Player Matchup

Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Arnau20
Scylla
Level 133
God Stats
4W - 4L
1,593 SR
Queue Stats
36W - 32L
1,532 Elo+
Party 2
Sol
Sol
Perà
Sol
Level 160
God Stats
0W - 1L
1,190 SR
Queue Stats
161W - 184L
1,528 Elo+
Solo
Hercules
Hercules
Rubenstr0y
Hercules
Level 126
God Stats
2W - 5L
1,703 SR
Queue Stats
51W - 50L
1,484 Elo+
Party 2
Eset
Eset
skiwzor
Eset
Level 57
God Stats
22W - 25L
1,482 SR
Queue Stats
171W - 191L
1,378 Elo+
Solo
Team Averages
Level 127
1,494 SR
1,485 Elo+

VS

Team Averages
Level 117
1,500 SR
1,580 Elo+
Gilgamesh
Gilgamesh
C0T0
Gilgamesh
Level 59
God Stats
9W - 17L
1,360 SR
Queue Stats
37W - 47L
1,434 Elo+
Solo
Poseidon
Poseidon
Mooncαke
Poseidon
Level 149
God Stats
3W - 1L
1,835 SR
Queue Stats
88W - 66L
1,563 Elo+
Party 1
Ishtar
Ishtar
jfgcf
Ishtar
Level 67
God Stats
5W - 3L
1,308 SR
Queue Stats
71W - 57L
1,545 Elo+
Party 1
Pele
Pele
nanouXmou
Pele
Level 151
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 132L
1,489 Elo+
Solo
Ares
Ares
Аптечка
Ares
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 2L
1,869 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
3 / 3 / 9
10,957
1,096
13,702
15,585
7,187
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
Arnau20
Scylla
16
1 / 6 / 8
10,175
1,018
12,105
13,002
5,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
Perà
Sol
16
4 / 3 / 6
11,421
1,142
15,612
14,931
6,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Rubenstr0y
Hercules
16
2 / 2 / 7
10,604
1,060
10,855
15,531
17,234
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Eset
skiwzor
Eset
16
2 / 4 / 8
10,565
1,057
19,534
11,432
5,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

166

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C0T0
Gilgamesh
17
3 / 2 / 13
10,953
1,095
12,392
21,633
22,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Poseidon
Mooncαke
Poseidon
18
9 / 2 / 6
12,984
1,298
15,835
10,101
3,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ishtar
jfgcf
Ishtar
17
1 / 2 / 11
10,290
1,029
10,735
9,288
4,848
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
17
2 / 6 / 14
11,079
1,108
15,541
17,677
8,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
3 / 0 / 13
11,717
1,172
12,366
16,568
20,907
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
75
12
Kills
18
18
Deaths
12
38
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
3
3
9
2.5
L
Scylla
Arnau20
Scylla
1
6
8
0.83
W
Gilgamesh
C0T0
Gilgamesh
3
2
13
4.75
W
Poseidon
Mooncαke
Poseidon
9
2
6
6
L
Sol
Perà
Sol
4
3
6
2.33
L
Hercules
Rubenstr0y
Hercules
2
2
7
2.75
W
Ishtar
jfgcf
Ishtar
1
2
11
3.25
W
Pele
2
6
14
1.5
L
Eset
skiwzor
Eset
2
4
8
1.5
W
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,808
Damage
66,869
70,481
Taken
75,267
41,258
Mitigated
61,234
12,656
Healing
7,719
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
13,702
3,930
0
1,170
15,585
7,187
0
6,709
8,876
0
26,566
L
Scylla
Arnau20
Scylla
12,105
1,780
0
500
13,002
5,626
0
5,886
7,116
24,930
0
W
Gilgamesh
C0T0
Gilgamesh
12,392
3,142
0
1,436
21,633
22,646
0
14,491
6,685
334
23,525
W
Poseidon
Mooncαke
Poseidon
15,835
2,557
0
1,493
10,101
3,847
0
3,463
6,602
58,003
0
L
Sol
Perà
Sol
15,612
5,093
0
3,788
14,931
6,060
0
5,318
9,613
52,628
0
L
Hercules
Rubenstr0y
Hercules
10,855
1,979
0
5,043
15,531
17,234
0
6,227
9,304
0
16,723
W
Ishtar
jfgcf
Ishtar
10,735
8,249
0
295
9,288
4,848
0
6,818
2,422
0
26,400
W
Pele
15,541
2,229
0
3,405
17,677
8,986
0
11,419
5,984
0
35,365
L
Eset
skiwzor
Eset
19,534
872
1,219
936
11,432
5,151
0
4,376
7,056
37,599
0
W
12,366
125
0
1,090
16,568
20,907
0
10,846
5,413
15,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,722
Gold Earned
57,023
204
Minions Killed
234
9
Camps Cleared
9
1,023,878
Distance Traveled
1,141,574
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
10,957
1,096
22
2
6
217,779
1
L
Scylla
10,175
1,018
37
4
0
184,077
0
W
Gilgamesh
10,953
1,095
39
4
2
231,974
3
W
Poseidon
12,984
1,298
112
11
3
233,799
1
L
Sol
11,421
1,142
97
10
1
187,565
0
L
Hercules
10,604
1,060
13
1
2
225,923
4
W
Ishtar
10,290
1,029
28
3
2
208,085
0
W
Pele
11,079
1,108
46
5
2
217,935
1
L
Eset
10,565
1,057
35
4
0
208,534
0
W
Ares
11,717
1,172
9
1
0
249,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role