,286
372
2,137
8,114
0
22,467
W
Bastet
Lobster25
Bastet
6,326
2,097
0
2,645
8,212
3,351
1,276
1,645
6,359
0
17,720
L
9,817
1,089
0
2,341
12,488
11,055
0
4,291
8,197
0
17,231
W
12,668
5,643
0
3,407
9,533
4,263
808
1,719
7,590
29,247
3,878
L
5,166
638
0
270
9,101
3,381
0
2,372
6,729
10,656
0
L
Erlang Shen
xThieg
Erlang Shen
5,337
3,427
0
3,125
14,179
10,812
0
4,789
9,390
0
19,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,005
Gold Earned
25,693
77
Minions Killed
95
3
Camps Cleared
6
491,894
Distance Traveled
560,088
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,744
974
24
2
0
203,185
3
W
Bastet
7,992
799
28
3
4
193,076
5
L
Tyr
6,492
649
13
1
1
190,481
3
W
Sol
7,957
796
43
4
2
163,827
2
L
Agni
5,857
586
21
2
1
145,663
0
L
Erlang Shen
6,656
666
43
4
1
155,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role