Player Matchup

Loki
Loki
MindfulLamp7492
Loki
Level 65
God Stats
8W - 4L
1,486 SR
Queue Stats
33W - 45L
1,388 Elo+
Solo
Neith
Neith
Shackley12
Neith
Level 33
God Stats
3W - 1L
1,798 SR
Queue Stats
23W - 37L
1,325 Elo+
Party 2
Vulcan
Vulcan
StrategicStroke
Vulcan
Level 93
God Stats
3W - 1L
1,520 SR
Queue Stats
132W - 134L
1,464 Elo+
Party 2
Atlas
Atlas
jstallbaumer
Atlas
Level 146
God Stats
10W - 2L
1,660 SR
Queue Stats
283W - 275L
1,641 Elo+
Solo
Achilles
Achilles
xFallenLegendx
Achilles
Level 124
God Stats
4W - 5L
1,457 SR
Queue Stats
75W - 78L
1,462 Elo+
Solo
Team Averages
Level 92
1,584 SR
1,456 Elo+

VS

Team Averages
Level 110
1,463 SR
1,404 Elo+
Odin
Odin
LiI Dilly
Odin
Level 117
God Stats
1W - 1L
1,797 SR
Queue Stats
6W - 6L
1,496 Elo+
Party 1
Scylla
Scylla
Lil Baros
Scylla
Level 108
God Stats
0W - 1L
1,308 SR
Queue Stats
36W - 47L
1,361 Elo+
Party 1
Hou Yi
Hou Yi
NotStevie254
Hou Yi
Level 156
God Stats
1W - 6L
1,282 SR
Queue Stats
154W - 175L
1,366 Elo+
Party 1
Ah Puch
Ah Puch
SantyV10
Ah Puch
Level 148
God Stats
1W - 1L
1,614 SR
Queue Stats
24W - 24L
1,449 Elo+
Solo
Maui
Maui
VacatedOdin3737
Maui
Level 21
God Stats
0W - 1L
1,311 SR
Queue Stats
2W - 6L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 4
8,059
806
3,633
7,698
3,730
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Neith
14
4 / 1 / 5
7,868
787
5,917
7,014
3,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 0 / 8
9,107
911
9,872
4,356
2,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
6 / 0 / 12
9,074
907
10,984
10,129
9,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
14
2 / 0 / 11
7,742
774
8,104
11,026
9,554
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 2 / 0
6,361
636
3,622
7,803
5,387
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Lil Baros
Scylla
13
1 / 5 / 0
7,235
724
2,966
6,958
2,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
12
0 / 6 / 1
6,483
648
3,624
10,124
4,310
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SantyV10
Ah Puch
16
0 / 2 / 0
8,181
818
11,785
7,479
3,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 5 / 1
7,023
702
3,151
12,090
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
3
20
Kills
1
1
Deaths
20
40
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
0
0
L
Scylla
Lil Baros
Scylla
1
5
0
0.2
W
3
0
4
5
L
Hou Yi
0
6
1
0.08
L
Ah Puch
SantyV10
Ah Puch
0
2
0
0
W
Neith
4
1
5
6.5
W
5
0
8
9
L
0
5
1
0.1
W
6
0
12
12
W
Achilles
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,510
Damage
25,148
40,223
Taken
44,454
27,840
Mitigated
25,976
7,581
Healing
4,304
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
3,622
355
0
840
7,803
5,387
0
4,036
3,767
0
7,731
L
Scylla
Lil Baros
Scylla
2,966
187
0
250
6,958
2,849
0
3,178
3,780
18,279
0
W
3,633
158
0
234
7,698
3,730
1,469
2,009
5,613
0
34,830
L
Hou Yi
3,624
1,262
0
540
10,124
4,310
0
5,327
4,797
0
9,711
L
Ah Puch
SantyV10
Ah Puch
11,785
432
0
1,604
7,479
3,507
0
2,486
4,993
52,724
0
W
Neith
5,917
2,508
0
1,627
7,014
3,299
150
5,415
1,599
0
16,660
W
9,872
2,961
0
596
4,356
2,043
0
2,450
1,830
47,463
0
L
3,151
299
0
1,070
12,090
9,923
0
5,829
6,261
8,397
0
W
10,984
3,739
645
3,845
10,129
9,214
0
3,475
6,443
18,873
0
W
Achilles
8,104
1,481
0
634
11,026
9,554
0
4,553
6,389
0
17,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,850
Gold Earned
35,283
222
Minions Killed
189
0
Camps Cleared
0
1,127,991
Distance Traveled
898,226
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,361
636
11
1
0
179,267
0
L
Scylla
7,235
724
43
4
0
128,023
1
W
Loki
8,059
806
60
6
0
220,096
2
L
Hou Yi
6,483
648
7
1
0
185,320
1
L
Ah Puch
8,181
818
112
11
0
217,015
2
W
Neith
7,868
787
29
3
0
197,137
0
W
Vulcan
9,107
911
94
9
0
249,141
0
L
Maui
7,023
702
16
2
0
188,601
3
W
Atlas
9,074
907
14
1
0
232,601
4
W
Achilles
7,742
774
25
3
0
229,016
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role